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101. Positives, Negatives, and Consequences ( 1.4 Update ) - in General Discussions [original thread]
worst patch so far
- by THE TRAINSPOTTER - at 2013.09.01 11:14:00
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102. Why tankers hate AV grenades. - in General Discussions [original thread]
nerf naw , do it CPiPi
- by THE TRAINSPOTTER - at 2013.09.01 00:29:00
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103. If Dust 514 was made with a different engine.... - in General Discussions [original thread]
Needless Sacermendor wrote: THE TRAINSPOTTER wrote: i dont know why it gets all praise , must be cheap or easy to work with Think I read on here somewhere it's free ! and fairly easy to work with. lol thats explains a lot if true
- by THE TRAINSPOTTER - at 2013.09.01 00:25:00
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104. If Dust 514 was made with a different engine.... - in General Discussions [original thread]
i hope this gets on PS4 F.) Carbon Engine (Developed by CCP Games - Used in Eve Online) or NOT Unreal FUKIN Engine UE fukin SUCKS in EVERY game characters are bulky , terrain and corners stucking , low res texture when you begin an area afte...
- by THE TRAINSPOTTER - at 2013.09.01 00:19:00
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105. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
Lillica Deathdealer wrote: THE TRAINSPOTTER wrote: Aesiron Kor-Azor wrote: Personally I'd like to know why there is no massive recoil in forge guns. f = m a (force = mass x acceleration) The mass of a forge gun bullet is probably going ...
- by THE TRAINSPOTTER - at 2013.09.01 00:11:00
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106. New Gallente Research Facility for 1.4 designs have been released! - in General Discussions [original thread]
Cosgar wrote: I'm already planning out spots to camp. there are corners everywhere , pick one
- by THE TRAINSPOTTER - at 2013.08.31 22:29:00
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107. Why did the MCC's stop moving? - in General Discussions [original thread]
KEROSIINI-TERO wrote: It would be so cool to have two MCCs orbiting the center of the map opposite to each other. It would also make the MCC spawn more dynamic! or have 2 MCC coming to a middle point , who is first there wins its like in old...
- by THE TRAINSPOTTER - at 2013.08.31 22:27:00
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108. Has anyone ever tried... - in General Discussions [original thread]
i tried ,its not working
- by THE TRAINSPOTTER - at 2013.08.31 22:25:00
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109. New Gallente Research Facility for 1.4 designs have been released! - in General Discussions [original thread]
too tight , looks like its a stage designed for shotgun
- by THE TRAINSPOTTER - at 2013.08.31 22:23:00
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110. Remembering the old - in General Discussions [original thread]
Zero Harpuia wrote: Who here has something they miss from the builds of old? The Marauder class tanks, I'm sure. Some miss the old HP scaling with level. Personally, I've just recently realized the Experimental Rifle is dead and gone. Anyone el...
- by THE TRAINSPOTTER - at 2013.08.31 22:17:00
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111. Logic of ppl who are against respecs: - in General Discussions [original thread]
like i said in a previous thread , respecs should be at least once a year
- by THE TRAINSPOTTER - at 2013.08.31 22:12:00
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112. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
DeadlyAztec11 wrote: THE TRAINSPOTTER wrote: maluble wrote: I would like an explanation as to why a mass driver can kill me at point blank range yet the user still lives? Same goes for a forge gun i get killed point blank range and the us...
- by THE TRAINSPOTTER - at 2013.08.31 22:11:00
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113. dust on ps4 - in General Discussions [original thread]
i will be playing Planetside 2
- by THE TRAINSPOTTER - at 2013.08.31 22:09:00
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114. (Question/Idea) Removing turrets as a requirment in 1.5 - in General Discussions [original thread]
what you want is to be able to shoot at least with the sidearm from passanger seat and 3rd person camera view for turret and to have the current inside turret view only when you zoom in the character manning the turret is shown outside standing n...
- by THE TRAINSPOTTER - at 2013.08.31 22:07:00
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115. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Personally I'd like to know why there is no massive recoil in forge guns. f = m a (force = mass x acceleration) The mass of a forge gun bullet is probably going to be comparable to a .50 calibre bullet. And the mass is...
- by THE TRAINSPOTTER - at 2013.08.31 19:50:00
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116. If you own your own Dust 514 server what would you enable/disable? - in General Discussions [original thread]
shaman oga wrote: THE TRAINSPOTTER wrote: changes , not much , only for tanks to not be able to climb up in the mountains and the ability to kill any tank with orbital strike go play CoD if u like infantry only You have ruined a good an...
- by THE TRAINSPOTTER - at 2013.08.31 19:48:00
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117. RESPEC!!! NOT HAPPENING PLEASE READ. - in General Discussions [original thread]
maluble wrote: FATPrincess - XOXO wrote: Wasting $200 on this game tells me you're a person not capable of critical thinking and that I shouldn't listen to you. -XOXO or that i had $200 worth of free money that i earned from a plant i gr...
- by THE TRAINSPOTTER - at 2013.08.31 19:45:00
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118. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
maluble wrote: I would like an explanation as to why a mass driver can kill me at point blank range yet the user still lives? Same goes for a forge gun i get killed point blank range and the user recievs no damage. I primarily use a shotgun but...
- by THE TRAINSPOTTER - at 2013.08.31 19:43:00
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119. RESPEC!!! NOT HAPPENING PLEASE READ. - in General Discussions [original thread]
maluble wrote: CCP has already stated numerous times that the last respec they did for uprising was the LAST one we were gonna get. That means stop wasting your time with petitions and threads because its not gonna happen. I agree it was very s...
- by THE TRAINSPOTTER - at 2013.08.31 19:40:00
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120. RESPEC!!! NOT HAPPENING PLEASE READ. - in General Discussions [original thread]
DUST Fiend wrote: Rome wasn't built in a day or with 200$
- by THE TRAINSPOTTER - at 2013.08.31 19:40:00
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