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501. Stealth Buff: Scout Dropsuit Scan Range - in General Discussions [original thread]
I hate the argument that they needed to nerf dropsuit scanning to give the active scanner a role on the battlefield. The t1 active scanner has a range of 100 meters and they all go up from there. In the old build, you could passive scan to about 5...
- by Sontie - at 2013.05.15 12:22:00
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502. Stealth Buff: Scout Dropsuit Scan Range - in General Discussions [original thread]
It was 5, right? Now it's 10. So the proto gallente scout with 4 complex range amplifiers and all skills maxed out can have a dropsuit scan range of 28 meters... Still crap.
- by Sontie - at 2013.05.15 09:31:00
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503. CCP: Did you applied the 10% damage buff to the new weapons? - in General Discussions [original thread]
you know, that could explain why these weapons are underwhelming. They didn't get the +10%
- by Sontie - at 2013.05.15 09:05:00
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504. Which is king? - in General Discussions [original thread]
TAR>SCR Assault SCR>AR The TAR's ability to fire it's full clip quickly (if you have the trigger finger for it) without overheating nudges it over the SCR if only barely. If they put a more practical limit on the ROF of the TAR without ner...
- by Sontie - at 2013.05.15 01:44:00
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505. Mass driver - in Feedback/Requests [original thread]
Has been nerfed to far. It either needs a tight splash radius and more damage, or a larger splash radius and the same damage. It simply doesn't preform well enough to be used competitively.
- by Sontie - at 2013.05.14 19:44:00
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506. Scrambler Rifle - in Feedback/Requests [original thread]
Regular variant - needs to do a little less heat build-up per non-charged bullet to be competitive. The Amarr suit bonus thing is not a good excuse for making it sub-par for everyone else. It should shine in the hands of an Amarr medium, but sti...
- by Sontie - at 2013.05.14 19:42:00
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507. Battle Academy; what is the limit? - in General Discussions [original thread]
So no one knows?
- by Sontie - at 2013.05.14 19:37:00
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508. Proto Assault SR sucks - in General Discussions [original thread]
Yea, gallente are tough(er) to kill with it, but everyone else dies.
- by Sontie - at 2013.05.14 18:04:00
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509. new maps? - in General Discussions [original thread]
Just because the set pieces are the same, doesn't mean they are the same maps. You play that one map where the city complex is on the side of the map and battle often happens out in teh bush? new map. What about the one with the bridge? New map
- by Sontie - at 2013.05.14 18:02:00
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510. No Scrambler Rifle threads??? - in General Discussions [original thread]
You remember wrong. the damage is closer to 40. higher thn an AR. and it has very little kick when ADS, plus the awesome sight.
- by Sontie - at 2013.05.14 17:57:00
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511. So, the Plasma Cannon is useless. - in General Discussions [original thread]
jackline kuivaliha wrote: Yeah, I got disapointed with the plasma aswell. Though I have an suggsestion. Make plasma cannon like the alien cannon in Crysis 3 ( you who have played crysis 3, its that Cannon that fires 3 globes of energy, X-PACT ...
- by Sontie - at 2013.05.14 17:52:00
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512. So, the Plasma Cannon is useless. - in General Discussions [original thread]
Needs double damage against vehicles and a larger splash radius.
- by Sontie - at 2013.05.14 17:51:00
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513. lets "discuss" the Flaylock - in General Discussions [original thread]
tricky to hit and small splash radius means it's almost worthless against good opponents. But the std lvl takes 0 PG... and as a scout I have plenty cpu, not enough pg... It's not equiped to my nova knifer. The true problem is that switching wea...
- by Sontie - at 2013.05.14 17:51:00
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514. CCP doesn't give us all the stats - in General Discussions [original thread]
Why is that? example, what is the charge time on a scrambler rifle?
- by Sontie - at 2013.05.14 13:55:00
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515. Scrambler Rifle... - in General Discussions [original thread]
lol, you must suck then, cuz this gun is OP
- by Sontie - at 2013.05.14 13:50:00
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516. Minmatar Carbine - in General Discussions [original thread]
I want a high caliber semi auto carbine really bad. Low ammo/clip size and limited ROF would make up for High damage and accuracy. I want this. Also, Minmatar Magnum Pistol.
- by Sontie - at 2013.05.14 12:22:00
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517. Spine Crescent and Iron Delta - in General Discussions [original thread]
sticky ground glitches are SO ANNOYING! Also, lets hope they don't have memory leak issues like some of the other newer maps :(
- by Sontie - at 2013.05.14 12:16:00
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518. Battle Academy; what is the limit? - in General Discussions [original thread]
I couldn't find the final limit in the sticky thread. It's deploying at this very moment... so how low do I have to be to murder noobz?
- by Sontie - at 2013.05.14 12:14:00
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519. LAVs the counter to TAC AR? - in General Discussions [original thread]
The driver is very well protected in a LAV and AR headshots don't do a significant amount of damage like the scrambler pistol.
- by Sontie - at 2013.05.14 11:54:00
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520. What happened to Shotgun? - in General Discussions [original thread]
a guy in my corp named Khomplex usually out scores the rest of us in a Winmatar light frame and a shotgun. He went 35/3 last night in Manus Peak skirmish.
- by Sontie - at 2013.05.14 11:45:00
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