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1121. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
John Demonsbane wrote: The needle is still buggy as all get out. Last night I could barely revive 1/2 the people I tried to, like I had to "aim" it or something. Even worse than the usual slow animation or needing to hit it 2-3 times to regis...
- by Spkr4theDead - at 2014.10.28 16:48:00
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1122. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Also, will we get the ADSs in the FW store, along with the small turrets? How about removing the small turrets from the LP tanks? Those are annoying and you have to fit around them already.
- by Spkr4theDead - at 2014.10.28 16:40:00
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1123. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Tesfa Alem wrote: Spkr4theDead wrote: CEOPyrex CloneA wrote: Cool stuff indeed Now do an event called 'HAHHAA you sold your ps3 to play Destiny on PS4... hows that workin out bro?' event. Excellent additions, great new ideas and innovat...
- by Spkr4theDead - at 2014.10.28 16:33:00
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1124. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Bayeth Mal wrote: Maps could be interesting. Will have to get hands on to assess, photos look pretty average. Loyalty rank thing could be interesting. Quadrupling active SP is crazy. FotM chasers, FotM chasers everywhere. But sure, why not....
- by Spkr4theDead - at 2014.10.28 16:29:00
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1125. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
CEOPyrex CloneA wrote: Cool stuff indeed Now do an event called 'HAHHAA you sold your ps3 to play Destiny on PS4... hows that workin out bro?' event. Excellent additions, great new ideas and innovation - some nice business ideas as well that ...
- by Spkr4theDead - at 2014.10.28 16:25:00
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1126. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Bright Cloud wrote: I still want to know how much AUR the SP refund is going to cost. We all want to know that.
- by Spkr4theDead - at 2014.10.28 16:22:00
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1127. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Fibo Gjenn wrote: I like the new scan range for vehicle's. Been bugging me for some time now. The scanner is supposed to work in db, but I still hear the tank before my scanner. And I even run a scout with extenders. So good move CCP. As fore ...
- by Spkr4theDead - at 2014.10.28 16:20:00
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1128. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
CCP Frame wrote: Nocturnal Soul wrote: Next patch needs to bring all the suits to Fw market. How about we bring LP suits quicker than that... I don't mean to be a jerk, but it's about time on that. We wanted that since all the suits we...
- by Spkr4theDead - at 2014.10.28 16:15:00
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1129. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Tesfa Alem wrote: Very, very good. I like the details, I never knew the 'flickering stars' was a bug. 750,000 WP cap, is a godsend. Question, Wil we get to see our life time stats, or do we just get the bonus ranks? Any other hidden surprise...
- by Spkr4theDead - at 2014.10.28 16:10:00
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1130. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
And also, I feel a delay between being able to respec should be at least a couple of months, maybe 3 months up to 6 months. It would help with avoiding the flavor of the weak.
- by Spkr4theDead - at 2014.10.28 16:08:00
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1131. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Dunno if it's been asked already, but for the scanners that show results to the whole team, do we get assist kills for the whole team, or just our squad? Too many posts to sift through.
- by Spkr4theDead - at 2014.10.28 16:03:00
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1132. CCP gives in and changes does another 180 on the respecs. - in General Discussions [original thread]
Ripley Riley wrote: Spkr4theDead wrote: Good, now I can get the SP out of the ADS since it's useless now, and try to build up a decent scout, or Amarr sentinel. If you haven't already, I would try out Gallente or Amarr assault. Really enjoy...
- by Spkr4theDead - at 2014.10.28 15:30:00
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1133. CCP gives in and changes does another 180 on the respecs. - in General Discussions [original thread]
Good, now I can get the SP out of the ADS since it's useless now, and try to build up a decent scout, or Amarr sentinel.
- by Spkr4theDead - at 2014.10.28 15:15:00
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1134. What will YOU do with the sidearm event SP? - in General Discussions [original thread]
xavier zor wrote: I was thinking of using almost all of my SP to skill minmitar scouts to 3....the hacking bonus and nova knife damage. OR some prototype weapons. Ishokune assault SMG. I need some advice as well lol. I use Ishokune NK's all th...
- by Spkr4theDead - at 2014.10.27 18:02:00
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1135. BIG QUESTION??????????? - in General Discussions [original thread]
CoochMaster Flex wrote: The suspense is killing me! Need a specific time, Cuz we're all in different time zones. So tomorrow could be today or tomorrow. It's confusing to some people It's always beer o'clock somewhere.
- by Spkr4theDead - at 2014.10.27 17:58:00
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1136. My very frustrating experience as a new player. - in General Discussions [original thread]
Vesta Opalus wrote: I really wish they had an option to play only with Std gear or less, or only Adv gear or less. Meta of the game gets really ******** at prototype because HP stacking gets way out of hand. No, infantry wouldn't allow it.
- by Spkr4theDead - at 2014.10.27 15:42:00
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1137. CCP, scout spawn is acceptable - in General Discussions [original thread]
CCP Rattati wrote: We'll see what happens with cloak changes. Data is coming. Maybe add more of a bonus to the scout suit, while also increasing CPU and PG cost, so logis really have to reduce what they can have on their suit to use a cloak. ...
- by Spkr4theDead - at 2014.10.27 15:35:00
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1138. My very frustrating experience as a new player. - in General Discussions [original thread]
Bax Zanith wrote: Dust 514 is vary much like Eve Online; harsh and unforgiving. As a new player, it is your job to pad the KDrs of vet players everywhere. Sorry to say, but that's the NPE in a nutshell, it will be like that for a while too. The...
- by Spkr4theDead - at 2014.10.27 15:33:00
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1139. Vehicle only Battle mode - in General Discussions [original thread]
rondmorr deathstroke wrote: I think CCP should add a Vehicle only battle mode...... what do u think? Have 1 supply depot in the dead center of the map and battle for control of it or destroy it. That would be very interesting don't you think? ...
- by Spkr4theDead - at 2014.10.26 17:11:00
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1140. ADS Data - in General Discussions [original thread]
Atiim wrote: Derrith Erador wrote: so you're proud of almost killing the most SP intensive role in this game, making it to where only the absolute best are viable PC fighters, and newer pilots without 20mil SP are mercilessly gunned down wi...
- by Spkr4theDead - at 2014.10.26 15:50:00
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