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1901. HOLY @#$@!!!!! The invisibility glitch is back. - in General Discussions [original thread]
I experienced this glitch one time. I didn't play the invisibility glitch all stealthy though. I charged at the enemies along with my team and after killing 5 or 6 clones I was taken out by stray bullets from the enemy.
- by Summa Militum - at 2015.03.16 21:20:00
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1902. a bit late to join? - in General Discussions [original thread]
thee monk wrote: I have only just found and downloaded this awesome game, but I am getting disheartened at as soon as I leave the battle camp I don'tstand a chance aagainst 9/10 other players on here. it'd sad I know but after 3 new characters ...
- by Summa Militum - at 2015.03.16 19:02:00
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1903. This Is Why KDR Matters - in General Discussions [original thread]
7 Djin wrote: Summa Militum wrote: Because you can lose every match, regardless of the gamemode, due to clone depletion. So all you people who don't care about your KDR in the sense that it leads you to end a match with 18 deaths and 1 kill ...
- by Summa Militum - at 2015.03.16 18:51:00
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1904. im crying. CCP fix gallente commando - in General Discussions [original thread]
Edau Skir2 wrote: Michael-J-Fox Richards wrote: it sucks the slots suck. the armor sucks. it all around sucks. fix it. ...what? How?! I persistently go 30/3-4 with the Pro Galmando, and only marginally worse with my STD Roden. Gitgungames...
- by Summa Militum - at 2015.03.15 20:05:00
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1905. Soooo... - in General Discussions [original thread]
LUGMOS wrote: If I run a PLC/Flaylock fit, with three Myofibs, and no armor mods, is tat acceptable? Or is it still "OMG super jumps OP?" Because I can only jump onto a crate (sometimes) most of the time... No armor mods? That might be a bit...
- by Summa Militum - at 2015.03.15 19:32:00
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1906. LEARN HOW TO ASSESS STATS!!! - in General Discussions [original thread]
Stats are you used to determine how well someone or something is at a particular task. If you can not come up with a general idea of how to assess the differences in the stats of a logi, a slayer, a tanker, a sniper, squad player, solo player, et...
- by Summa Militum - at 2015.03.15 18:19:00
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1907. Block Feature To Deal With AFKers...Good or Bad? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: *Blocks anyone on thier team that has a KDR of below 1.5* *does this for weeks* *eventually only gets into total stomps, on the winning side, all the time* To easy to exploit. It would end up messing with matchmaking way too...
- by Summa Militum - at 2015.03.15 18:04:00
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1908. This Is Why KDR Matters - in General Discussions [original thread]
One Eyed King wrote: Except for the fact that a majority of MCC based games like Domination and Skirmish are rarely won via clone count. Not to mention that Duna has an incredibly high KDR, which by your logic should equal a significantly high...
- by Summa Militum - at 2015.03.15 17:58:00
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1909. This Is Why KDR Matters - in General Discussions [original thread]
One Eyed King wrote: Except for the fact that a majority of MCC based games like Domination and Skirmish are rarely won via clone count. Not to mention that Duna has an incredibly high KDR, which by your logic should equal a significantly high...
- by Summa Militum - at 2015.03.15 17:46:00
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1910. This Is Why KDR Matters - in General Discussions [original thread]
JARREL THOMAS wrote: Summa Militum wrote: Because you can lose every match, regardless of the gamemode, due to clone depletion. So all you people who don't care about your KDR in the sense that it leads you to end a match with 18 deaths and ...
- by Summa Militum - at 2015.03.15 17:43:00
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1911. This Is Why KDR Matters - in General Discussions [original thread]
DUST Fiend wrote: Or. You could try, not caring. It's ******* awesome. I bet you are one of them. You disgust me, sir.
- by Summa Militum - at 2015.03.15 02:22:00
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1912. This Is Why KDR Matters - in General Discussions [original thread]
Because you can lose every match, regardless of the gamemode, due to clone depletion. So all you people who don't care about your KDR in the sense that it leads you to end a match with 18 deaths and 1 kill can go **** yourself. Your bitchass fucks...
- by Summa Militum - at 2015.03.15 01:53:00
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1913. Block Feature To Deal With AFKers...Good or Bad? - in Feedback/Requests [original thread]
I would like to be able to block all people I catch AFKing in a match to prevent them from ever being assigned to my team again. My only concern with a feature like this is that I do not want people blocking protostompers. Is there anyway a feat...
- by Summa Militum - at 2015.03.15 00:48:00
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1914. Remove AFK timer booting players out of battles - in General Discussions [original thread]
Aeon Amadi wrote: Or we could just get rid of the SP minimum threshold to begin with since it's still a dumb mechanic that doesn't do anything but punish players who play Ambush or get Scottied into an already over match. Very true. Plus it...
- by Summa Militum - at 2015.03.14 23:45:00
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1915. Buff the Cloak - in General Discussions [original thread]
Timtron Victory wrote: Georgia Xavier wrote: think of it lore-wise. Cloaking allows the refraction of light making you "invisible". Now if you move,light refracts in all kinds of directions making you blue! In all seriousness though you ca...
- by Summa Militum - at 2015.03.14 23:39:00
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1916. Remove AFK timer booting players out of battles - in General Discussions [original thread]
Banjo Robertson wrote: Since there have been changes to how SP is earned, with veteran players not getting any SP unless they reach a certain WP threshold, I think its only fair to now remove the AFK timer from booting people out of the game, i...
- by Summa Militum - at 2015.03.14 23:32:00
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1917. Passive sp nerrf - in General Discussions [original thread]
Diablo Gamekeeper wrote: takes 6 seconds to accumulate 1 sp now. use to be 4 That's ****** up.
- by Summa Militum - at 2015.03.14 23:15:00
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1918. Are All "Quafe" Items BPOs? - in General Discussions [original thread]
DRT 99 wrote: why would you sell your quafe things? sell them to players in about 3 years when we have trading I have not sold any Quafe items. I generally only sell standard and advanced crap and sometimes prototypes of weapons I am not ski...
- by Summa Militum - at 2015.03.14 17:21:00
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1919. Are All "Quafe" Items BPOs? - in General Discussions [original thread]
One Eyed King wrote: No. BPOs tend to be standard gear, but there are some "Quaffe" proto items. Those are just Quaffe colored specialty items, but they are consumable. If you fit something, and it doesn't have that special colored square aro...
- by Summa Militum - at 2015.03.14 17:11:00
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1920. Are All "Quafe" Items BPOs? - in General Discussions [original thread]
I am trying to figure out how to identify BPO items that do not specifically say BPO in the title and the more I read in the forums to try to figure this out the less clear it is becoming. In one thread people were talking about BPOs and everyone ...
- by Summa Militum - at 2015.03.14 17:06:00
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