Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
101. [Request] Planetary Gravity - in Feedback/Requests [original thread]
Raine Valois wrote: Since Dust 514 is set on a variety of planets it only makes sense that not all the planets would have the same size and mass which would in turn affect the amount of gravity on different planets, I think it would make for an...
- by TooMany Names AlreadyTaken - at 2015.08.16 09:07:00
|
102. New gamemode idea that will blow your mind! - in Feedback/Requests [original thread]
Billy Jr wrote: Megaman Trigger wrote: How would Logis work? Would they even work? An interesting way would be every piece of equipment works with every player. Would make for some great WP farming and possible trolling with the rep tool....
- by TooMany Names AlreadyTaken - at 2015.08.16 08:56:00
|
103. New gamemode idea that will blow your mind! - in Feedback/Requests [original thread]
Megaman Trigger wrote: So a free for all Slayer only mode? Basically.
- by TooMany Names AlreadyTaken - at 2015.08.15 17:31:00
|
104. New gamemode idea that will blow your mind! - in Feedback/Requests [original thread]
INFINITE DEATHMATCH So, a map is opened with 20 or so players on it. Each player spawns randomly across the map in any suit they wish. There are NO TEAMS , everyone is ON THEIR OWN . As the match progresses, people leave and join t...
- by TooMany Names AlreadyTaken - at 2015.08.15 15:29:00
|
105. Died with 5 seconds left in redline - in Feedback/Requests [original thread]
Magnus Belmont wrote: Bright Cloud wrote: When you have beeing scanned and enter the redline the timer on your screen ticks down slower though in the game itself its still only 20 secs. Thats why you die while you think that you have still 5...
- by TooMany Names AlreadyTaken - at 2015.07.04 14:56:00
|
106. forward facing shiled on LAV's - in Feedback/Requests [original thread]
Just make the turret driver-operated, same way as on tanks, so the LAV would be like a fast tank with a weaker turret. Thoughts?
- by TooMany Names AlreadyTaken - at 2015.07.02 08:53:00
|
107. limit the number of hardeners to 1 - in Feedback/Requests [original thread]
Talon Paetznick II wrote: You get one armor hardener or shield hardener on a tank and give hardeners a moderate buff the same thing was done with microfibs to good result this is probably one of the best ways to balance tanks Why can nobody s...
- by TooMany Names AlreadyTaken - at 2015.05.24 06:35:00
|
108. Increase Magsec SMG hip fire dispersion. - in Feedback/Requests [original thread]
For some reason, I find it easier to track my targets with the Magsec than any other weapon, leave it, it's good.
- by TooMany Names AlreadyTaken - at 2015.05.16 05:32:00
|
109. Remove Sniper Rifle Sway - in Feedback/Requests [original thread]
Dementia Maniaclease wrote: Orrrrrr..... Your could use it point blank range.. I've done it before, fell from my perch right in front of a red and just pulled the trigger Dead red Never had trouble with the sniper rifle, Just have too much ADD ...
- by TooMany Names AlreadyTaken - at 2015.05.16 05:26:00
|
110. Suggestion for left-handed players - in Feedback/Requests [original thread]
I'm right-handed and left-footed, does that mean my character should walk backwards?
- by TooMany Names AlreadyTaken - at 2015.05.10 08:20:00
|
111. Proto Nova knives - in Feedback/Requests [original thread]
Do it, and I'll be the happiest merc in New Eden.
- by TooMany Names AlreadyTaken - at 2015.04.12 09:03:00
|
112. FIX THIS MAP - in Feedback/Requests [original thread]
I think it's called Fracture Road...
- by TooMany Names AlreadyTaken - at 2015.04.06 18:13:00
|
113. Breach Srambler Pistol Proto. - in Feedback/Requests [original thread]
Don't forget the avd and proto Breach flaylock... nowhere to be found.
- by TooMany Names AlreadyTaken - at 2015.04.06 12:02:00
|
114. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
I want the same thing done for the Breach Flaylock, as it's pretty useless right now.
- by TooMany Names AlreadyTaken - at 2015.04.05 19:02:00
|
115. I'm calling shenanigans on the isk payout formula - in Feedback/Requests [original thread]
I don't get it either. Once I was camping a tower - - with a Ishy AFG and killed 6 tanks, 3 dropships... and got 660k ISK at the end. And once I was just being a logi, got about 2.5k WP a few kills and assists... and got 610k ISK. It's strange.
- by TooMany Names AlreadyTaken - at 2015.04.05 08:35:00
|
116. [Question] What does Accuracy Rating actually mean? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Cat Merc wrote: Zepod wrote: TooMany Names AlreadyTaken wrote: Aeon Amadi wrote: Still need optimal range in the weapon stats, forge gun reload speed, etc. It's great that Protofits is a nice work around but I ...
- by TooMany Names AlreadyTaken - at 2015.04.03 09:19:00
|
117. [Question] What does Accuracy Rating actually mean? - in Feedback/Requests [original thread]
Aeon Amadi wrote: Still need optimal range in the weapon stats, forge gun reload speed, etc. It's great that Protofits is a nice work around but I know of a handful of people in game who (unbelievably) don't have PCs. Gotta feel bad for th...
- by TooMany Names AlreadyTaken - at 2015.04.02 19:52:00
|
118. [NEW Weapons] Amarr Weaponry - in Feedback/Requests [original thread]
As far as I know, the Amarr are mainly long-range fighters. (Lasers, Scramblers) So what about an Amarrian Sniper rifle; The Pulse Rifle Fires a high-power, light-speed laser pulse at Sniper Rifle range (450m), dealing +20/-20 shield/armor damag...
- by TooMany Names AlreadyTaken - at 2015.04.02 19:50:00
|
119. How to reduce swarm spam - in Feedback/Requests [original thread]
Increase lock-on time...
- by TooMany Names AlreadyTaken - at 2015.04.02 09:04:00
|
120. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
emm kay wrote: he means installations. We know.
- by TooMany Names AlreadyTaken - at 2015.04.01 21:27:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
First page | Previous page | Next page | Last page |