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261. So sense tanks are coming back.... - in Feedback/Requests [original thread]
Please have some my forge guns will be delighted.
- by TooMany Names AlreadyTaken - at 2014.12.16 12:33:00
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262. Salvaging Idea for discussion - in Feedback/Requests [original thread]
The wrecks should stay where they blew up and become cover for berries.
- by TooMany Names AlreadyTaken - at 2014.12.16 12:32:00
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263. Don't change the ASCR - in Feedback/Requests [original thread]
Don't change anything but the damage profile, it's too slow killing armor, make it +15% shield -15% armor. It's at +20/-20 now, right?
- by TooMany Names AlreadyTaken - at 2014.12.15 17:47:00
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264. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
I've noticed that the Militia AScR does 3 damage per shot less and has a slower fire rate than the Standard-level AScR, making the Amarr frontline starter fit crap.
- by TooMany Names AlreadyTaken - at 2014.12.15 07:14:00
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265. all racial vehicles exist. - in Feedback/Requests [original thread]
killian178 wrote: more random vehicle pics That Gallente RDV should've been put in a looong time ago, simply make them appear on the team with the Gallente MCC, and the Caldari RDV on the Caldari MCC team. (and we need Amarr and Minmatar MC...
- by TooMany Names AlreadyTaken - at 2014.12.15 00:16:00
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266. Equipment to weapon swap time? Gotta be something better? - in Feedback/Requests [original thread]
I know a better way. Anyone could've thought of that if they just took a minute to think. Uncloaking should only be possible by pressing the decloak button or running out of cloak time, switching to a weapon while cloaked not possible, must declo...
- by TooMany Names AlreadyTaken - at 2014.12.15 00:12:00
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267. Isk Payouts for Public Contracts - in Feedback/Requests [original thread]
That's silly. What, you want to run proto the whole time? NO BRO, NO!
- by TooMany Names AlreadyTaken - at 2014.12.13 15:19:00
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268. Increase scr hipfire dispersion - in Feedback/Requests [original thread]
Nope, it has an overheat feature for a reason, leave it as it is.
- by TooMany Names AlreadyTaken - at 2014.12.13 15:16:00
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269. Quafe Weaponry ? - in Feedback/Requests [original thread]
I think the blinding purple shine on the ScR's angled design would benefit the enemy more than it would you lol.
- by TooMany Names AlreadyTaken - at 2014.12.13 11:27:00
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270. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
I got a good one... DUSTifier - Deal over 100,000 points of damage in one battle. (I've done it before )
- by TooMany Names AlreadyTaken - at 2014.12.13 11:25:00
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271. moving the daily challehnge box to the bottom - in Feedback/Requests [original thread]
It gets in the way of chat when waiting in the warbarge for FW, put it where the neocom/chat buttons are, it doesn't need to be so damn big.
- by TooMany Names AlreadyTaken - at 2014.12.12 12:28:00
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272. Game Mode Suggestion - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Ambush - CRU Spam CRU's are every 100 meters in an Ambush sized map: 3 supply depots along the middle: no vehicles 250 Clones Chaos ensues NO. Just take the regular ambush and increase the clone count to 250 as ...
- by TooMany Names AlreadyTaken - at 2014.12.11 14:36:00
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273. [Suggestion] daily mission completion - in Feedback/Requests [original thread]
XXXXXXXXXXXXXXXX XXXXXXXXXXXX wrote: Jun0n Tristan wrote: It's already in the game, I got it yesterday with a key as the reward The keys are in the game as a reward for 5 missions but im saying we need a reward for completing all ten missi...
- by TooMany Names AlreadyTaken - at 2014.12.11 14:34:00
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274. Heavy Laser ETA... - in Feedback/Requests [original thread]
It would look better in an HMG skin, 6 streams of LAZOR spinning towards the target like a goddamn tornado.
- by TooMany Names AlreadyTaken - at 2014.12.11 14:28:00
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275. Brainstorm! - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Auto-locking, guaranteed hitting weapons aren't any fun and take skill and luck out of game play. You could still evade them if you move behind cover...
- by TooMany Names AlreadyTaken - at 2014.12.09 09:00:00
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276. Brainstorm! - in Feedback/Requests [original thread]
B-B-B-Bump.
- by TooMany Names AlreadyTaken - at 2014.12.08 23:11:00
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277. Dust mercs are on minimum wage?! - in Feedback/Requests [original thread]
Draden Brohiem wrote: Payouts are crap?! No long drawn out speech about how crap they are because you, the community, already know this. With bandwidth coming into the picture now running all my gear to make 400k will be impossible. Why do we g...
- by TooMany Names AlreadyTaken - at 2014.12.08 19:19:00
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278. Brainstorm! - in Feedback/Requests [original thread]
ADS's and their wonky aiming... pha, no more, man! ADS's REQUIRE a lock-on mechanic, as 2 ADS's will never kill eachother in mid-air (or rarely will). This lock-on mechanic would only target vehicles and installations, JUST like swarm launchers....
- by TooMany Names AlreadyTaken - at 2014.12.07 22:57:00
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279. Crazy thought for Basic Suits - in Feedback/Requests [original thread]
+1 Absolutely agree with you, they just don't make sense.
- by TooMany Names AlreadyTaken - at 2014.12.07 22:50:00
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280. The Worst Map In DUST - in Feedback/Requests [original thread]
Get your damn sniper fit and murder them ffs.
- by TooMany Names AlreadyTaken - at 2014.12.06 18:37:00
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