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81. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: ...Currently the game feels like a crazy arcade game, and not like a gritty game that belongs in the EVE universe. ... It does kinda feel like a Mario Bros game now doesn't it. Nevyn - as for your other ideas, not bad...
- by TIMMY DAVIS - at 2015.03.14 22:11:00
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82. Need Bandwidth on HUD now. - in Feedback/Requests [original thread]
Up front, I like the idea of the bandwidth meter. I primarily run as a logi. It's tactics. If you drop an uplink and a nanohive. One is 4 MB and the other is 6MB, and on your Hud, the bandwidth Meter falls by 6MB. You know where the problem lies...
- by TIMMY DAVIS - at 2015.03.14 22:02:00
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83. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
Right. So, several respondents said it was easy to kill these guys. From a distance yeah, not so hard with the right weapon. From 10-15 meters when they have a flaylock or MD, not so much. It was funny the first time I saw one of these guys jump...
- by TIMMY DAVIS - at 2015.03.14 21:47:00
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84. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
Good Day, Are you kidding. . . . Bring it back closer to reality please. It's one thing to be able to boost the ability of Heavies to be able to jump over some of the kinda small steps, they couldn't before, that was really annoying. It's entir...
- by TIMMY DAVIS - at 2015.03.14 02:35:00
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85. Healing items - in Feedback/Requests [original thread]
Good Day, Maybe you should increase the Nanite injector "sense" range from 39-49/50 meters. When someone dies a little message pops up on the screen - dead body x number of meters away. I'd say, we've all seen this, but I don't think folks have....
- by TIMMY DAVIS - at 2015.03.13 04:11:00
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86. Warbarge Request - in Feedback/Requests [original thread]
The experimental equipment component. I have to buy the equipment - no problem. But I would like to know what I get. Please make it like opening an encrypted strongbox, have the item appear on screen. You got, ***. I've claimed 4-5 items and hav...
- by TIMMY DAVIS - at 2015.03.11 21:44:00
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87. a couple of new things - in Feedback/Requests [original thread]
Good Day - an LAV that goes over rough terrain faster than the current models, but not necessarily faster on roads or flat land. Essentially an off road version, make it higher off the ground, larger wheels and wheelbase. - let passengers of LAV...
- by TIMMY DAVIS - at 2015.03.10 06:24:00
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88. Repair tool suggestion - in Feedback/Requests [original thread]
Good Day I don't know if it's possible, but could the repair tool "stream" that you are shooting be a different color than the other players? There are times where you get a little clump or 6-7 players and 2 or 3 have repair tools on various pla...
- by TIMMY DAVIS - at 2015.03.08 03:16:00
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89. Little Ideas - in Feedback/Requests [original thread]
Good Day, I see folks, not all, but a few here or there, doing stupid things, gamewise. Some of this is just being stupid, some of this is trying to achieve some daily mission, some of this is blind luck, they didn't know that guy was over there,...
- by TIMMY DAVIS - at 2015.03.06 05:58:00
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90. Smoke grenades - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Can be used for either signaling vehicles-mostly dropships- or a way to escape in a fight. More stealth for scouts to. Radar can't scan through it, that is, if any dropsuit is in the smoke, scanners won't pick up si...
- by TIMMY DAVIS - at 2015.02.28 22:16:00
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91. Character Page - in Feedback/Requests [original thread]
A suggestion for a new page on the Character screen. Have a data page. How many kills, deaths, WP earned, SP earned, damage done, damage received, ISK earned, etc. since the last time the servers got updated/rebooted. Just a thought. thanks fo...
- by TIMMY DAVIS - at 2015.02.28 08:07:00
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92. New repair tool variant idea (you gotta see this) - in Feedback/Requests [original thread]
Make several of them. One for repairing only individuals and one for repairing only vehicles. Make two levels of them one level 2 and one level 4. The low level ones will allow newbies to get the idea of how to use repair tools, while the highe...
- by TIMMY DAVIS - at 2015.02.28 07:14:00
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93. fixing the blob - in Feedback/Requests [original thread]
I don't know who to fix it. One aspect that seems to have increased its forming, is the scanner's return. I don't know if returning scanners to their previous limited form is better or not, but maybe test it. Is it possible to have scanners onl...
- by TIMMY DAVIS - at 2015.02.26 22:46:00
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94. Your dead page - in Feedback/Requests [original thread]
On the page that comes up when you are dead, it blurs the background page. Some of us are in squads or on teams without headsets. It would be nice to have the death roll in the upper right hand corner to stay visible. If the guy you were hanging...
- by TIMMY DAVIS - at 2015.02.25 03:29:00
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95. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
Part of the problem, is folks don't know which weapons to use to gain the damage bonus. Amarr - get +2 per level for laser light Caldari - get +2 per level for hybrid - rail light Gallente - get +2 per level for hybrid - blaster light Minmatar -...
- by TIMMY DAVIS - at 2015.02.24 22:24:00
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96. some weapons ideas - in Feedback/Requests [original thread]
Talos Vagheitan wrote: TIMMY DAVIS wrote: . -Locus grenades are good. Maybe slightly too good? I would like to see them slightly nerfed, and have some sort of armor melting incendiary grenade added as a counterpart to the flux. Righ...
- by TIMMY DAVIS - at 2015.02.24 04:19:00
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97. some weapons ideas - in Feedback/Requests [original thread]
Stormblade Green wrote: I might've read wrong but. The Nova Sword should have longer range. You realize that 2 meters is over 6 feet long right? If you have a 3 meter long sword, that would be over 9 ft long. At this length it might be be...
- by TIMMY DAVIS - at 2015.02.24 02:18:00
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98. some weapons ideas - in Feedback/Requests [original thread]
The Burst vs the CR. If I'm in a fair fight, two decent teams. If I use the burst I tend to get assists, and fewer kills. If I use a CR I get fewer assist and more kills. It may just be my play style, but I'm guessing it has something to do with ...
- by TIMMY DAVIS - at 2015.02.23 22:03:00
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99. Ammo indicator for - in Feedback/Requests [original thread]
When the dial comes up to switch to a different weapon or equipment, etc. could you include a visual indicator of ammo level? For instance, If I shoot with my AR and the opponent hides behind a corner, I switch to Flaylock fire twice and then swi...
- by TIMMY DAVIS - at 2015.01.23 22:03:00
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100. Skill Point Chart Suggestion - in Feedback/Requests [original thread]
Go to the Skills Page. Move to weaponry. Move to Sidearm Operation. On the Show info page it states 3% reduction to CPU usage per level. Have someplace on this screen, you are currently level 2 6% CPU reduction, next level will be 9% reduction....
- by TIMMY DAVIS - at 2015.01.21 21:50:00
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