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1341. XT-1 missiles still Overpowered. - in General Discussions [original thread]
Maken Tosch wrote: Thumb Green wrote: Black SlaverX wrote: Seriously... 400 splash damage from one missile? Seriously? You get to do 400 splash damage because you missed??? Sure, I guess then forges should still be doing 400 splash damage...
- by TIGER SHARK1501 - at 2014.09.28 21:13:00
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1342. Vehicular Slaughter Challenge ? - in General Discussions [original thread]
Its a shame this game never had a trophy feature. Knifing an airborne drop ship to death!
- by TIGER SHARK1501 - at 2014.09.15 03:10:00
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1343. HAV in the challenge? Let them live? Dont AV them? - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: Are you sure the statement "number 1 tank killer" isn't suppose to be "number 1 tank at getting killed"? Would that be........" The biggest loser"? Lol
- by TIGER SHARK1501 - at 2014.09.14 19:44:00
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1344. [request]Million clone event - in General Discussions [original thread]
So this event starts this upcoming Wed?
- by TIGER SHARK1501 - at 2014.09.14 19:27:00
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1345. [FEEDBACK] Vintage BPO dropsuits - in General Discussions [original thread]
Breakin Stuff wrote: RUSTY KITTENS wrote: Bring them back! Of course I would definitely love to be afforded the opportunity to spend my money on something that will last. All I do is constantly by boosters. If CCP would acctually sell some B...
- by TIGER SHARK1501 - at 2014.09.11 20:48:00
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1346. Public Tank Teamkill Issue - in General Discussions [original thread]
I myself have had blueberries purposely ram my newly dropped drop ship or even try to shoot me out of the sky because it will throw my ship off. Complaining to anyone is pretty much pointless. Thus is also why people complain about blueberries.
- by TIGER SHARK1501 - at 2014.09.11 00:10:00
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1347. Public Tank Teamkill Issue - in General Discussions [original thread]
xavier zor wrote: It only recently came to my attention that LAV's get instantly destroyed if touched by a tank-I strapped 12 proxy explosives and tried to destroy an enemy tank, but ran into a friendly tank during the process accidentally...'x...
- by TIGER SHARK1501 - at 2014.09.11 00:07:00
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1348. The Cause of pubstomps? - in General Discussions [original thread]
Using better equipment to be more successful in battle getting more war points at a quicker pace to burn through your weekly bonus to play other games?
- by TIGER SHARK1501 - at 2014.09.11 00:01:00
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1349. Attracting New Players - in General Discussions [original thread]
I'm not proposing splitting up squads based off of skill or SP accumulation but merely a mode where top shelf gear isn't available to make veterans easier to fend off for noons.
- by TIGER SHARK1501 - at 2014.09.10 23:55:00
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1350. logi are near non existant - in General Discussions [original thread]
Apothecary Za'ki wrote: since ccp went back on what they said about buffing logi and commando i have seen and experienced an even deeper lack of logi on the field more so then just after charlie hit and make assault a better choose to play then...
- by TIGER SHARK1501 - at 2014.09.09 03:45:00
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1351. So infantry, what do you want HAV to do with RL resemblance? - in General Discussions [original thread]
I shoot you with a Railgun, Blaster or Missile and I kinda expect it to I don't know blow your infantry to shreds? Kinda what a Giant anti vehicle or anti personnel round would do.
- by TIGER SHARK1501 - at 2014.09.09 03:31:00
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1352. Attracting New Players - in General Discussions [original thread]
Elaina Everdark wrote: If you let passive skills into this match type, the 2 year old players will have a very big advantage, due to having all of their passives maxed, and so they get the most out of their suit. Yes, a mlt/std match type would...
- by TIGER SHARK1501 - at 2014.09.08 01:30:00
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1353. Attracting New Players - in General Discussions [original thread]
I'm fine with people using equipment that aides in a win Proto or militia but on a number of times on different forum postings people always complain about Proto Stompers and noobs taking the brunt of it. I propose the addition of a mode that only...
- by TIGER SHARK1501 - at 2014.09.08 00:21:00
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1354. Announcement:From the CollectorGÇÖs Cache - Vintage Dropsuit BPOs - in General Discussions [original thread]
A Gallente Heavy with the Sever colors would be nice!
- by TIGER SHARK1501 - at 2014.09.04 23:32:00
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1355. Announcement:From the CollectorGÇÖs Cache - Vintage Dropsuit BPOs - in General Discussions [original thread]
I think this is cool that others will have a chance to get a BPO but i'm not gonna lie. I would get Proto stomped on a regular basis while using my Sever Logi suit and I didn't care tho because you never see anyone using it. That's one thing I lik...
- by TIGER SHARK1501 - at 2014.09.04 04:44:00
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1356. About the "forge gun nerf" - in General Discussions [original thread]
I tank and I say leave the forge gun alone. Its the most effective infantry based form of AV.
- by TIGER SHARK1501 - at 2014.09.01 22:30:00
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1357. How to fix jumping out of vehicles? - in General Discussions [original thread]
bamboo x wrote: Zindorak wrote: Well would you like us to stay in the DS while we fall to our deaths? Yes it's ******* bullshit all that hard work doesn't even earn us a kill. And CCP is never going to fix what's REALLY wrong with Dust. ...
- by TIGER SHARK1501 - at 2014.09.01 00:40:00
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1358. Solution to RE problem - in General Discussions [original thread]
Zindorak wrote: KING CHECKMATE wrote: H0riz0n Unlimit wrote: I think that if RE disappear if you change your suit to another one which have not the same equipment can be a good solution, i'm talking of normal RE not of the proximity ones,...
- by TIGER SHARK1501 - at 2014.08.03 01:51:00
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1359. Solution to RE problem - in General Discussions [original thread]
shaman oga wrote: OP is only disappointed for jihad jeeps and i can't blame him, there are other EZ and less drastic solutions to the problem, like disabling the possibility to stick RE to friendly vehicles. AV is good enough right now, there i...
- by TIGER SHARK1501 - at 2014.08.03 01:49:00
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1360. Nova knife HF Charlie bet - in General Discussions [original thread]
CCP Logibro wrote: Dreis Shadowweaver wrote: Question: logically, how are knives supposed to be able (or will be able) to blow up a tank? I mean, they are only knives, after all... Note: I'm not talking about inflicting damage here, jus...
- by TIGER SHARK1501 - at 2014.08.02 22:32:00
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