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241. [Indirect Amarr Scout Tweak] Endurance Mods - in Feedback/Requests [original thread]
only if they remove kb/m support
- by Spartan MK420 - at 2014.05.23 16:17:00
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242. [Suggestion] Squad-Free Game Modes - in Feedback/Requests [original thread]
Baal Omniscient wrote: This seems like a good idea, but until AV is fixed this will just be another kill farm for tanks. Well honestly I intended it to be vehicle free. A pure out, every man for himself, infantry-only brawl. But if there we...
- by Spartan MK420 - at 2014.05.23 15:34:00
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243. I hear that turret profeciency is broken and does nothing... - in Feedback/Requests [original thread]
Harpyja wrote: It works. My missile turret definitely rotates faster with prof 5. Also heat reduction to railguns would be useless because everything dies before overheat, that's how stupidly overpowered they are. I've been able to take out t...
- by Spartan MK420 - at 2014.05.23 15:29:00
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244. Can we look forward to a Gal/Cal Assault CPU/PG buff? - in Feedback/Requests [original thread]
I think they replied somewhere on a thread that they didn't have time to complete the pg/cpu changes on all the medium frames. Don't quote me, because I do read a lot of useless stuff here, and it kinda runs together.
- by Spartan MK420 - at 2014.05.23 15:24:00
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245. CCP Rattati - The armor changes please me - in Feedback/Requests [original thread]
Cat Merc wrote: Aoena Rays wrote: Why not just reply to his existing threads? Want this one locked too? XD Bleh. Still not used to the fact that a dev actually reads and replies on a feedback thread. It used to be that the only way to get...
- by Spartan MK420 - at 2014.05.23 15:18:00
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246. DON'T INCREASE CLONE PACK PRICE - in Feedback/Requests [original thread]
This just boils down to CCP allowing people to abuse game mechanics for self profit, without getting punished. Which has gone on since I started playing this game. Every other game that I've played competitively , you would be perma banned, and ...
- by Spartan MK420 - at 2014.05.23 15:12:00
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247. DON'T INCREASE CLONE PACK PRICE - in Feedback/Requests [original thread]
I still like the idea of a corp without a district, and over 100 members, should get a free clone pack to attack with in a given duration, or at least a reduced price. Example Once a week. Corp A (has 100 members) gets the option to buy a clone...
- by Spartan MK420 - at 2014.05.23 15:00:00
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248. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Meh, not wasting anymore of my time here. This game is just becoming worse, and worse, with no light at the end of the tunnel for any role. You balance 1 mechanic, by breaking 3. Not very productive. But good job security I suppose.
- by Spartan MK420 - at 2014.05.23 14:54:00
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249. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
though i do feel that the cloak duration is a bit low at proto. I believe 60 at the proto level would be more reasonable. Especially considering there is no skill that improves the cool down duration. (would be more understandable if it was a scou...
- by Spartan MK420 - at 2014.05.23 14:33:00
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250. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Ku Shala wrote: Spartan MK420 wrote: Michael Arck wrote: The cloak field duration is okay where it is right now. Maybe the delay in switching to weapon and decloaking should be looked at but even that isn't a major problem. I agree, t...
- by Spartan MK420 - at 2014.05.23 14:14:00
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251. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Firbolg Barun wrote: Armor reppers did indeed get a nice buff. Proto repper: 7.5 hp/s With skills applied this will be 7.5 * 1.25 = 9.375 hp/s (Correct me if I am wrong?) Duvolle Assault Rifle dmg on a commando with 1 enh dmg mod (before ...
- by Spartan MK420 - at 2014.05.23 14:07:00
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252. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Michael Arck wrote: The cloak field duration is okay where it is right now. Maybe the delay in switching to weapon and decloaking should be looked at but even that isn't a major problem. I agree, the major problem, is that people do not pay...
- by Spartan MK420 - at 2014.05.23 14:05:00
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253. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Adipem Nothi wrote: On Rifle Changes Look's good. Small adjustments are the way to go. Can always finetune later if and as needed. On Cloak Changes (Dampening Bonus) On Scout Changes I proposed and support GalScout's passive armor rep b...
- by Spartan MK420 - at 2014.05.23 14:01:00
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254. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, we are back with most of the numbers that can be discussed. A few things are under technical evaluation but these are the stats we are proposing for Hotfix Alpha. Here are the numbers Hotfix Alpha Numbers D...
- by Spartan MK420 - at 2014.05.23 13:52:00
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255. Sticky:[Event] Accelerated SP Week: May 28 to June 4 - in Announcement and Events [original thread]
190x3=570k 570k x 1.5(active booster) 855k (maybe they add'd passive sp to this number) 570k x 2 (omega)=1140k
- by Spartan MK420 - at 2014.05.23 13:49:00
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256. Sticky:[Event] Accelerated SP Week: May 28 to June 4 - in Announcement and Events [original thread]
awesome
- by Spartan MK420 - at 2014.05.23 13:44:00
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257. [Suggestion] Squad-Free Game Modes - in Feedback/Requests [original thread]
free-for-all mode plz. Safeties off. Let the guy who thinks he's rich and op spawn in with his proto, and then get ganked by the other 31 players.
- by Spartan MK420 - at 2014.05.23 07:09:00
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258. How will this change the face of MH? - in The War Room [original thread]
what if, and only if. A corporation, with over 100 members, and no district, got 1 free clone pack a day/two days to attack with?
- by Spartan MK420 - at 2014.05.23 05:48:00
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259. How will this change the face of MH? - in The War Room [original thread]
843 Epidemic wrote: Increased clone pack cost makes the changes redundant. Now even harder for small corporations to get into PC agreed the point was to open the door to new corps, not hinder them further.
- by Spartan MK420 - at 2014.05.23 05:46:00
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260. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Speaking of scanners. They should set a turn cap because I still see people 360 scanning. I see that k2dert or whatever his name is doing these insanely fast 360 spins when he scans. Kind of ridiculous. agreed, you can ...
- by Spartan MK420 - at 2014.05.23 05:38:00
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