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521. Why I Am Imperfect: Part One - in General Discussions [original thread]
translation: being imperfect means being the best you you can be? Owning your own nature and reveling in it? Trolling? Being bad and being good at being bad?
- by Sontie - at 2013.05.14 10:34:00
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522. Discussion on True Merc Corps and Planetary Conquest - in General Discussions [original thread]
bump
- by Sontie - at 2013.05.14 09:07:00
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523. Let's continue our discussion on Mercs - in General Discussions [original thread]
Uprising and all the QQ has buried all out previous talks on creating a merc culture in Dust 514. I can't find the old threads, so we will pick it up here. Has anyone created an Mercs for Hire chat channel yet? Planetary Conquest is coming immin...
- by Sontie - at 2013.05.14 02:25:00
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524. So I heard Nyain San Has Joined the Imperfects in Negative Feedback? - in General Discussions [original thread]
That makes Negative Feedback even stronger. Good. Need a strong enemy on whom I can forge myself into a better warrior.
- by Sontie - at 2013.05.14 01:21:00
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525. Orion fair warning..... Don't fing do it. - in General Discussions [original thread]
My knives are ready
- by Sontie - at 2013.05.14 01:08:00
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526. New racial bonus ideas - in General Discussions [original thread]
I think the entire racial bonus system needs to be re thought. Basic racial suits should recieve a bonus, so what I would like to see is: Minimatar bonus +2% move speed increase Minmatar Scout +5% Nova Knife damage Minmatar Assault +5% sidearm c...
- by Sontie - at 2013.05.13 01:01:00
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527. I'd love a remodel of objectives or the method of hacking - in General Discussions [original thread]
stop soloing. Get a squad, or just a buddy. If you run alone, you deserve to die alone.
- by Sontie - at 2013.05.12 20:00:00
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528. New racial bonus ideas - in General Discussions [original thread]
Making the Gallente scout better at scanning across the board would turn it into the perfect rearguard scout/ counter flanker.
- by Sontie - at 2013.05.12 19:54:00
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529. New racial bonus ideas - in General Discussions [original thread]
Minmatar heavy bruiser variant +3% move speed increase per level. Minmatar should always be the fastest and I see the heavy as a master of cqc urban warfare. Caldari Heavy -5% charge times per level Lots of Caldari weapons require charge times....
- by Sontie - at 2013.05.12 19:53:00
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530. New racial bonus ideas - in General Discussions [original thread]
BRAVO! But the Gallente scout should increase ALL scanning by 10%, including active scanner. It's to slow to be a flanker scout, so it has to play a mobile support role.
- by Sontie - at 2013.05.12 19:45:00
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531. Tanks need to be adjusted. - in General Discussions [original thread]
At least we can use the points we spent to make shield tanks and get the caldari logi lav instead. That thing is a beast!
- by Sontie - at 2013.05.12 19:42:00
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532. Tanks need to be adjusted. - in General Discussions [original thread]
Missiles are not even a good option either. They don't fire consistently or accurately. You can only hit with all 4 missiles in cqc tank battles and we don't do the dps needed to have a chance of winning in cqc vs other turret types. And the missi...
- by Sontie - at 2013.05.12 19:41:00
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533. Anyone notice large missile turrets got nerfed? - in General Discussions [original thread]
Sure, they do more damage and fly "faster," but the range is still crap and now they have a spread. You can't engage another tank at anywhere other than close range and hope to score a full 4 hits. And you need every hit to have a chance to kill a...
- by Sontie - at 2013.05.12 03:41:00
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534. A better way to balance the HMG? - in General Discussions [original thread]
I liked the balance of uprising. They were very dangerous, but they cost a lot and taking a black on down was always satisfying. Proto was good, but maybe the STD was a little to dangerous.
- by Sontie - at 2013.05.12 02:01:00
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535. Human Endurance Reward - in General Discussions [original thread]
14th.........
- by Sontie - at 2013.05.12 02:00:00
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536. Gallente > Caldari - in General Discussions [original thread]
Imagine the heavy variants for both factions. Caldari would be faster and could regen it's huge shield reserve quickly, but only one flux would make him a walking dead man. Gallente would be a walking terror in comparison.
- by Sontie - at 2013.05.12 01:58:00
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537. The OP nerf game - in General Discussions [original thread]
Proto repair tools are OP! Two of those things on a heavy and it can tank an entire squads DPS. And of course, you can't shoot the people repairing them because the heavy is to fat, bullets are pulled into it's gravitational field. Heavies ar...
- by Sontie - at 2013.05.12 01:50:00
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538. The OP nerf game - in General Discussions [original thread]
MCC's have like 2 mil EHP but only cost as much as 100 tanks? SO OP!
- by Sontie - at 2013.05.12 01:45:00
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539. The OP nerf game - in General Discussions [original thread]
Dropsuit Passive Scanning is OP! OMG, with max skills and stacked modules, you can get a range out to like 15 meters with the proto gallente scout! ARE YOU SERIOUS CCP! That means people who invest over 10 mil sp might see me as I run behind them ...
- by Sontie - at 2013.05.12 01:42:00
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540. Who would win? - in General Discussions [original thread]
I think that Proto gear is between 30%(medium frame) and 120%(light frame) more effective than militia gear. So the formula is x + (x*0.7) > y
- by Sontie - at 2013.05.12 01:33:00
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