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2521. Jason Pearson for CPM1 - in General Discussions [original thread]
Alright Jason, I have one very important question, the answer to which may decide my vote. You ready? It's coming at ya. It's a tough one. Why, have you never let me finish off your dropship when I get it down to a sliver of health?
- by Spademan - at 2014.04.24 23:33:00
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2522. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: Oh yeah, I'd never in a million years try running scout-logi in anything but mild pubs for **** and gigglez. That's all I really play for these days. It's a shame i have to say the same about the Ion Pistol. I always get s...
- by Spademan - at 2014.04.24 23:22:00
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2523. Does the Minmatar Assualt Bonus Work on the Flaylock? - in General Discussions [original thread]
Nope, would've though, if the forums didn't get so angry at the idea of 8 round flaylocks. (It was going to be +1 per level for explosives)
- by Spademan - at 2014.04.24 23:09:00
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2524. Your officer weapon - in General Discussions [original thread]
Spade's BLAP-7 Ion Pistol Increased damage, charge shot overheats by 75% Something else, probably.
- by Spademan - at 2014.04.24 21:39:00
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2525. This is interesting - Highlights from FanFest 2014 Brochure - in General Discussions [original thread]
Dexter307 wrote: #514onPS4confirmed Hmm...307...number 3 used, 3 numbers used, PS4 uses 2 letters +1 number=3 CCP has 3 letters. Half Life 3 Confirmed to be a PS4 exclusive made by CCP.
- by Spademan - at 2014.04.24 14:22:00
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2526. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: In case you are not aware CCP is doing a twitch stream today at 1pm CDT on "whats to come" during fanfest. In case you are interested. That's 7pm for anyone in Western Europe Summer Time. Or WEST.
- by Spademan - at 2014.04.24 13:39:00
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2527. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
shaman oga wrote: I've skilled level 2 Minmando, i like it, but i still have to handle commando playstyle. The only thing i would do right now is to increase its jump. I move almost like an assault, i have more or less the same HP of a assault,...
- by Spademan - at 2014.04.24 10:55:00
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2528. Oops I Did It Again~ - in General Discussions [original thread]
Stole a tank kill (kind of unintentionally) with a charge shot from a Scrambler Rifle.
- by Spademan - at 2014.04.24 10:51:00
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2529. "New Sand in the Box for Dust 514" - in General Discussions [original thread]
Cat Merc wrote: inb4 actual sandbox that you can put in your MQ and invite your friends to play with. We all know you'd just steal the sand from others to refill your litter box.
- by Spademan - at 2014.04.24 01:01:00
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2530. This Combat Rifle... - in General Discussions [original thread]
You think that's powerful? You should check out this Ion Pistol. The thing wrecks the backs of heads.
- by Spademan - at 2014.04.24 00:38:00
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2531. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: I disagree that it is bad design. What you're saying directly implies that no suit should ever have suit-specific bonuses that are meaningful. If they're not meaningful they may as well not be there. If they are meaningfu...
- by Spademan - at 2014.04.23 23:54:00
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2532. Scout Registry / Killboard - in General Discussions [original thread]
Appia, you're not wrong, we did keep the bonuses we had before, and we're not "forced" into a role, and we were given a free pass to a high fitting item. But no suit should ever be in a position were the game tells you "Sure, you could put that ...
- by Spademan - at 2014.04.23 23:09:00
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2533. Scout Registry / Killboard - in General Discussions [original thread]
Yan Darn wrote: So, to go slightly OT (considering I too am in Django's predicament right now) I finally had a mental breakdown and posted that thread I kinda threatened to a while back. Please don't hate me... Absolutely no problem with ...
- by Spademan - at 2014.04.23 19:24:00
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2534. Scout Registry / Killboard - in General Discussions [original thread]
So I did the maths, for everything I want right now, I need a mere 3million more SP. *sigh*
- by Spademan - at 2014.04.23 13:23:00
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2535. How to give Squad Leader commands? - in General Discussions [original thread]
Deltahawk Durango wrote: attack orders are great to put on vehicles... not too sure if you get lots of commision from if but the AVers in your squad will love you for it... i often request it from my leader... defend orders are good for logi's...
- by Spademan - at 2014.04.23 00:07:00
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2536. Something Seriously Broken - in General Discussions [original thread]
True Adamance wrote: Ours are 7 feet tall and bio engineered to give us peak efficiency in combat. If the metres in this game are meant to be anyway accurate we should be about 12 feet.
- by Spademan - at 2014.04.22 22:26:00
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2537. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Spademan wrote: Thought: The stun-lock tests, did you run the tests in an Isolated battle? If so, might I suggest gathering more people to attempt to simulate a battle? Perhaps it is linked to the overall state of a mat...
- by Spademan - at 2014.04.22 21:03:00
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2538. I don't care how many items are added - in General Discussions [original thread]
Being able to manually recover salvage is something I've always been interested in and would keep me occupied for far longer than would be healthy.
- by Spademan - at 2014.04.22 20:53:00
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2539. Scout Registry / Killboard - in General Discussions [original thread]
Thought: The stun-lock tests, did you run the tests in an Isolated battle? If so, might I suggest gathering more people to attempt to simulate a battle? Perhaps it is linked to the overall state of a match, rather than just shooter and the shot.
- by Spademan - at 2014.04.22 20:29:00
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2540. Scout Registry / Killboard - in General Discussions [original thread]
After all this talk of swarms, I suddenly have an urge to attempt to kill infantry with swarms by locking onto a nearby vehicle/installation and shooting people at point-blank range.
- by Spademan - at 2014.04.22 20:05:00
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