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701. Gathering Questions For The CPM Disscussions. - in General Discussions [original thread]
CPM Awox wrote: "How's Destiny?" Haven't played it. I tried PlanetSide 2 (PC version) live during the last Biomassed podcast though. Need to get that episode online yet. BAMM HAVOC wrote: Just a quick note CPMs are banned from answering ...
- by Soraya Xel - at 2015.01.21 17:25:00
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702. Warbages and new contents are cool, but.. - in General Discussions [original thread]
Sequal's Back wrote: The problem I see is that it's not a fix/update they can monetize so they are not doing it. I may be wrong, but then I'd like to know the reason why, on a FPS, the broke hit detection everybody's complaining about is stil n...
- by Soraya Xel - at 2015.01.21 16:54:00
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703. Gathering Questions For The CPM Disscussions. - in General Discussions [original thread]
Ripley Riley wrote: I feel the need to point out that, unless they did it very quietly, CPM1 hasn't been offered a trip to Shanghai for a summit. Did CPM0 get to go? CPM0 got a fairly hasty summit after Fanfest in Reykjavik. However, they di...
- by Soraya Xel - at 2015.01.21 16:45:00
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704. Gathering Questions For The CPM Disscussions. - in General Discussions [original thread]
Lazer Fo Cused wrote: 1. Less than 1% of the active playerbase voted for the CPM (according to CCPs active playerbase figures) so the other 99% believe that there is no one to bother voting for/no need for a CPM or simply just dont care so woul...
- by Soraya Xel - at 2015.01.21 16:42:00
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705. I Take it All Back - in General Discussions [original thread]
Glad you discovered you're still powerful. :D
- by Soraya Xel - at 2015.01.21 16:27:00
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706. Gathering Questions For The CPM Disscussions. - in General Discussions [original thread]
DUST Fiend wrote: Is the vehicle bring back initiative still a thing? Yes DUST Fiend wrote: In their words, why are swarms balanced? They're not. Vehicles are still OP. It's just better than before. :)
- by Soraya Xel - at 2015.01.21 16:26:00
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707. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Kain Spero wrote: CCP Rattati wrote: The Godfathers agree that there is no mafia problem I'm kidding, but you know Well we have a ready gang of players who know the game intimately and are well connected on top of that in that channel...
- by Soraya Xel - at 2015.01.21 16:14:00
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708. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
With regards to raiding: I definitely agree that is the area to work on low-warning more-flexible battles, and something I really want to see. Locking down timers for capture battles is a quick change, and allows us to move on into developing feat...
- by Soraya Xel - at 2015.01.20 22:53:00
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709. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Ghostt Shadoww wrote: This is deffenetly going to make or break dust player count. I for one this goes side ways....see ya later 3 years of grief to just get more and more...nahhhhh...my last try I hope CCP make a good decision I hope we can al...
- by Soraya Xel - at 2015.01.20 19:09:00
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710. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey, location mattering being partially mitigated by timer distribution is possibly the only justification for allowing timer changes. However, we don't know how location is going to matter yet. And I don't think empires should be so big that co...
- by Soraya Xel - at 2015.01.20 18:20:00
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711. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Ghostt Shadoww wrote: Soraya Xel wrote: Kain Spero wrote: For Old Nyain San I would agree, but now the corporation is a shell of it's former self. Still those timers are going to result in CCP resetting all of PC if they aren't addres...
- by Soraya Xel - at 2015.01.20 18:17:00
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712. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Kain Spero wrote: For Old Nyain San I would agree, but now the corporation is a shell of it's former self. Still those timers are going to result in CCP resetting all of PC if they aren't addressed. You speak like resetting PC when a bet...
- by Soraya Xel - at 2015.01.20 18:10:00
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713. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
SoTa PoP wrote: PC is a sandbox - stop trying to violate it. You've done enough damage with the removal of passive ISK without a decent replacement. The notion "it's a sandbox" is irrelevant if it doesn't also offer compelling gameplay. This...
- by Soraya Xel - at 2015.01.20 17:49:00
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714. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Personally, I am worried that doing nothing but exchanging destroyed ISK value will erode the value of holding districts. That you can gain some ISK back, but unless you can defend in militia, will probably lose money every match. I think it may ...
- by Soraya Xel - at 2015.01.20 16:38:00
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715. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Kain Spero wrote: As a few people have suggested, windows of attack in the 2-4 hour range seem to make a lot more sense than the specific 1 hour timer set-up that we have now. This is a hugely exclusionary system that would greatly reduce t...
- by Soraya Xel - at 2015.01.20 16:32:00
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716. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: It's favortism period....a Dev should never point out a player in a thread. Keep it professional. It can be taken wrong like I pointed out. No need to mention a player name. A Dev needs to give info to the community. Not s...
- by Soraya Xel - at 2015.01.20 16:04:00
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717. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: CCP.....why you talking to Kain as if Kain is CPM still. I'm not a Kain hater never have been. He knows that. Just curious why Rattati you giving Kain special attention and he not even a CPM or has a corp to PC with. If...
- by Soraya Xel - at 2015.01.20 14:59:00
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718. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Kain Spero wrote: You currently have 12 Alliances and 72 Corporations involved in the system ( www.dustcharts.com ). How does reducing all of their holdings to ash and nullifying what work they have put into PC as dysfunctional as it is seem ...
- by Soraya Xel - at 2015.01.20 14:54:00
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719. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Removing the ability to change timers simply makes sense. I've gotten a lot of feedback over the past few weeks on it, but I haven't gotten a single gameplay-justified reason to keep the ability to move a timer. It seemed to come down to an emotio...
- by Soraya Xel - at 2015.01.20 14:51:00
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720. not really a suprise - in General Discussions [original thread]
Aeon Amadi wrote: Soraya Xel wrote: I will ask your help interpreting what I read wrong later then. :/ Because I was pretty confident. Didn't you tell me you used to snipe 'a lot'? How could you not see this change..? Actually still...
- by Soraya Xel - at 2015.01.20 07:44:00
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