| Pages: [1] 2  :: one page | 
      
      
      
        | Author | 
        Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
      
          
          Disturbingly Bored 
          The Strontium Asylum
  1380
  
          
                | 
        Posted - 2014.01.07 16:54:00 -
          [1] - Quote 
          
           
          For starters, linky to Aeon Amadi's excellent data digging:
  https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unread
  NowGǪ the new Sentinel suit bonuses look solid to me as a Heavy player. I am worried, however, that they are going to be so damn beefy that people just slap ARs on them and use them for the hitpoints.
  Fellow fatties, how would you feel if Sentinel suits (not basic Heavy frames) were limited to Heavy Weapons only in their main weapon slot?
  In my less-than-humble opinion, that'd create an interesting split between Commando, which is light weapons only, and Sentinel, as heavy weapons only, from the more versatile basic Heavy frames.
  0.02 ISK for your plus-sized thoughts.
 ¶Gêƒ__ Gò« 
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 300/1000XP) 
¯Gò¦pÇôpÇù 
 | 
      
      
      
          
          Valmorgan Aubaris 
          Stellar and Orbital Strategic Services ACME Holding Conglomerate
  127
  
          
                | 
        Posted - 2014.01.07 16:57:00 -
          [2] - Quote 
          
           
          I think limiting to only heavy weapons is fine, as long as at the same time they give heavies the capability to carry both AP and AV grenades at the same time. 
  If a tank is near and you're heavy, you're toast. That simple.
 EVE alliance seeks mercs, join Stellar and Orbital Strategic Services today! 
Let's gank Scotty. 
 | 
      
      
      
          
          Criteria Shipment 
          Blood Unit 13 Zero-Day
  689
  
          
                | 
        Posted - 2014.01.07 16:57:00 -
          [3] - Quote 
          
           
          Lose some weight.
 Goodbye, world!
(püú-ÿ+í-ÿ-é) 
 | 
      
      
      
          
          TechMechMeds 
          Swamp Marines
  1971
  
          
                | 
        Posted - 2014.01.07 16:58:00 -
          [4] - Quote 
          
           
          Disturbingly Bored wrote:For starters, linky to Aeon Amadi's excellent data digging: https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unreadNowGǪ the new Sentinel suit bonuses look solid to me as a Heavy player. I am worried, however, that they are going to be so damn beefy that people just slap ARs on them and use them for the hitpoints. Fellow fatties, how would you feel if Sentinel suits (not basic Heavy frames) were limited to  Heavy Weapons only in their main weapon slot? In my less-than-humble opinion, that'd create an interesting split between Commando, which is light weapons only, and Sentinel, as heavy weapons only, from the more versatile basic Heavy frames. 0.02 ISK for your plus-sized thoughts.  
  Really good stat ideas and good idea but sadly it will be crapped on, here's a flame retardant suit mate.
  Good luck  
 Level 1 forum warrior. 
Minmatar and Gallente fw. 
I sold my wife and kids to the Amarr for isk, its a valid tactic. 
 | 
      
      
      
          
          Shinobi MumyoSakanagare ZaShigurui 
          Intara Direct Action Caldari State
  310
  
          
                | 
        Posted - 2014.01.07 17:00:00 -
          [5] - Quote 
          
           
          Disturbingly Bored wrote:For starters, linky to Aeon Amadi's excellent data digging: https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unreadNowGǪ the new Sentinel suit bonuses look solid to me as a Heavy player. I am worried, however, that they are going to be so damn beefy that people just slap ARs on them and use them for the hitpoints. Fellow fatties, how would you feel if Sentinel suits (not basic Heavy frames) were limited to  Heavy Weapons only in their main weapon slot? In my less-than-humble opinion, that'd create an interesting split between Commando, which is light weapons only, and Sentinel, as heavy weapons only, from the more versatile basic Heavy frames. 0.02 ISK for your plus-sized thoughts.  
  I wouldn't be mad about that once more heavy weapons appear . It would make that " The Only True " heavy class or an Uber-Heavy . It would leave variety to the basic and the commando but when you see a sentinel you would KNOW that a heavy is in the house .
 Future Caldari Heavy so watch out for this Sumo Shinobi with a Caldari HMG . 
 | 
      
      
      
