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41. I posted this in general discussion - in Feedback/Requests [original thread]
Good day, Along these lines are two other ideas, that I honestly don't remember if I came up with or not. I think I posted one of the ideas and someone added the other to the thread. Passive Aggressive desire for credit. 1) Fluxes should kill Cl...
- by TIMMY DAVIS - at 2015.09.16 02:04:00
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42. [Request for Balancing] Bons Officer Shotgun - in Feedback/Requests [original thread]
Megaman Trigger wrote: I heard someone say that, if you use a Viktor's on a Amarr Assault with the suit skill maxed, it's next to impossible to overheat. Is that true? Well, you can still over heat. But if you have an Amarr Assault at 5 ...
- by TIMMY DAVIS - at 2015.09.15 01:31:00
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43. [Request for Balancing] Bons Officer Shotgun - in Feedback/Requests [original thread]
Good Day, While they are at it. They could look at the Viktor's. I know it requires some skill to use a laser, but when you start adding in some racial armor bonuses and some damage modifiers and barge damage modifiers and proficiency damage modi...
- by TIMMY DAVIS - at 2015.09.14 21:55:00
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44. New Scanner idea - in Feedback/Requests [original thread]
Good Day, So DDX77, your idea is to have a nanohive-ish device that augments passive scans. So in a 12 meter circle (just an example), if you (or anyone else on your team) are in range, you get a boost essentially, to your passive scanning. Inte...
- by TIMMY DAVIS - at 2015.09.14 05:36:00
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45. New Scanner idea - in Feedback/Requests [original thread]
Good Day, How about a variation that only scans a range of 20 to 40 db. The idea is a scout hunting scanner. Proto/Officer Scouts and Lights with / without Dampeners could beat this. Maybe some Advanced Scouts and Lights with some help. Anyhow ...
- by TIMMY DAVIS - at 2015.09.11 20:45:00
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46. Dropship suggestion / complaint - in Feedback/Requests [original thread]
Good Day, If you are in the back of a dropship and you are alone. Could you make it so you only bounce between the two gunner spots? Having to switch between 4 empty / no gun spots, is annoying. Thanks for reading this.
- by TIMMY DAVIS - at 2015.08.22 05:41:00
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47. Grenades and Explosives - in Feedback/Requests [original thread]
Good Day, A few things 1) it would be nice to see the timer info for all grenades on the item data screen. I think it's 4 secs - fine say that on the screens. 2) Why does the Thukker (& Fused Locus) have only one use? If it was some super w...
- by TIMMY DAVIS - at 2015.08.10 03:12:00
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48. Kirin's Lex 71 Kudo's - in Feedback/Requests [original thread]
Good Day, I just noticed that the Kirin's Weapon Mod is showing +4 for Heavy, Light and Sidearm Weapons. Yah!!!! Thanks for reading this.
- by TIMMY DAVIS - at 2015.08.07 20:55:00
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49. lopsided matches - in Feedback/Requests [original thread]
Good Day, Mu - seriously. CCP will not provide players with the numbers needed to calculate individual MU values. Players rankings used to be primarily based on total WP, over all characters. In the last few updates they lowered that percentage...
- by TIMMY DAVIS - at 2015.07.13 21:12:00
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50. lopsided matches - in Feedback/Requests [original thread]
Sicerly Yaw wrote: you guys are looking at it all wrong lopsided matches are those with competent players on one side with little to none on the other as a matter of fact I've seen plenty of matches were a group of 7 destroys a group of 16 an...
- by TIMMY DAVIS - at 2015.07.13 05:43:00
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51. lopsided matches - in Feedback/Requests [original thread]
Good Day, I mean lopsided in number of players - 12 v 16 for instance. Of all the issues with this "free to play" game, this is the one I think you guys can fix. I don't know if this is possible but, I would think so. If either team falls below...
- by TIMMY DAVIS - at 2015.07.13 03:44:00
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52. Shield Rep Tool - in Feedback/Requests [original thread]
Good Day, Come one guys. I do appreciate the support, I'm not opposed to opposition. Opposition can makes ideas better and reveal flaws and can be truly useful. Avoid the word stupid. It's name calling. It doesn't forward the conversation. Peop...
- by TIMMY DAVIS - at 2015.06.24 00:09:00
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53. Shield Rep Tool - in Feedback/Requests [original thread]
Apocalyptic Destroyerr wrote: No. They don't need a damn Shield Repair Tool for the damn 60th time ! It would be way to over powered no matter how you implement it. They need a damn Shield Booster Tool ! Start thinking about that, yes ? A Han...
- by TIMMY DAVIS - at 2015.06.22 02:05:00
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54. Shield Rep Tool - in Feedback/Requests [original thread]
Good Day, I'm not saying my numbers as originally listed are set in stone. They can certainly be tweaked. Armor repairs at 2.5-5.0 per sec depending on the suit. ( I might have missed one at either end of the spectrum.) Shields repair at 15-30 p...
- by TIMMY DAVIS - at 2015.06.21 19:20:00
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55. Shield Rep Tool - in Feedback/Requests [original thread]
Good Day, Caldari, High slot users and Shield users in General want some sort of change to the the way shields work or some kind of shield rep tool. I read one thread that suggested changing shields to essentially a clone of Armor. Reduce the de...
- by TIMMY DAVIS - at 2015.06.21 02:57:00
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56. 10 WP for saving a clone - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Interesting...I like it...but I'd also want to provide an incentive to an enemy team to terminate the clones...so maybe +5-10 for terminating a hostile clone as well as a +10 for saving your clone (By asking to be picke...
- by TIMMY DAVIS - at 2015.06.12 02:12:00
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57. 10 WP for saving a clone - in Feedback/Requests [original thread]
DJINN Jecture wrote: Alena Ventrallis wrote: What we need to do is have deaths not count if you are revived. There we go great idea! That rewards the team and the individual, both in saving a clone and benefiting a person's kdr while givin...
- by TIMMY DAVIS - at 2015.06.10 19:54:00
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58. 10 WP for saving a clone - in Feedback/Requests [original thread]
So, we can't give anybody any incentives to increase or improve team play, unless it improves their individual game play? - I honestly don't know if you're trying to help, or just be opposite. - I hate that folks are running around in Minimata...
- by TIMMY DAVIS - at 2015.06.10 03:26:00
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59. 10 WP for saving a clone - in Feedback/Requests [original thread]
DJINN Jecture wrote: I would say this is completely abusable. Ok Tim, its your turn to go die and get picked up, Bob fire away, here I come to pick you up Tim, my turn next, Bob you have your backup ready to pick you up? What you're describ...
- by TIMMY DAVIS - at 2015.06.08 01:25:00
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60. 10 WP for saving a clone - in Feedback/Requests [original thread]
For the abuse - you can build in a timer, as Kallas said, or make a finite number of revives, say 3, so the maximum revives 3 or 30 WP. At any time the other team could just shot the body a few more times or grenade the body. Maybe cut the poi...
- by TIMMY DAVIS - at 2015.06.07 17:44:00
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