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1. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Soozu wrote: I like the new numbers as they give a better monetary incentive to actually holding districts. On the battle front however the focus changes from cloning out the enemy [100] to win via MCC. [200] Have you cons...
- by Soozu - at 2013.03.18 18:19:00
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2. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
I like the new numbers as they give a better monetary incentive to actually holding districts. On the battle front however the focus changes from cloning out the enemy [100] to win via MCC. [200] Have you considered tweaking anything on the battle...
- by Soozu - at 2013.03.18 18:11:00
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3. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: I'd like to know what sort of information we'll be able to see on districts before attacking: e.g. current owner? current clone count? current SI? And map?
- by Soozu - at 2013.03.18 14:55:00
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4. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Soozu wrote: Ok, so the 200 clone count makes it more expensive to attempt to lock down your district with alt corps. If this is the reasoning behind it then I'm happy. Perhaps there are other ways to reduce the alt corp...
- by Soozu - at 2013.03.18 14:52:00
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5. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Ok, so the 200 clone count makes it more expensive to attempt to lock down your district with alt corps. If this is the reasoning behind it then I'm happy. Perhaps there are other ways to reduce the alt corp abuse. Limiting: How often you can...
- by Soozu - at 2013.03.18 14:37:00
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6. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Soozu wrote: CCP FoxFour wrote: I want to open this up for discussion, we are currently thinking of increasing the clone starter pack to 200 clones. This also means an increase from 20 million to 40 million ISK in cost....
- by Soozu - at 2013.03.18 13:53:00
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7. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: I want to open this up for discussion, we are currently thinking of increasing the clone starter pack to 200 clones. This also means an increase from 20 million to 40 million ISK in cost. There are a few reasons for this, bu...
- by Soozu - at 2013.03.18 13:46:00
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8. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
I'm pretty sure that it was posted somewhere that if there was server downtime or network issues everything would revert back to before the outage.
- by Soozu - at 2013.03.16 01:06:00
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9. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: CCP FoxFour wrote: ChromeBreaker wrote: trollsroyce wrote: Contest this thought, please: GÇó ringers are allowed GÇó you don't need to flip districts for mother corp GÇó mother corp just means the ringer community fo...
- by Soozu - at 2013.03.15 18:56:00
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10. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: ChromeBreaker wrote: Soozu wrote: There is some flawed logic in the splitting up a corp scenario. For one, there might be a long line of people lining up to attack the sub corps districts, who is to say the "mothercorp...
- by Soozu - at 2013.03.15 13:52:00
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11. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
There is some flawed logic in the splitting up a corp scenario. For one, there might be a long line of people lining up to attack the sub corps districts, who is to say the "mothercorp" will even get a chance to attack? There are well over a 1000...
- by Soozu - at 2013.03.15 13:31:00
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12. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Will you make the starmaps, clone pre orders etc. available before the mad dash land grabs or is this all going to be in one shot? One big Garfield download?
- by Soozu - at 2013.03.15 07:13:00
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