          
          TechMechMeds 
          Swamp Marines
  1971
  
          
                | 
        Posted - 2014.01.07 17:01:00 -
          [6] - Quote 
          
           
          Valmorgan Aubaris wrote:I think limiting to only heavy weapons is fine, as long as at the same time they give heavies the capability to carry both AP and AV grenades at the same time. 
  If a tank is near and you're MG heavy, you're toast. That simple.  
  Well generally anyone's dead when near a tank, this idea right here will most certainly encourage ar wielding heavy scrubbers carrying 2 slots of core locus.
  No.
 Level 1 forum warrior. 
Minmatar and Gallente fw. 
I sold my wife and kids to the Amarr for isk, its a valid tactic. 
 | 
      
      
      
          
          Vitharr Foebane 
          Living Like Larry Schwag
  483
  
          
                | 
        Posted - 2014.01.07 17:13:00 -
          [7] - Quote 
          
           
          I would be fine with sentinels only having heavy weapon IF and this is a big IF we have ALL racial heavy weapons available (ie heavy laser heavy blaster)
 Thanks CCP for making the HMG Heavy viable again :3 
That's no excuse though to slack off on releasing a heavy laser =.= 
 | 
      
      
      
          
          Jake Bloodworth 
          Molon Labe. Public Disorder.
  272
  
          
                | 
        Posted - 2014.01.07 17:15:00 -
          [8] - Quote 
          
           
          I would go for this idea. However, given the mobility of assaults and their role specific bonuses, I don't think many people are going to take the DPS hit of using a light weapon on a heavy. Also, I imagine heavy HP will be nerfed along with these bonuses. | 
      
      
      
          
          Disturbingly Bored 
          The Strontium Asylum
  1380
  
          
                | 
        Posted - 2014.01.07 17:16:00 -
          [9] - Quote 
          
           
          TechMechMeds wrote:Really good stat ideas and good idea but sadly it will be crapped on, here's a flame retardant suit mate.  
  Yeah, hitting that "New Topic" button with a change idea is always a dangerous gamble for a Forum Warrior's reputation.
  Still, it'd break my big-boned heart to see Sentinel become the default AR scrub suit because of all that EHP. But given that it only applies to certain incoming damage types it might be fine as presented in Aeon's thread...
 ¶Gêƒ__ Gò« 
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 300/1000XP) 
¯Gò¦pÇôpÇù 
 | 
      
      
      
          
          Cat Merc 
          Ahrendee Mercenaries EoN.
  5386
  
          
                | 
        Posted - 2014.01.07 17:19:00 -
          [10] - Quote 
          
           
          Disturbingly Bored wrote:TechMechMeds wrote:Really good stat ideas and good idea but sadly it will be crapped on, here's a flame retardant suit mate.  Yeah, hitting that "New Topic" button with a change idea is always a dangerous gamble for a Forum Warrior's reputation.Still, it'd break my big-boned heart to see Sentinel become the default AR scrub suit because of all that EHP. But given that it only applies to certain incoming damage types it might be fine as presented in Aeon's thread...   Shows how much I care about mine  
 Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives. 
Tuna > Tacos 
 | 
      
      
      
          
          Reav Hannari 
          Red Rock Outriders
  2395
  
          
                | 
        Posted - 2014.01.07 17:23:00 -
          [11] - Quote 
          
           
          The flexibility for coming up with different uses for our gear seems to be at a good point. Restricting Heavies to heavy weapons and Logistics to sidearms is just trying to force one style on each. Adding bonuses which encourage a style of play is a better approach because it still allows for creativity in fittings and tactics.
  Coming at this another way let's say someone specializes in one Sentinal suit and generally carries heavy AV. He can still wear his best suit but switch roles by carrying a light weapon. He may be sacrificing mobility and may not be optimal in that other role but he can still support his team by switching and retain his familiarity with his suit. His other option is to switch to a suit that he has no skills in and is far weaker in defenses just to use a light weapon.
 // Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana 
 | 
      
      
      
          
          DUST Fiend 
          OSG Planetary Operations Covert Intervention
  9715
  
          
                | 
        Posted - 2014.01.07 17:24:00 -
          [12] - Quote 
          
           
          Don't be hatin'
  ::Reloads AR::
 
  
 Assault Dropship Montage 
Incubus Pilot, AV Specialist, Fat Scout DUST addict 
 | 
      
      
      
          
          Disturbingly Bored 
          The Strontium Asylum
  1380
  
          
                | 
        Posted - 2014.01.07 17:37:00 -
          [13] - Quote 
          
           
          Reav Hannari wrote:Adding bonuses which encourage a style of play is a better approach because it still allows for creativity in fittings and tactics.  
  In that case, though, I'd argue that the upcoming Sentinel changes do not accomplish that. They just makes fatties fatter, without any guidance toward a particular role or purpose.
  The blast bonus could stay, but maybe the second bonus should be racial weapon specific? (Means Amarr Sentinel keeps its lol useless bonus, that would be beneficial with the release of the rest of the heavy weapons.)
 ¶Gêƒ__ Gò« 
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 300/1000XP) 
¯Gò¦pÇôpÇù 
 | 
      
      
      
          
          Kigurosaka Laaksonen 
          Isuuaya Tactical Caldari State
  60
  
          
                | 
        Posted - 2014.01.07 18:18:00 -
          [14] - Quote 
          
           
          Limiting Heavy weapons slots to Heavy weapons only would go against the patterns established by CCP in EVE. Those patterns work, and if they used them in Dust, Dust would be a far more enjoyable game.
  One option could be to give Sentinels some kind of bonus to Heavy weapons to encourage their use, but should not be artificially limited to Heavy weapons only. If you decide to fit a Light weapon and forgo the bonus, that's fine.
  More could be said on this when there are more than two Heavy weapons in the game. Making balance decision when you've only got half a game to balance is tricky. The best solution I see, that I've said over and over, is to make it a full game and then try balancing. When I say make it a full game I mean put in all the basic content, like all variants of basic racial suit and vehicles, at the minimum a racial short and long range Side, Light, and Heavy weapon and turret, etc. | 
      
      
      
          
          Quil Evrything 
          Triple Terrors
  668
  
          
                | 
        Posted - 2014.01.07 18:40:00 -
          [15] - Quote 
          
           
          Disturbingly Bored wrote: 
 
  Worried people will do thats in the future?
  Pssh, I do that now, with my Eon BPO heavy suit and Toxin BPO AR   | 
      
      
      
          
          Son-Of A-Gun 
          3dge of D4rkness SoulWing Alliance
  830
  
          
                | 
        Posted - 2014.01.07 18:40:00 -
          [16] - Quote 
          
           
          I'm interested to see how this "heavy bonus" will work out. But in all honesty, I'm betting on cries of OP QQ on day one.think about it:
  Gal heavy shield/armor: 250/875 (as a base stat - speculation of corse - also with core 5 stats)
  You got to think that the Amarr slot layout will be changed, probably to 2/2 and the Gal will get the current slot heavy slot layout 1/4, just like the scout. So what are we talking about here:
  323/1,444 (potentially)
  Now, with the suit bonuses:
  SR: 80% efficiency to armor puts out about 1,013.76 HP damage to armor before overheat [1,135.41 with prof 4 -most people only skill to prof 4 I think] (roughly 16 shots) unless Amarr assault then I think 23 or 24, if I remember right, which brings it up to 1,520.64 [1,703.11 with prof 4] (at 24).
  AR: 90% efficiency to armor puts out about 2,019.6 HP damage [2,261.28 with prof 4] (but this is the exception and there is a hefty drawback; you have to be petty close to get this kind of output)
  Now those are the weapons that are naturally bad vs. armor, so lets take a look at the weapons that are supposed tho be good against armor:
  RR: now at 95% efficiency against proto heavy Gal. At 2,413.95 HP damage vs. Gal heavy armor [2,703.624 with prof 4]. Now this isn't bad, but it is nothing near what it is now [3,130.51 with prof 4]. So you know that feeling you get when you finally get into a heavy's armor right now with a RR? It will now take more than half a clip to just clear a Gal heavy's armor Yah, you can kiss that good by. And don't forget, you still have nearly four hundred shield to chew through first. So that is [with prof 4] 5.29 rounds to clear the shields and 22.43 rounds to clear the armor which leaves you with 14.28 round left. Hope you don't miss.
  CR: is 1,830.4 vs. gal heavy armor [2,068.352 with prof 4] or 36.62 round st clear a Gal heavy's armor [with prof 4] leaving you with 17.37 rounds in the clip, and 8.62 rounds needed to clear the shields.
  Now, you may looking at the RR and CR stats and thinking well that's that bad, but it really is pretty big.
  Like I said I am very interested in seeing how this will play out. As soon as it drops I'm skilling into it. We'll see.
 {:)}{3GÇó> 
"Well, at least he didn't do that walking against the wind sh!t. I hate that." 
 | 
      
      
      
          
          TheAmazing FlyingPig 
          Crux Special Tasks Group Gallente Federation
  5330
  
          
                | 
        Posted - 2014.01.07 18:43:00 -
          [17] - Quote 
          
           
          I don't think it's going to be as big of a problem as you think it's going to be. Have you seen the new assault bonuses? If you want to kill people, you go Assault.
 Never forget 
How to fix the Logi 
 | 
      
      
      
          
          Son-Of A-Gun 
          3dge of D4rkness SoulWing Alliance
  830
  
          
                | 
        Posted - 2014.01.07 18:45:00 -
          [18] - Quote 
          
           
          TheAmazing FlyingPig wrote:I don't think it's going to be as big of a problem as you think it's going to be. Have you seen the new assault bonuses? If you want to kill people, you go Assault.  
  I haven't actually. Link please?
 {:)}{3GÇó> 
"Well, at least he didn't do that walking against the wind sh!t. I hate that." 
 | 
      
      
      
          
          jerrmy12 kahoalii 
          The Phoenix Federation
  237
  
          
                | 
        Posted - 2014.01.07 18:57:00 -
          [19] - Quote 
          
           
          Disturbingly Bored wrote:For starters, linky to Aeon Amadi's excellent data digging: https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unreadNowGǪ the new Sentinel suit bonuses look solid to me as a Heavy player. I am worried, however, that they are going to be so damn beefy that people just slap ARs on them and use them for the hitpoints. Fellow fatties, how would you feel if Sentinel suits (not basic Heavy frames) were limited to  Heavy Weapons only in their main weapon slot? In my less-than-humble opinion, that'd create an interesting split between Commando, which is light weapons only, and Sentinel, as heavy weapons only, from the more versatile basic Heavy frames. 0.02 ISK for your plus-sized thoughts.   The heavy bounuses need to be increased by 1 percent so both bonuses counter proficiancy and/or damage mod
 I use a tablet so beware of typos 
 | 
      
      
      
          
          Disturbingly Bored 
          The Strontium Asylum
  1382
  
          
                | 
        Posted - 2014.01.07 19:07:00 -
          [20] - Quote 
          
           
          TheAmazing FlyingPig wrote:I don't think it's going to be as big of a problem as you think it's going to be. Have you seen the new assault bonuses? If you want to kill people, you go Assault.  
  Just saw it. All I have to say is:
  Holy **** CCP.
  All the changes are interesting, but we're in for a wild ride on the nerf-buff train over the next six months while everything gets balanced out.
  I still stand behind my original idea for the sake of differentiating Sentinel from the basic Heavy frame, but it might not be necessary to prevent scrubbery after all.
 ¶Gêƒ__ Gò« 
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 300/1000XP) 
¯Gò¦pÇôpÇù 
 | 
      
      
      
          
          Agrios Endendros 
          Single Serving Friends
  79
  
          
                | 
        Posted - 2014.01.07 19:09:00 -
          [21] - Quote 
          
           
          jerrmy12 kahoalii wrote:Disturbingly Bored wrote:For starters, linky to Aeon Amadi's excellent data digging: https://forums.dust514.com/default.aspx?g=posts&t=134173&find=unreadNowGǪ the new Sentinel suit bonuses look solid to me as a Heavy player. I am worried, however, that they are going to be so damn beefy that people just slap ARs on them and use them for the hitpoints. Fellow fatties, how would you feel if Sentinel suits (not basic Heavy frames) were limited to  Heavy Weapons only in their main weapon slot? In my less-than-humble opinion, that'd create an interesting split between Commando, which is light weapons only, and Sentinel, as heavy weapons only, from the more versatile basic Heavy frames. 0.02 ISK for your plus-sized thoughts.  The heavy bounuses need to be increased by 1 percent so both bonuses counter proficiancy and/or damage mod  
  Did you pay back the person you scammed yet?
 Agrios Endendros Heavy 
Haruko Endendros AV Logi ~ Canti Endendros Pilot ~ Zero Endendros Support Logi 
 | 
      
      
      
          
          Iron Wolf Saber 
          Den of Swords
  11662
  
          
                | 
        Posted - 2014.01.07 19:10:00 -
          [22] - Quote 
          
           
          Caleb's Dangerous Hunts - Forge Gunning edition.
 CPM 0 Secretary 
Omni-Soldier, Forum Warrior, Annoying Artist 
\\= Advanced Caldari Assault // Unlocked 
 | 
      
      
      
          
          Scheneighnay McBob 
          Bojo's School of the Trades
  3435
  
          
                | 
        Posted - 2014.01.07 19:13:00 -
          [23] - Quote 
          
           
          IT wouldn't be a problem if CCP would just fix the balance so HMGs are better than ARs.
 We used to have a time machine 
 | 
      
      
      
          
          jerrmy12 kahoalii 
          The Phoenix Federation
  237
  
          
                | 
        Posted - 2014.01.07 19:15:00 -
          [24] - Quote 
          
           
          Iron Wolf Saber wrote:Caleb's Dangerous Hunts - Forge Gunning edition.    Lol
 I use a tablet so beware of typos 
 | 
      
      
      
          
          Roy Ventus 
          Foxhound Corporation General Tso's Alliance
  814
  
          
                | 
        Posted - 2014.01.07 19:20:00 -
          [25] - Quote 
          
           
          Scheneighnay McBob wrote:IT wouldn't be a problem if CCP would just fix the balance so HMGs are better than ARs.  
  Wait wat? Have you not walked into a heavy recently?
 "There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all." 
 | 
      
      
      
          
          Absoliav 
          Tronhadar Free Guard Minmatar Republic
  115
  
          
                | 
        Posted - 2014.01.07 19:49:00 -
          [26] - Quote 
          
           
          No, it sounds like a very poor idea, I get why you would make, but it wouldn't make sense in game, if you're wearing power armor that gives you enhanced strength to wield a bigger gun, what would prevent you from holding a lighter weight gun?
  Plus, with the new role bonuses for the Commando, you'd would sacrifice a lot just to carry an AR on a Sent, Sents move slower, have less stamina and longer shield delay, yes you would have greater defense, but you'd still be a sitting duck when moving from cover to cover and the Commando would be able to do the same job better. | 
      
      
      
          
          Disturbingly Bored 
          The Strontium Asylum
  1384
  
          
                | 
        Posted - 2014.01.07 20:36:00 -
          [27] - Quote 
          
           
          Absoliav wrote:what would prevent you from holding a lighter weight gun?  
  Really fat fingers.
 ¶Gêƒ__ Gò« 
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 300/1000XP) 
¯Gò¦pÇôpÇù 
 | 
      
      
      
          
          Absoliav 
          Tronhadar Free Guard Minmatar Republic
  118
  
          
                | 
        Posted - 2014.01.08 00:10:00 -
          [28] - Quote 
          
           
          Disturbingly Bored wrote: 
  Alright, you got me, you made me laugh, well played friend! | 
      
      
      
          
          TechMechMeds 
          Swamp Marines
  1983
  
          
                | 
        Posted - 2014.01.08 00:30:00 -
          [29] - Quote 
          
           
          Disturbingly Bored wrote:TechMechMeds wrote:Really good stat ideas and good idea but sadly it will be crapped on, here's a flame retardant suit mate.  Yeah, hitting that "New Topic" button with a change idea is always a dangerous gamble for a Forum Warrior's reputation. Still, it'd break my big-boned heart to see Sentinel become the default AR scrub suit because of all that EHP. But given that it only applies to certain incoming damage types it might be fine as presented in Aeon's thread...  
  Behold, I was spurring him into the fire.
 Level 1 forum warrior. 
Minmatar and Gallente fw. 
I sold my wife and kids to the Amarr for isk, its a valid tactic. 
 | 
      
      
      
          
          TunRa 
          NEW OMENS
  344
  
          
                | 
        Posted - 2014.01.08 00:58:00 -
          [30] - Quote 
          
           
          All I can say is on release date tears will flood the forums as my proto heavy rips the enemy to shreds and my logi squadmates plus the new perks keep me invincible!
 Thanks CCP Foxfour 
 | 
      
      
        |   | 
          | 
      
      
      
        | Pages: [1] 2  :: one page | 
      
      
      
        | First page | Previous page | Next page | Last page |