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1221. Snipers... why do they sway their guns - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak5q wrote: Because other weapons have perfectly stable arms... sniper rifles really need some better engineering Look at the model of Sniper Rifle, it's very long weapon so it's hard to find center of gravity while holdin...
- by Sylwester Dziewiecki - at 2013.05.05 15:08:00
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1222. Bug: Permanent scope on sniper rifle - in Technical Support/Bugs [original thread]
Are you tired of constantly holding R1? 1. Order LAV next to your sniping-spot. 2. Hold R1 on your sniper rifle. 3. Stand next to LAV and get into it(with scope turn on). 4. Now get out of LAV. Now scope is permanent, you no longer need to hol...
- by Sylwester Dziewiecki - at 2013.05.05 14:53:00
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1223. [Feedback] For the Dev in charge of HAV stats, clarification and Feedback - in Feedback/Requests [original thread]
I would not take data from "sisi" so literally in your place.
- by Sylwester Dziewiecki - at 2013.05.05 11:07:00
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1224. Trading dust Items from EVE collectors edition. - in General Discussions [original thread]
I wish we could know what exactly items this collector's edition have(std/adv/prt?).
- by Sylwester Dziewiecki - at 2013.05.05 10:59:00
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1225. Increase number of REs carried and deployed? Me gusta - in General Discussions [original thread]
Sinboto Simmons wrote: Am I the only one looking forward to setting down minefields in uprising?an increase to the number we can carry and deploy! Look down kids because my boundless REs will send you to hell Befor that changes RE/PX was jok...
- by Sylwester Dziewiecki - at 2013.05.05 10:55:00
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1226. bug: chat functionality - in Technical Support/Bugs [original thread]
If I gonna kick Dust merc from Eve side of the chat, he will not get notification about that, and all the time he sees himself and others on the chat as if he was still on it.
- by Sylwester Dziewiecki - at 2013.05.02 17:56:00
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1227. Bug: grenade that are throwing upwards accelerate so fast that they explode 500-... - in Technical Support/Bugs [original thread]
If you throw a grenade when you look upwards at a maximum angle, grenade velocity while flying will be so fast that it gone explodes instantly on top layer of the map box(same layer where null-cannons missiles have fancy effect). I do not have ca...
- by Sylwester Dziewiecki - at 2013.05.02 17:51:00
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1228. Bug: Some sounds can be hear after setting all of them to 0 - in Technical Support/Bugs [original thread]
Sylwester Dziewiecki wrote: When I turn off all sounds(set it to 0) I can still hear sounds like: heartbeat, naniteinjector, exploding MCC. Beside that what I mention some sounds sometimes jamm, like: interia dampeners, large turret while sh...
- by Sylwester Dziewiecki - at 2013.04.29 12:27:00
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1229. Bug: Some sounds can be hear after setting all of them to 0 - in Technical Support/Bugs [original thread]
When I turn off all sounds(set it to 0) I can still hear sounds like: heartbeat, naniteinjector, exploding MCC.
- by Sylwester Dziewiecki - at 2013.04.29 10:21:00
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1230. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
da master beta wrote: I really enjoyed getting 3x points this week. I think that it would be a good idea for new Dust players to be granted something like this when they first join so that they have an incentive to get the ball rolling on a cha...
- by Sylwester Dziewiecki - at 2013.04.29 10:03:00
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1231. Why split up the update into two parts - in General Discussions [original thread]
Cat Merc wrote: This is really pointless :S I would understand if May 6th is everything except PC, and then on May 14th after we got used to the game PC comes in. Why split up weapons and such along with PC? Its all ready, what's the point of d...
- by Sylwester Dziewiecki - at 2013.04.27 22:01:00
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1232. Dust alliances = ruin competion?? - in General Discussions [original thread]
That's just a beginning, we will have larger amount of Dust alliance and Mercenaries when game actually launch. From technical point of view, in New Eden players without roles can switch they corp's whenever they want - so any mechanic changes th...
- by Sylwester Dziewiecki - at 2013.04.27 15:43:00
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1233. Cronos - in General Discussions [original thread]
Yeeeaaa! I'm proud of you!
- by Sylwester Dziewiecki - at 2013.04.27 13:07:00
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1234. My dropship costs 700,000 ISK - in General Discussions [original thread]
Another Heavy SOB wrote: Sylwester Dziewiecki wrote: WyrmHero1945 wrote: Caldari Myron: -2 proto scattered small blasters -2 complex turret mods -2 light azeotropic shield extenders -1 shield hardener -1 light clarity ward booster 3200 ...
- by Sylwester Dziewiecki - at 2013.04.25 12:14:00
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1235. Things Jenza has learned at fanfest - in General Discussions [original thread]
Drud Green wrote: Did you suck there **** aswell? I'd like to be your friend, you seems to be person that take as standard rewarding new-meet friends
- by Sylwester Dziewiecki - at 2013.04.25 10:03:00
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1236. My dropship costs 700,000 ISK - in General Discussions [original thread]
WyrmHero1945 wrote: Caldari Myron: -2 proto scattered small blasters -2 complex turret mods -2 light azeotropic shield extenders -1 shield hardener -1 light clarity ward booster 3200 shield HP. Can survive 2 proto FG hits, tanking the 2nd wit...
- by Sylwester Dziewiecki - at 2013.04.25 09:43:00
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1237. Question for you tankers - in General Discussions [original thread]
WyrmHero1945 wrote: Do you need to be repaired or is your own armor repairer/shield booster enough for surviving? Edit: Because I want my dropship to be a logibro. Don't go on that direction . For now Remote Repair in this game suck, and it...
- by Sylwester Dziewiecki - at 2013.04.22 23:22:00
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1238. More Tank Less Gank - in Feedback/Requests [original thread]
Jason Pearson wrote: Once you've unlocked Proto Turrets on a tank, the only other vehicle that compete with you is another Tank with proto Turrets, the damage output is excessive but needed as we're paper. Make Turrets weaker, increase all resi...
- by Sylwester Dziewiecki - at 2013.04.22 22:59:00
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1239. Bug: Killing people from MCC is possible - in Technical Support/Bugs [original thread]
Chances Ghost wrote: if a teams only available action to being redlined is to sit in the MCC chucking granades out... let them... its not going to help them in any way If grenades can penetrate shield why not everything else? Chances Ghost ...
- by Sylwester Dziewiecki - at 2013.04.22 21:39:00
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1240. [EXPLOIT] - Team Kills - in Technical Support/Bugs [original thread]
RINON114 wrote: I was team killed today by someone that I couldn't catch. Basically the exploit is that a friendly LAV can be used to run over team members if the person jumps out at the right time, allowing the LAV to move freely for a short p...
- by Sylwester Dziewiecki - at 2013.04.21 20:33:00
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