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341. Orbital Strike - in Feedback/Requests [original thread]
Fleen Costell'o wrote: add random warbage strike in pub. game mode. Laser/EMP/Gibrid No. I wish we could choose what kind of warbarge strike we could deploy on the battlefield, like there are different strikes in FW.
- by TooMany Names AlreadyTaken - at 2014.10.25 11:36:00
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342. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Denchlad 7 wrote: TooMany Names AlreadyTaken wrote: When will these changes be implemented? Or is it still a maybe? Tuesday 28th October, as Rattati said earlier in the thread. Oh, thanks, must've missed it lol
- by TooMany Names AlreadyTaken - at 2014.10.25 11:32:00
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343. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
When will these changes be implemented? Or is it still a maybe?
- by TooMany Names AlreadyTaken - at 2014.10.24 22:32:00
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344. doors. super simple stuff. - in Feedback/Requests [original thread]
I kinda get the feeling that adding doors would slow down gameplay too much... and possibly get you killed.
- by TooMany Names AlreadyTaken - at 2014.10.24 22:30:00
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345. XL grenades - in Feedback/Requests [original thread]
Uhh... what? By the topic name i thought you would say something about larger grenades, like the Holy Hand Grenade from Worms lol.
- by TooMany Names AlreadyTaken - at 2014.10.24 18:49:00
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346. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Scrambler Rifle Heat cost reduced All Scramblers Seize time reduced Dropsuits All dropsuits now have native armor reps, including basic frames Those are the best changes so far, thank you!
- by TooMany Names AlreadyTaken - at 2014.10.24 09:08:00
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347. Remove vehicle lock for PC - in Feedback/Requests [original thread]
bump
- by TooMany Names AlreadyTaken - at 2014.10.23 23:00:00
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348. Heavy Aircrafts - in Feedback/Requests [original thread]
That thing should have 6 turrets, 3 on each side, and carry 9 people. Or 4 turrets, 2 on each side, and carry 7 people.
- by TooMany Names AlreadyTaken - at 2014.10.23 22:58:00
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349. Remove vehicle lock for PC - in Feedback/Requests [original thread]
:BEST IDEA: The vehicle will only be locked for 5 seconds since deployment OR until the owner of said vehicle jumps into the driver seat, once he does, all other teammates can enter.
- by TooMany Names AlreadyTaken - at 2014.10.23 20:15:00
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350. The Laser - in Feedback/Requests [original thread]
KenKaniff69 wrote: I have been using the laser on my amarr alt quite a bit lately. Properly fitted aswell with 3 damage mods, proficiency, amarr assault, and viziam. Just wondering what everyone thinks of it in it's current state. Persona...
- by TooMany Names AlreadyTaken - at 2014.10.23 20:03:00
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351. Time has come for high slot Codebreakers - in Feedback/Requests [original thread]
Please no, lvl 5 minja + lvl 5 systems hacking skill + 3 complex codebreakers + 3 complex shield extenders = a fast suit with ~340 shield hp that can hack anything in under 3 seconds.
- by TooMany Names AlreadyTaken - at 2014.10.23 20:00:00
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352. Vehicle Cloaks - in Feedback/Requests [original thread]
LOL this would make jihad LAV's even more deadly!
- by TooMany Names AlreadyTaken - at 2014.10.23 07:57:00
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353. Militia Cloak and BPO? - in Feedback/Requests [original thread]
Militia RE.
- by TooMany Names AlreadyTaken - at 2014.10.20 20:26:00
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354. My reasoning on why the AR and aSCR suck - in Feedback/Requests [original thread]
The AR is OP... And the ScR shouldn't overhaet SO fast.
- by TooMany Names AlreadyTaken - at 2014.10.20 20:24:00
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355. Does the Ion pistol really need charged shot? - in Feedback/Requests [original thread]
Horizon Limit wrote: I never use it and i almost never hear somebody using it. Would you miss it if there wasn't? Personally my answer is no, whenever i use the charged shot is for error, but most of all without it, the ion pistol would shoot ...
- by TooMany Names AlreadyTaken - at 2014.10.19 19:32:00
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356. ADS needs to be nerfed - in Feedback/Requests [original thread]
You can sometimes dodge their fire, hard as f*** to do so, but possible.
- by TooMany Names AlreadyTaken - at 2014.10.18 08:02:00
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357. [Request] Aim Reticles & Stationary Cloaks - in Feedback/Requests [original thread]
Derpty Derp wrote: Okay, but if you get hit by anything the cloak should fail and require a full cooldown. Brilliant idea!
- by TooMany Names AlreadyTaken - at 2014.10.18 07:58:00
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358. Auto switch to team chat when deploying - in Feedback/Requests [original thread]
Zindorak wrote: +999999999999999999999999999999999999999999999999999999999999999999999999999 And some more.
- by TooMany Names AlreadyTaken - at 2014.10.18 07:57:00
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359. Incubus - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: True Adamance wrote: Cool story bro. Here let me offer your HAV like EHP values and more fitting capacity because Gods knows the creation of Skytanks are the most pressing issue we are facing.... next thing you ...
- by TooMany Names AlreadyTaken - at 2014.10.16 15:53:00
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360. . - in Feedback/Requests [original thread]
Haerr wrote: Come on Rattatiatiatiatitiitaitiita you know it needs to happen! Just Imagine on Line Harvest, PLC jumping up on top of the table top! Wait a minute... You're the guy from my Local! How did a Gallente get in Amarr Local chat?
- by TooMany Names AlreadyTaken - at 2014.10.15 15:59:00
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