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521. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Different sniper zooms...
- by Spycrab Potato - at 2013.07.15 03:12:00
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522. Bug: Flux grenade - in Technical Support/Bugs [original thread]
Lolololololol. Another thing CCP failed to do correctly. I killed a guy earlier today with one.
- by Spycrab Potato - at 2013.07.15 03:08:00
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523. [Idea] Two seperate ways to fix people asking for Respecs. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: No. You bought the skills, you live with your choices. This is all CCP needs to say. There is no reason to give in to peoples tears. They should simply think more about their decisions prior to buying a skill. People ...
- by Spycrab Potato - at 2013.07.14 18:25:00
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524. [Idea] How to stop AFKing. - in Feedback/Requests [original thread]
Instead of having SP be a seemingly random number. Have SP be 3x the amount of War Points achieved in battle. Therefore the people that are farming, get 0 SP because they got 0 WP. The "normal" amount of war points you gain in battle is about 1,50...
- by Spycrab Potato - at 2013.07.14 18:24:00
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525. [Idea] Two seperate ways to fix people asking for Respecs. - in Feedback/Requests [original thread]
I have two solutions for this current problem. 1. Make respecs cost time. Say one SP point every second. Say this, some one selects "Perform Respec" for a skill that costs 400,000 to spec into. So in 400,000 seconds (or 4 days 15 hours 6 minutes ...
- by Spycrab Potato - at 2013.07.14 18:21:00
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526. HOLD-YOUR-FIRE is recruiting today! - in Corporation Recruitment [original thread]
This corp is fun and we have fun events every Saturday :D
- by Spycrab Potato - at 2013.07.14 03:04:00
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527. latest update is causing my fat60 to crash. - in Technical Support/Bugs [original thread]
The lights mean that your PS3 has exceeded it's memory. Or that it's over heating.
- by Spycrab Potato - at 2013.07.08 01:29:00
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528. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
This really needs more attention. It is very bad and stops us rail gunners from being able to support in AV and just general killing people.
- by Spycrab Potato - at 2013.07.08 01:27:00
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529. Super Mic Glitch - in Technical Support/Bugs [original thread]
Happened to my friend Eriknaught. He is currently having to reinstall Dust :S
- by Spycrab Potato - at 2013.07.08 01:27:00
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530. [Request] Kill Assist for Orbitals - in Feedback/Requests [original thread]
Have your squad repping SL. Problem solved.
- by Spycrab Potato - at 2013.07.08 01:16:00
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531. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Spycrab Potato wrote: Just give it up people. CCP will never give us Gallente's what we want. They love their precious shields and Caldari's far too much. But, but, your a Caldari :I I know, I made this character before...
- by Spycrab Potato - at 2013.07.08 01:11:00
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532. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Just give it up people. CCP will never give us Gallente's what we want. They love their precious shields and Caldari's far too much.
- by Spycrab Potato - at 2013.07.08 01:08:00
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533. Nerf the Flaylock pistol - in General Discussions [original thread]
Sloth9230 wrote: Spycrab Potato wrote: Minor Treat wrote: That flaylock has got to get nerfed, its clearly over powering the other sidearms. Now don't nerf it till its useless but nerf it by either tighting the blast radius or you can do ...
- by Spycrab Potato - at 2013.07.08 01:02:00
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534. The major enemy to experienced pilots, are militia pilots. - in Feedback/Requests [original thread]
Nocturnal Soul wrote: sometimes i suicide bomb tanks with free LAV's You sir, are the epitome of an idiot.
- by Spycrab Potato - at 2013.07.08 00:53:00
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535. Nerf the Flaylock pistol - in General Discussions [original thread]
Minor Treat wrote: That flaylock has got to get nerfed, its clearly over powering the other sidearms. Now don't nerf it till its useless but nerf it by either tighting the blast radius or you can do less damage with the blast radius. (one hit k...
- by Spycrab Potato - at 2013.07.07 20:44:00
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536. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
As a rail tanker, i love it when people call in drop ships. They are very easy targets.
- by Spycrab Potato - at 2013.07.07 17:23:00
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537. Suit change - in Technical Support/Bugs [original thread]
In your cheap suit you probably have a module that is in your expensive suit, therefore when you restocked you restocked the module effectively also restocking the expensive suit.
- by Spycrab Potato - at 2013.07.07 17:20:00
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538. Killed by flux at supply depot. - in Technical Support/Bugs [original thread]
I saw this happen and you didn't have full armor and shields. Your shields were down and your armor almost gone, but the flux still shouldn't have killed you. Me and my buddy were sniping you when some blue dot finished you off with a flux.
- by Spycrab Potato - at 2013.07.07 17:19:00
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539. Crashes my internet - in Technical Support/Bugs [original thread]
It's probably not the game, it is more likely how much stuff you have running on your internet. Do you have multiple people streaming at the same time or have more than one house using your internet?
- by Spycrab Potato - at 2013.07.07 17:17:00
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540. [Bug] Unable to find the HAV that is shooting us. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: The draw distance has officially traversed into bug territory from Optimization. On the larger maps (specifically the ABCDE with A on a bridge*) you can get shot repeatedly with no possibility of seeing what is exactly fir...
- by Spycrab Potato - at 2013.07.07 17:15:00
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