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981. Need help with new weapons choice - in General Discussions [original thread]
Minty Essence wrote: I've been playing for about a month, and have got pretty good at using ScRs, the downside of which is that after the hotfix, they are a completely junk weapon. I've tried using 3x damage mods on a Vizam ScR and I still can'...
- by Summa Militum - at 2015.10.09 16:58:00
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982. Someone explain the thinking behind the AR ROF bonus to me - in General Discussions [original thread]
Aeon Amadi wrote: Summa Militum wrote: Eskel Bondfree wrote: If I understand correctly, the reason for the AR ROF bonus on Gallente assauts was that assault rifles in general underperformed. So now, the ARs are great on Gallente assaul...
- by Summa Militum - at 2015.10.09 16:53:00
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983. Someone explain the thinking behind the AR ROF bonus to me - in General Discussions [original thread]
Eskel Bondfree wrote: Summa Militum wrote: Also, you need to use weapons that compliment your suit for best results. If you are not skilled into Gallente Assault then don't run with the Assault Rifle. Well, what about logis, scouts, comma...
- by Summa Militum - at 2015.10.09 16:34:00
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984. Modded controllers - in General Discussions [original thread]
Sequal's Back wrote: Kaltos Darksbane wrote: Alright CCP, its time to finally start doing something about this. Its becoming rampant. What do you think they can do about this ? Absolutely nothing. The problem is not about developing a pro...
- by Summa Militum - at 2015.10.09 16:28:00
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985. Someone explain the thinking behind the AR ROF bonus to me - in General Discussions [original thread]
Lightning35 Delta514 wrote: Yes. It is working as intended. They are now effective on galassaults. The same way scramblers where very effective on Amarr because of heat, the same way you have better control with rail rifles on caldari, and th...
- by Summa Militum - at 2015.10.09 16:00:00
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986. Someone explain the thinking behind the AR ROF bonus to me - in General Discussions [original thread]
Eskel Bondfree wrote: If I understand correctly, the reason for the AR ROF bonus on Gallente assauts was that assault rifles in general underperformed. So now, the ARs are great on Gallente assaults, but they still underperform for everybod...
- by Summa Militum - at 2015.10.09 15:59:00
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987. How to spot fotm assault gk.0s - in General Discussions [original thread]
Starlight Burner wrote: I told y'all not to buff this ****. Now look what y'all done did.. Imbeciles. Seriously! The Vanilla Assault Rifle was the only Assault Rifle under performing. The Breach Assault Rifle should not receive the RoF bonus.
- by Summa Militum - at 2015.10.09 08:42:00
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988. CCP, Can We Get Some Player Usage Stats For The Thukker Grenade? - in General Discussions [original thread]
Benjamin Ciscko wrote: I have been playing with them and while they are a ***** to fit I have used them in CQC with great success 2 would simply make it OP. The difference in fitting is about the difference between running a complex or enhanced...
- by Summa Militum - at 2015.10.09 05:54:00
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989. Hotfix Foxfour Trading BPOs - in General Discussions [original thread]
CCP Rattati wrote: Juno Tristan wrote: So should I be able to trade my sever BPO dropsuits or does it only apply to the ones that have been separated between suit and skin (i.e. quafe) Just wondering if it's a bug the refunded std generi...
- by Summa Militum - at 2015.10.09 03:23:00
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990. CCP, Can We Get Some Player Usage Stats For The Thukker Grenade? - in General Discussions [original thread]
HOWDIDHEKILLME wrote: Because long ago it was heavily abused as a primary weapon. Two made it ridiculous in CQB. Did the Core Locus Grenade exist at the time the Thukker Grenade was abused?
- by Summa Militum - at 2015.10.09 03:18:00
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991. CCP, Can We Get Some Player Usage Stats For The Thukker Grenade? - in General Discussions [original thread]
I would like to know how often this Grenade is used and how effective people are with it. I am trying to figure out the justification for why the Thukker Grenade has such ridiculously high CPU/PG requirements and why we are only allowed to carry ...
- by Summa Militum - at 2015.10.09 03:01:00
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992. THUKKER GRENADE - in General Discussions [original thread]
Lightning35 Delta514 wrote: WAS IT ALSO BUFFED??? I have over 300!!!! To spam!!! Yes, it was buffed but it is still complete crap. The damage seems to be brought in line with the rest of the grenades but I believe the blast radius is still t...
- by Summa Militum - at 2015.10.09 02:52:00
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993. How's FoxFour? - in General Discussions [original thread]
501st Headstrong wrote: At school atm, won't get home till later. Just curious whether I should play Battlefront or this tonight? 07 Play Battlefront.
- by Summa Militum - at 2015.10.08 17:35:00
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994. How's FoxFour? - in General Discussions [original thread]
XxBlazikenxX wrote: 501st Headstrong wrote: At school atm, won't get home till later. Just curious whether I should play Battlefront or this tonight? 07 Think twice about approaching a gal assault. Oh and the Cal Commando and Sent has 1 s...
- by Summa Militum - at 2015.10.08 17:34:00
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995. Hot fix today!! - in General Discussions [original thread]
- by Summa Militum - at 2015.10.08 07:18:00
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996. Another Reason To Remove Squads From Public Contracts - in General Discussions [original thread]
Too many squads drop out of matches when they see that they are up against a challenge. They will stay in a match to stomp blueberries into never returning to New Eden but run off screwing over a lot of people on their team the moment they are a...
- by Summa Militum - at 2015.10.08 05:44:00
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997. Active scanner change - in General Discussions [original thread]
Leovarian L Lavitz wrote: I feel active Scanners could be easily balanced by doing one thing, Make anyone inside the active Scanners cone with a higher decibel than the scanner precision show up for both teams. I feel this will balance scan...
- by Summa Militum - at 2015.10.08 05:26:00
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998. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Mortishai Belmont wrote: And if you do manage to kill them, what's the % of isk loss compared to yours? I think they lose like 10,000% more isk then you do so, how is that not fair? Your logic is ****** and you are clearly delusional.
- by Summa Militum - at 2015.10.08 04:54:00
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999. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
maybe deadcatz wrote: I kinda run apex or standard suits only in pubs. I have 500 sheild and 194 armour (rasetsu) or 440ish armour and 194sheilds(in my gall assault) I repair and regen sheild really quickly at the cost of super stacked HP. Just...
- by Summa Militum - at 2015.10.08 03:14:00
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1000. Sometimes i just want to snipe... - in General Discussions [original thread]
387 meters for your Longest Kill...are you ******* serious?
- by Summa Militum - at 2015.10.07 19:08:00
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