Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. Saga vs. Saga-II - in General Discussions [original thread]
Soraya Xel wrote: Wasn't the Saga-II originally a test item that accidentally got released? Yes, you are correct. This was our first example were they tested theories (high resist / long cool down) of what they eventually put in to place in ...
- by SteelDark Knight - at 2014.01.16 19:49:00
|
102. District Locking - in General Discussions [original thread]
CCP Saberwing wrote: Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams wil...
- by SteelDark Knight - at 2014.01.16 16:16:00
|
103. Matchmaking Math: Who's to blame? - in General Discussions [original thread]
In the end the server region split just adds more validity to your argument. The amount of players online at any given point along with all the different type of game mode and server region splits make matchmaking balance more and more difficult. ...
- by SteelDark Knight - at 2014.01.15 20:14:00
|
104. Matchmaking Math: Who's to blame? - in General Discussions [original thread]
The did not see it mentioned so thought I would bring it up as it probably effects the numbers. What about the different server regions and how that impacts Ambush, Skirmish, Domination, matchmaking as it further splits up the player base in which...
- by SteelDark Knight - at 2014.01.15 20:04:00
|
105. Tank small top turret capable of anti-aircraft duty? - in General Discussions [original thread]
The top turret has the same elevation issues the main turret does. There is still a fairly decent dead area above the HAV that a DS can use to remain invulnerable. I cannot say that it doesn't cover perhaps a few percent more of the area without m...
- by SteelDark Knight - at 2014.01.15 17:36:00
|
106. Hilarious bug - in General Discussions [original thread]
I was the flying tanker shown Just to add a bit more detail for the QA team: I was traveling through the red "C" socket and across its center platform which is similar in appearance to a bridge. During that travel I fell through and was travel...
- by SteelDark Knight - at 2014.01.15 15:53:00
|
107. Tank spam is the only thing saving us from ADS spam! - in General Discussions [original thread]
Proof. o7 - Sir Snuggles In truth the answer is more complex in my mind. The OP is correct that without rails the DS in the current state of balance would be very, very, difficult to counter. However, ADS Pilots also have a valid point when th...
- by SteelDark Knight - at 2014.01.10 16:23:00
|
108. Diaries of a Self-Hating Tanker (vol. 1) - in General Discussions [original thread]
When I read the initial statement (and the title) I thought I was going to disagree with much that was written. I was totally wrong. As far as your initial post (second is reserved as I post this) I agree with your summary almost 100% Great point...
- by SteelDark Knight - at 2014.01.09 20:27:00
|
109. An Evening of 1.7 reflections and FW - in General Discussions [original thread]
To date I have enjoyed CEOPyrex videos and commentary. For the most part I have agreed with a lot of opinions stated and even where I did not I could see the point of view and understand the rationale. However, as of late instead of using this for...
- by SteelDark Knight - at 2013.12.18 16:42:00
|
110. Railgun needs buff - in General Discussions [original thread]
Lorhak Gannarsein wrote: Well played.
- by SteelDark Knight - at 2013.12.18 14:17:00
|
111. HOLY **** IT JUST ******* HIT ME - in General Discussions [original thread]
Quote: Because I haven't posted a thread on this 3 times over the last two ******* days. -¼_-¼ seems appropriate
- by SteelDark Knight - at 2013.12.17 20:35:00
|
112. Did they fix the injector bug in vehicles? - in General Discussions [original thread]
Yes, as of the hot-fix yesterday the bugged militia module is corrected.
- by SteelDark Knight - at 2013.12.13 16:31:00
|
113. Tanks vs AV - in General Discussions [original thread]
The Attorney General wrote: Too much noise right now. Going to give it at least a week to see how it shakes out. No sense being dramatic. Exactly this. First days of new builds are NOT the time to get a fair picture on balance. As alw...
- by SteelDark Knight - at 2013.12.12 16:45:00
|
114. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
This is good stuff IWS.
- by SteelDark Knight - at 2013.12.09 15:28:00
|
115. The most sound RESPEC statement - in General Discussions [original thread]
Quote: I'm not comfortable with being the ignorant masochist who hoardes 19 Mil Unallocated SP in hopes that I may get to actually spec Tank
- by SteelDark Knight - at 2013.12.08 22:38:00
|
116. Who else has spent points into vehicles because of the vehicle respec? - in General Discussions [original thread]
Vehicle Announcment Quote: Additionally, we will be performing a full vehicle skill tree respec (and skill book ISK refund) for anyone that has skill points invested into the Vehicle and Turret skill trees (Vehicle Command, Vehicle Upgrades ...
- by SteelDark Knight - at 2013.12.05 15:21:00
|
117. damn forge gun didnt get a nerf - in General Discussions [original thread]
Knight Soiaire wrote: https://forums.dust514.com/default.aspx?g=posts&m=1563421#post1563421 Just saw that and was going to post it. Perhaps, all of the concern is just a result of info being omitted.
- by SteelDark Knight - at 2013.12.04 20:30:00
|
118. Resupply Depots + Vehicles in 1.7 (Mine Buff?) - in General Discussions [original thread]
Yes, as was speculated back when these changes were originally discussed supply depots will become a major hot spot and camping point for AV. That is except the ones that cannot be accessed by the majority of vehicles because they are placed on ra...
- by SteelDark Knight - at 2013.12.04 20:20:00
|
119. AV Nerf, Can a Dev Explain? - in General Discussions [original thread]
The newest Blog states: Quote: Reduced the damage of all anti-vehicle weapons (bar the Plasma Cannon) to keep them in line with the new vehicle rebalancing effort However, as was stated before there does not appear to be any changes to the...
- by SteelDark Knight - at 2013.12.04 18:58:00
|
120. help ticket response for the for SAGA II - in General Discussions [original thread]
Interesting. Thanks for sharing the info.
- by SteelDark Knight - at 2013.12.04 15:20:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |