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861. Gal scanner buff: a direct nerf to scouts - in General Discussions [original thread]
Poto Scanner + Gal logi = 21 dB Prot Scout + 1 comp damps = 22 Adv scanner + Gal logi = 27 Proto scout + 0 damps = 30 So, there you have it. Now scouts will have to equip two dampeners in order to beat the scanner. And it WILL be common consid...
- by Son-Of A-Gun - at 2014.01.08 09:01:00
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862. Galente the new, new FOTM? - in General Discussions [original thread]
KingBabar wrote: And has anyone done the math regarding the Logi scan precision bonus? Will 2 complex dampeners on a medium suit still be enough to get under a proto scanner (not the "scout sniffer" one)? Scanner + Gal logi = 21 dB Med fr...
- by Son-Of A-Gun - at 2014.01.08 08:40:00
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863. Galente the new, new FOTM? - in General Discussions [original thread]
KingBabar wrote: With two proto shield extenders you get an additional 33 HP. With two proto armor plates you get an additional 67,5 HP. Hmm. With skill bonus (2% efficacy per Lv) it is actually 74.25 for extra armor, for two comp plates
- by Son-Of A-Gun - at 2014.01.08 08:27:00
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864. Lets look at the bright sides... - in General Discussions [original thread]
Sinboto Simmons wrote: Son-Of A-Gun wrote: Fizzer94 wrote: Yeah. Now we'll be UP by a wide margin, and Assaults will be OP. Balanced. Yah, Lol poor logis. Good thing I skilled into scout. Most OP class in dust, they die more and ...
- by Son-Of A-Gun - at 2014.01.08 02:12:00
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865. Lets look at the bright sides... - in General Discussions [original thread]
Fizzer94 wrote: Yeah. Now we'll be UP by a wide margin, and Assaults will be OP. Balanced. Yah, Lol poor logis. Good thing I skilled into scout.
- by Son-Of A-Gun - at 2014.01.08 01:58:00
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866. R.I.P MD Scout fitting. - in General Discussions [original thread]
Sinboto Simmons wrote: I'll miss you buddy. Why? What happened to the MD. And Everybody just calm down... I'm a MD. (get it doctor/MD. Hahah play on words)
- by Son-Of A-Gun - at 2014.01.08 01:23:00
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867. To CCP - in General Discussions [original thread]
My Gal assault will no longer have easy mode fittings due to not having the 25% reduction to CPU/PG cost of hybrid weapons. *shrugs* Adapt or die.
- by Son-Of A-Gun - at 2014.01.08 01:17:00
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868. So Mass Drivers nerfed despite already being mediocre? - in General Discussions [original thread]
DeadlyAztec11 wrote: The Minmatar Assault will be able to make good use of it with its bonus to damage modifiers. Not to mention RoF bonus as well. I've lost track of the thread that had the stats, but I do believe that the RoF bonus include...
- by Son-Of A-Gun - at 2014.01.08 00:58:00
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869. Saga vswhats the differ saga 2 - in General Discussions [original thread]
Aero Yassavi wrote: Auris Lionesse wrote: What's the difference between the saga and saga 2? The info screen stats are identical yet the saga 2 requires level 3, why bother getting the saga 2 when it's more expensive sp and isk wise. One o...
- by Son-Of A-Gun - at 2014.01.08 00:37:00
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870. Saga vswhats the differ saga 2 - in General Discussions [original thread]
Scheneighnay McBob wrote: I'm not sure if it's still the case, but the Saga 2 used to come pre-fit with a unique super-shield-hardener. As in, it makes you practically invincible for a short period of time with a very long cooldown. No the ...
- by Son-Of A-Gun - at 2014.01.08 00:34:00
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871. no No NO NOOO CCP! Reconsider these new assault bonuses - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Son-Of A-Gun wrote: KAGEHOSHI Horned Wolf wrote: Son-Of A-Gun wrote: Aero Yassavi wrote: CCP, when one of your main assault weapons in a single shot weapon (the scrambler rifle), explain to me why making...
- by Son-Of A-Gun - at 2014.01.08 00:01:00
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872. no No NO NOOO CCP! Reconsider these new assault bonuses - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Son-Of A-Gun wrote: Aero Yassavi wrote: CCP, when one of your main assault weapons in a single shot weapon (the scrambler rifle), explain to me why making the assault bonus a ROF bonus is a good idea? They ...
- by Son-Of A-Gun - at 2014.01.07 23:31:00
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873. no No NO NOOO CCP! Reconsider these new assault bonuses - in General Discussions [original thread]
Aero Yassavi wrote: CCP, when one of your main assault weapons in a single shot weapon (the scrambler rifle), explain to me why making the assault bonus a ROF bonus is a good idea? They got tired of ****ing with the Gal assaults (5% shield r...
- by Son-Of A-Gun - at 2014.01.07 23:13:00
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874. New assault suit bonuses are a MAJOR nerf to the Amarr - in General Discussions [original thread]
Here is something interesting. The vanilla ScR won't even be affected by the RoF suit bonus, since it requires human input in order to achieve its RoF. That is unless you are a mod controller scrub, in which case, you should probably just biomass...
- by Son-Of A-Gun - at 2014.01.07 22:37:00
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875. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Did I mention that I am also proficiency 4 in SR? I guess I didn't did I. But on my Son-Of A-Gun Character (my favorite alt or second main, as I like to think of him) I am an Amarr specialist, and my main is a Gal specialist. I also have two other...
- by Son-Of A-Gun - at 2014.01.07 21:22:00
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876. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Arkena Wyrnspire wrote: Aisha Ctarl wrote: Blah blah blah, math math math, oh wait, the SCR is weak against armor - only 80% effective -did you take that into account with your mathematics there chief? He didn't take into account -anythin...
- by Son-Of A-Gun - at 2014.01.07 21:07:00
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877. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Aisha Ctarl wrote: Blah blah blah, math math math, oh wait, the SCR is weak against armor - only 80% effective -did you take that into account with your mathematics there chief? Yes I did; in fact, I stated as much in the OP.
- by Son-Of A-Gun - at 2014.01.07 21:03:00
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878. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Rei Shepard wrote: Son-Of A-Gun wrote: The following numbers represent how long it takes each weapon to output 600 HP damage on a level field (no efficacy bonuses) with the exception of the ACR. ACR 1.36363636 seconds (need more info on the...
- by Son-Of A-Gun - at 2014.01.07 21:00:00
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879. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
The following numbers represent how long it takes each weapon to output 600 HP damage on a level field (no efficacy bonuses) with the exception of the ACR. ACR 1.36363636 seconds (need more info on the vanilla CR in order to calculat - specifical...
- by Son-Of A-Gun - at 2014.01.07 20:42:00
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880. Thought on upcoming Sentinel suits - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I don't think it's going to be as big of a problem as you think it's going to be. Have you seen the new assault bonuses? If you want to kill people, you go Assault. I haven't actually. Link please?
- by Son-Of A-Gun - at 2014.01.07 18:45:00
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