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41. [request] 'camo' slot - in Feedback/Requests [original thread]
Good idea. I'd buy different suit color as modules. They could also give away unique ones for events, limited time. BPO and BPC types. Be cool if corps could color themselves to match. Nyan San could have a pink and white corp like they've always ...
- by Spectre-M - at 2014.02.13 05:48:00
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42. [Request] MAKE GRENADES MORE VISIBLE - in Feedback/Requests [original thread]
Give it a very slight radioactive glow/heat shimmer and good looking trail. I would love to see all the assets in the game have extra finesse to them. When my ScR overheats, I'd like to see it malfunction by dislodging one of the rifles componen...
- by Spectre-M - at 2014.02.09 23:07:00
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43. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
Signed. Definitely mediocre and doesn't give the suit a unique specialty. I'm still going all Amarr parity though, even if CCP thinks this is balance.
- by Spectre-M - at 2014.02.08 09:24:00
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44. DLC packs - in Feedback/Requests [original thread]
IMO it's too late. The corps and individuals locking districts are never going to need income ever again. When PC is changed, the new competition will be at a HUGE disadvantage. It's amazing that is gone on so long. I'd rather have BPOs worth a ...
- by Spectre-M - at 2014.02.08 07:53:00
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45. DLC packs - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: there no longer making them because it would screw p2p trading Just like PC is doing now.
- by Spectre-M - at 2014.02.08 07:44:00
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46. An Honest Proposal - in Feedback/Requests [original thread]
I like the idea of a one time deal. Lengthen the academy and offer one respec on graduation with a lore/caution that it's the only one. Cadets could try everything and specialize after, getting into their preferred role. It is Academy after all.
- by Spectre-M - at 2014.02.05 03:47:00
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47. Cloaking + Nova knives - in Feedback/Requests [original thread]
Anything other than movement should need the cloak to be deactivated first. If not, knives and REs will be FOTM. Try TF2 spy for some great cloak mechanics.
- by Spectre-M - at 2014.02.03 05:56:00
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48. Respec System, PLEASE! - in Feedback/Requests [original thread]
Create an alternate psn account. Turn on passive sp on a single character and don't spend one point. Create 2 alts and send all isk to passive sp character. Biomass both and repeats in 48 hrs. This will give you a backup account for yourself or ...
- by Spectre-M - at 2014.02.01 07:25:00
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49. Green Uplink for squad - in Feedback/Requests [original thread]
Lvl 5 uplink user. I agree with this. I only ever deploy 2 uplinks from my assault suit. Move to flank, drop UL and push so when back up spawns, they can be just that...backup.
- by Spectre-M - at 2014.01.27 05:22:00
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50. [Request] BINK IT! - Customizing the Merc Quarter TV - in Feedback/Requests [original thread]
This is definitely a good idea. ' The WormHole'. There could be different channels for all sorts of stuff. It would help integrate new players much more quickly and efficiently. Imagine the console had corp and alliance channels. Recruiting, org...
- by Spectre-M - at 2014.01.26 21:53:00
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51. [Request] Faction-specific medals of service for faction warfare - in Feedback/Requests [original thread]
Great idea, as usual. +1. It would also soften the blow of losing so much ISK. LP alone isn't enough of an incentive.
- by Spectre-M - at 2014.01.22 07:32:00
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52. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
Would love to see this happen. A word from the captain on where the ship is headed is something that will create some good PR.
- by Spectre-M - at 2014.01.14 18:08:00
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53. [REQUEST]Please add ADS to Forge Guns - in Feedback/Requests [original thread]
Because of how the weapon is held, ADS should not be implemented. I use my sidearm to zoom for battle layout then switch.
- by Spectre-M - at 2014.01.09 21:07:00
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54. [Request] Compound/Socket gates to restrict/allow vehicle entry. - in Feedback/Requests [original thread]
Cedric Reeg wrote: Spectre-M wrote: A regular Tony Stark. Could we even get windows? Military complexes of the future are somehow lacking in the 'future' part. Windows are structural weaknesses. (kudos if you get this) Gates less so, ...
- by Spectre-M - at 2014.01.07 21:41:00
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55. [Request] Compound/Socket gates to restrict/allow vehicle entry. - in Feedback/Requests [original thread]
A regular Tony Stark. Could we even get windows? Military complexes of the future are somehow lacking in the 'future' part.
- by Spectre-M - at 2014.01.07 04:44:00
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56. Request: Ability to map equipment to directional buttons. - in Feedback/Requests [original thread]
I would love it, if it was optional. I'd shoot every person taking their thumb off the left stick to swap equipment. It would be hilarious. -1 I still want to move while trying to select equipment.
- by Spectre-M - at 2014.01.07 04:10:00
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57. [Request] Jetpacks - in Feedback/Requests [original thread]
I miss Tribes.
- by Spectre-M - at 2014.01.06 05:57:00
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58. [Request] Minimum spawn distance from enemies in Ambush - in Feedback/Requests [original thread]
There should be some maps made for ambush specificly. Kind of like 2fort in TF2. At least giving each team a defensible area that can't be camped by the opposing team.
- by Spectre-M - at 2014.01.06 01:17:00
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59. [feedback] Render Optimization - in Feedback/Requests [original thread]
CCP, you must realize that a lot of the processing of the graphics in this game is being wasted on rookie mistakes. Please consider this feedback just like my employers did so we can at least have a semblance of polish. I've been noticing things...
- by Spectre-M - at 2014.01.05 23:22:00
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60. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
@ Baal - I have shot from a dropship many times. It's not all that difficult unless going very fast, only requiring you to lead shots for lower speeds. Hover just above points in the city, and let your 6 occupants rain AOE rounds on the clones ...
- by Spectre-M - at 2014.01.05 00:10:00
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