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3421. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: So people rejected my idea a long time ago about changing the sprint modifier on Scouts from 1.4 to 1.7 and then limiting the KinCat to 1 per suit. People were like, "you can't limit the number of times a module is used!" U...
- by Spademan - at 2014.06.14 21:28:00
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3422. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Throwing rocks at fat kids. The anger stemming from the thread is astonishing.
- by Spademan - at 2014.06.14 19:34:00
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3423. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Spademan wrote: Arkena Wyrnspire wrote: What does an assault do that cannot be done better by another suit? I remember someone saying that exact same thing about Scouts. At a time when you all believed scouts ...
- by Spademan - at 2014.06.14 16:38:00
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3424. Cal/Gal LAV Skillbook? - in General Discussions [original thread]
Is that a typo for the second gallente bonus?
- by Spademan - at 2014.06.14 14:04:00
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3425. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: What does an assault do that cannot be done better by another suit? I remember someone saying that exact same thing about Scouts.
- by Spademan - at 2014.06.14 11:48:00
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3426. Scout Registry / Killboard - in General Discussions [original thread]
I just want the nerfing to stop and be replaced with buffing
- by Spademan - at 2014.06.14 00:11:00
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3427. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Bayeth Mal wrote: Wait, so what's up with the whole faulty premise strikeouts? I'm confused. Haerr indicated that his numbers were off, ergo gino no go :-) We'll likely be better off sticking to point-by-point feedbac...
- by Spademan - at 2014.06.13 23:36:00
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3428. (vid) have you guys ever done a jihad mothership - in General Discussions [original thread]
I once saw a guy doing Jihad Tanks. Repeatedly. Not even militia tanks.
- by Spademan - at 2014.06.13 22:45:00
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3429. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Wait, so what's up with the whole faulty premise strikeouts? I'm confused. Honestly, I've got no idea. Edit: I'm now trying to document each time my Corp tag changes.
- by Spademan - at 2014.06.13 22:28:00
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3430. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Adipem Nothi wrote: The Next Step (Consensus) * Scout Roles / Racial Bonuses - Who gets what? OK ... pick this apart, you devious Bastards. Pull no punches :-) Proposition Gino Addendum Role Bonus +15% red...
- by Spademan - at 2014.06.13 16:04:00
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3431. So We Still Got Photon and Proton Gear - in General Discussions [original thread]
Nah, Neutron gear is the way to go.
- by Spademan - at 2014.06.13 13:09:00
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3432. Scout Registry / Killboard - in General Discussions [original thread]
How about a sidearm bonus for Amarr scouts?
- by Spademan - at 2014.06.13 09:59:00
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3433. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: LeGoose wrote: Ghost Kaisar wrote: LeGoose wrote: Who let the cat in? Did Patrick leave the door open again? Also who's turn is it to be watching Patrick? I've been on Patrick Duty for the Longest time, can some...
- by Spademan - at 2014.06.12 00:20:00
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3434. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Bastard Poll! Move Codebreakers to High Slots. In Favor or Opposed? ( Please post here ). I'm neutral to the idea, while my dedicated hacking fits will cease to exist (3 CB's), more of my fittings will have them instead ...
- by Spademan - at 2014.06.11 15:54:00
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3435. Scout Registry / Killboard - in General Discussions [original thread]
Sound makes sense, only used the cloak to get behind them, not whilst shooting. Got a good 6 people down with the AR before someone else coming up the hill noticed me. (Manus peak i think, still not sure of map names)
- by Spademan - at 2014.06.11 14:17:00
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3436. Scout Registry / Killboard - in General Discussions [original thread]
Observation: People seem to be bad at noticing when people just behind them start dropping.
- by Spademan - at 2014.06.11 14:01:00
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3437. Scout Registry / Killboard - in General Discussions [original thread]
Never thought I'd see the Lord of Cats in our Barbershop.
- by Spademan - at 2014.06.11 10:03:00
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3438. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: J0LLY needs to post more I'm getting the feeling that Jolly doesn't like Heavies all that much...
- by Spademan - at 2014.06.10 21:48:00
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3439. Fixing the Flaylock (Spreadsheet Inside) - in Feedback/Requests [original thread]
Boot Booter wrote: Spademan wrote: I'ma add a request to this list. Advanced and Prototype Breach Flaylocks. Ok I'm on it. Edit: Updated OP with new spreadsheet that includes breach Cheers, quite liking your numbers for them.
- by Spademan - at 2014.06.10 21:47:00
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3440. Scout Registry / Killboard - in General Discussions [original thread]
Some numbers for you, includes reducing Standard Remote explosives to 1000, Advanced to 1250 and Prototype to 1500. Discussions here , I guess.
- by Spademan - at 2014.06.10 11:40:00
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