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21. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Malkai Inos wrote: This will only work on low alpha weaponry. A cloaky shotgunner can one-shot just about everyone, cloak, and wait for the cooldown to expire for the next hit. Same with FGs, snipers, PLCs, REs and, to a lesser extent, fully ...
- by SponkSponkSponk - at 2014.07.03 23:36:00
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22. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
steadyhand amarr wrote: Nothing quite makes a gun feel as badass than accidently blowing your best friends in one shot. :-P Phrasing!
- by SponkSponkSponk - at 2014.07.03 09:34:00
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23. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Better to just disable your weapon after a certain amount of time in high sec, if you deliberately damage a non-threat (which you have a safety setting to enable or disable, otherwise friendly fire is off) 1.0: 0.5 seconds 0.9: 1.0 seconds 0.8: 1...
- by SponkSponkSponk - at 2014.07.03 09:26:00
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24. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Personally whilst I don't think the IFF module is a bad idea, I prefer a reactive system over a proactive one in this case because of the uncertainty it creates. I think it's a shame to lose that aspect of play by telegraphin...
- by SponkSponkSponk - at 2014.07.03 02:29:00
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25. Curious: spawning? - in General Discussions [original thread]
CCP Wolfman wrote: I think it's an interesting idea having the whole team share some sort of resource be it bandwidth or something else. The problem is that there's not really a concept of 'team' in an open world situation.
- by SponkSponkSponk - at 2014.07.03 02:25:00
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26. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Ghural wrote: If we go down the line of being able to put bounties on enemy players. It would be cool if EVE players could get some of those bounties if they kill them via orbital bombardment. Assuming economic interaction between Legion and...
- by SponkSponkSponk - at 2014.07.03 00:26:00
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27. Curious: spawning? - in General Discussions [original thread]
CCP Wolfman wrote: As it happens we are considering an 'equipment bandwidth' system to reduce equipment spam in Legion. We were thinking it would be per player rather than for an entire team though which is a bit easier to grasp I think. I'll...
- by SponkSponkSponk - at 2014.07.02 11:26:00
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28. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: I had a little think about this and I'd be interested in putting a reward of that type in the hands of the players. For example at the end of or during a session you could gift people with stuff. Thanks Mr Policeman! That in...
- by SponkSponkSponk - at 2014.07.02 11:16:00
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29. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Garth Mandra wrote: What about retaliation? Someone shoots at me and becomes a threat, if I shoot back do I get marked too? Perhaps Legion needs the 'limited engagement' concept from Eve, as well. Personally, this whole area of game mechan...
- by SponkSponkSponk - at 2014.07.02 05:50:00
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30. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
OK, this seems like it will work fine, since it's just a short-duration version of the Eve crime watch system. Will there be long-term repercussions for people who regularly kill other players, in contrast to this short-term flagging system?
- by SponkSponkSponk - at 2014.07.02 04:21:00
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31. In battle triage/ammo requests - in General Discussions [original thread]
I would like this, for situations where voice chat is not an option. It would be cool to use the same kind of menu as the squad orders window.
- by SponkSponkSponk - at 2014.07.01 03:10:00
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32. AUR - in General Discussions [original thread]
Nobody knows, but probably more likely to be transferred than Isk.
- by SponkSponkSponk - at 2014.07.01 00:46:00
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33. Curious: spawning? - in General Discussions [original thread]
I heard there will also be publicly-available CRUs, which may cost isk but let anyone spawn. (I hope they have the equivalent of gate guns to stop people camping them though) I'd love to see CRUs being the dust-equivalent of POCOs in Eve.
- by SponkSponkSponk - at 2014.06.30 03:01:00
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34. Legion Alpha - in General Discussions [original thread]
Draxus Prime wrote: why not have a closed alpha for legion so we can give feedback earlier? I'd love it I don't think they're even at a point where they can release an alpha.
- by SponkSponkSponk - at 2014.06.26 23:08:00
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35. Aggressive Marketing - in General Discussions [original thread]
XxGhazbaranxX wrote: By aggressive marketing i mean more packs and vanity options, not promises. Those were promises and that is far from what i am asking so please stay on topic. There is no need to flog a dead horse. We all know what happened...
- by SponkSponkSponk - at 2014.06.25 06:30:00
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36. Mass and Vehicles - in General Discussions [original thread]
True Adamance wrote: Caldari are a naturally slow race.... I was led to believe their tonnage of ship was high....or was that signature? As such the Caldari need to reflect that. They are not a fast race...generally speaking.... and in many cas...
- by SponkSponkSponk - at 2014.06.25 01:54:00
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37. Mass and Vehicles - in General Discussions [original thread]
Some of that could be encouraged but not forced, by using module stats. E.g. if Amarr vehicles got a bonus to +HP from plates, then they'd probably double-plate them, which would slow them down. If Gallente vehicles got a bonus to reppers then ...
- by SponkSponkSponk - at 2014.06.25 01:33:00
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38. Creating map variations. - in General Discussions [original thread]
Still don't really care about matches, more interested in open world.
- by SponkSponkSponk - at 2014.06.24 07:07:00
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39. Can someone explain exactly how the BPO suits are supposed to work? - in General Discussions [original thread]
Basically, suits will be infinite and free; anything fit to it will still be lost and have to replaced.
- by SponkSponkSponk - at 2014.06.23 01:34:00
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40. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: At a minimum there will be text chat but we are considering some further indication of player intention. This is good to hear - perhaps a feature like fleet broadcasts in Eve. Quote: There were some interesting thou...
- by SponkSponkSponk - at 2014.06.12 09:01:00
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