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381. Who really cares? - in General Discussions [original thread]
Bradric Banewolf wrote: byte modal wrote: Lends a sense of accomplishment i guess, but for as much as DUST is (could/should be) it's a singular useless stat by itself. Add more stats. Lots more. Or do away with it. Seems the only reason it e...
- by Summa Militum - at 2015.12.02 03:59:00
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382. Teamkill while wearing full officer gear - in General Discussions [original thread]
Breakin Stuff wrote: Summa Militum wrote: I team killed someone in Faction Warfare this past weekend due to a misunderstanding. I heard some blueberry shooting one of my squadmates so I instinctively used by Kubo's Plasma Cannon to blow the ...
- by Summa Militum - at 2015.12.02 03:35:00
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383. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
True Adamance wrote: Summa Militum wrote: True Adamance wrote: Summa Militum wrote: I would suggest the pilots move their vehicles regularly throughout the match instead of camping in one spot for several minutes at a time. Incorpora...
- by Summa Militum - at 2015.12.02 03:17:00
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384. Teamkill while wearing full officer gear - in General Discussions [original thread]
Jaztech wrote: Our team was stomping in Gfw and an as*hole comes up behind me and Novaknives me WTF Do you know the name of the person who team killed you?
- by Summa Militum - at 2015.12.02 02:55:00
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385. Teamkill while wearing full officer gear - in General Discussions [original thread]
I team killed someone in Faction Warfare this past weekend due to a misunderstanding. I heard some blueberry shooting one of my squadmates so I instinctively used by Kubo's Plasma Cannon to blow the blueberry to hell. After killing him I noticed ...
- by Summa Militum - at 2015.12.02 02:54:00
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386. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
True Adamance wrote: Summa Militum wrote: I would suggest the pilots move their vehicles regularly throughout the match instead of camping in one spot for several minutes at a time. Incorporate the art of committing drive by shootings. Try...
- by Summa Militum - at 2015.12.02 02:26:00
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387. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
True Adamance wrote: Summa Militum wrote: True Adamance wrote: Summa Militum wrote: I feel that the Armor Hardener Module for vehicles should be used to allow vehicles to escape to safety. What I see now, specifically from Tanks, is th...
- by Summa Militum - at 2015.12.02 02:04:00
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388. Who really cares? - in General Discussions [original thread]
Lightning35 Delta514 wrote: Summa Militum wrote: I don't have to worry about my KDR. For every match I die more than 10 times I am going to have a dozen matches where I will get at least 20+ kills and no more than 0 to 2 deaths. I run my S...
- by Summa Militum - at 2015.12.02 00:42:00
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389. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
Alcina Nektaria wrote: Nirwanda Vaughns wrote: also its moved over to a more Pay to Win mode now that the Lab doesn't produce officer weapons. Now the only way to get a reasonable amount of any kind of officer gear is from strongboxes, yes w...
- by Summa Militum - at 2015.12.02 00:11:00
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390. Who really cares? - in General Discussions [original thread]
I don't have to worry about my KDR. For every match I die more than 10 times I am going to have a dozen matches where I will get at least 20+ kills and no more than 0 to 2 deaths. I run my Scout Suit a lot, especially in Skirmish matches, and th...
- by Summa Militum - at 2015.12.02 00:00:00
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391. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Summa Militum wrote: Lightning35 Delta514 wrote: Mmmm.....The problem is double hardened. Make it so we can only got one hardener. It's quite easy to destroy tanks with only one. You are right about the slag ...
- by Summa Militum - at 2015.12.01 22:55:00
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392. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
True Adamance wrote: Summa Militum wrote: I feel that the Armor Hardener Module for vehicles should be used to allow vehicles to escape to safety. What I see now, specifically from Tanks, is they will activate the Armor Hardener Module and t...
- by Summa Militum - at 2015.12.01 22:44:00
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393. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Mmmm.....The problem is double hardened. Make it so we can only got one hardener. It's quite easy to destroy tanks with only one. You are right about the slag jetting part but (idk if you tank or not) Thad part of ...
- by Summa Militum - at 2015.12.01 19:08:00
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394. What kind of player are you? - in General Discussions [original thread]
I'm the player who analyzes the conditions of a match and acts accordingly in the best interest of the team so as to help turn the match into a win.
- by Summa Militum - at 2015.12.01 16:49:00
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395. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
CRO' OLACHAN wrote: Cut the speed of tanks by 50% and add a higher penalty for armor (120mm and 60mm) it's a tank. Not a bat out of hell. I would like the speed of the tanks when going in reverse to be reduced. I have never heard of a vehicl...
- by Summa Militum - at 2015.12.01 16:44:00
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396. Longest Amount Of Time Searching For Battle? - in General Discussions [original thread]
Right before I am about to hit the 1 hour mark a message pops up telling me an emergency reboot of the serves is about to occur. I hope the reboot fixes the issue I am having.
- by Summa Militum - at 2015.12.01 16:28:00
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397. Longest Amount Of Time Searching For Battle? - in General Discussions [original thread]
To top it off in Local Chat there is someone extremely pissed off because of the prevalence of Protostompers in Public Matches. He said he is mad as hell, the game is broken because of the Protostompers, and now he has signed out of the game. Thi...
- by Summa Militum - at 2015.12.01 16:18:00
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398. Longest Amount Of Time Searching For Battle? - in General Discussions [original thread]
What is the longest amount of time you have had to wait while the game searches for a battle for you to join? I have Ambush, Acquisition, and Skirmish game modes selected. The estimated wait time for a battle says 34 seconds; my queue time is at ...
- by Summa Militum - at 2015.12.01 16:07:00
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399. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
I feel that the Armor Hardener Module for vehicles should be used to allow vehicles to escape to safety. What I see now, specifically from Tanks, is they will activate the Armor Hardener Module and then continue to go about slaughtering everyone n...
- by Summa Militum - at 2015.12.01 15:39:00
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400. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
Zaria Min Deir wrote: Adipem Nothi wrote: If Rattati is relying solely upon CPM2 for feedback on balance issues -- which seems to be the case -- then there's dang near zero point to everyone else's feedback. Good for the self-servicing CPM ...
- by Summa Militum - at 2015.12.01 08:31:00
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