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1. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
What Vita app? LOL! Croned wrote: Will signing in through the Neocom Vita App count toward the daily SP bonus?
- by T3chnomanc3r - at 2013.08.23 03:59:00
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2. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
Dream on, lag will always be an issue since they have no high ping filter. Dimmu Borgir II wrote: Wakko03 wrote: Happy Violentime wrote: So as nobody has asked 'what does this button on the bottom of the gun do?' But seriously... what ...
- by T3chnomanc3r - at 2013.08.23 03:55:00
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3. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
Still no action taken about ping issues, not even informational status in game about each players ping much less showing you have a clue by excluding excessively high ping players out. Vita? Remember that little device & promise of at least q...
- by T3chnomanc3r - at 2013.08.23 03:54:00
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4. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
I've told you in voice, your a fool and your complaint is with lacking DS3 features not the KB. Master Jaraiya wrote: T3chnomanc3r wrote: Not having full control over stick is BIG issue, even if mouse is not considered. Frankly mouse &...
- by T3chnomanc3r - at 2013.08.22 08:20:00
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5. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Master Jaraiya wrote: T3chnomanc3r wrote: A DS3 with proper dead zone & ramping tweak controls exposed would allow mapping stick to your liking. Want most of the motion range = 100% axis while still maintaining a small zone of finite 0-...
- by T3chnomanc3r - at 2013.08.06 05:03:00
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6. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Without driver support to send the haptics to the mouse, it's just a mouse. If I remember correctly Logitech licensed Immersion's "TouchSense" which basically worked by feeding different audio clips to the mouse in response to events. Fragger...
- by T3chnomanc3r - at 2013.08.06 04:36:00
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7. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Based on the people I've talked to on PS3 games you have the social outcasts on the wrong team, fact. Go figure when any idiot with $300 can plug in PS3 and play. It would seem the console gamers are in fact the whiny cry babies calling for the r...
- by T3chnomanc3r - at 2013.08.06 04:27:00
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8. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
1st, some fool decided to abandon FORCE feedback controllers so were all getting (blase) haptic now anyway. 2nd, Google a bit, Logitech made iFeel haptic feedback mouse YEARS ago. http://www.ebay.com/itm/Logitech-iFeel-Optical-Mouse-Blue-930525...
- by T3chnomanc3r - at 2013.08.03 09:52:00
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9. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Sorry to disagree with corp mate BUT... Your complaint has less to do with KB/ and more to do with 2 simple facts: 1. swing stick takes time & generates extra commands going from peak to peak. 2. all control type are limited by ping & c...
- by T3chnomanc3r - at 2013.08.03 09:46:00
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10. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Meant to? You are CLUELESS vvv [quote=HeroicShot]This is a CONSOLE game. Console games are meant to be played with a controller. If your going to talk about things being kept the way they were meant to be, then they should take away KB/M sup...
- by T3chnomanc3r - at 2013.07.30 06:37:00
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11. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Are you that mentally disabled? You compare Call of Doodoo BS to use of M/KB which are staples some great PC FPS franchises on like Quake, Halflife, & Unreal that ripped us screaming from comfort of our sticks to embrace mice? Without aim assi...
- by T3chnomanc3r - at 2013.07.26 21:53:00
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12. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
That's brainwashed talk after years of consoles conditioning players into believing the M/KB are evil. There are ways to make it an ergonomic choice that you can play from the couch and mouse players don't need any assistance aiming so that's a ba...
- by T3chnomanc3r - at 2013.07.25 21:28:00
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13. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
How big of a installation footprint will the app have on the Vita?
- by T3chnomanc3r - at 2013.06.14 06:03:00
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