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61. My game is stuck - in Technical Support/Bugs [original thread]
DON RODIE II wrote: Sohkar Adelis wrote: DON RODIE II wrote: I can't move or play the game anymore. As soon as the game start. I'm just stuck in one stop and everyone just get free kills. Super lag or your controller is broken. If its...
- by Sohkar Adelis - at 2012.07.20 15:20:00
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62. Corp headquarters - in General Discussions [original thread]
No doubt something similar to this will exist in game, I wouldn't be surprised if you could also go to 'neutral areas' to taunt the enemy and trade headshot stories. It would be really cool if your personal quarters could be super unique to each...
- by Sohkar Adelis - at 2012.07.20 15:18:00
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63. high skill points at a high cost. - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: Tony Calif wrote: SHHHHH PEEEEEETREEEEE. You'll make all the nOObs good. How am I supposed to grow my epeen when they know how to play ;) Only way to get better is by playing people who are better Canon ...
- by Sohkar Adelis - at 2012.07.20 15:15:00
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64. [BUG} Hearing enemy Voice Chat - in Technical Support/Bugs [original thread]
It's a pretty common bug. It's hilarious when you crush a dude with your tank and hear him curse like a moron.
- by Sohkar Adelis - at 2012.07.20 15:11:00
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65. Anyone Else Have This Problem? - in General Discussions [original thread]
fenrir storm wrote: Dont think my gun was fireing bullets at all yesterday couldn't seem to kill anyone That's lag for ya, make sure them ports are all open.
- by Sohkar Adelis - at 2012.07.20 15:10:00
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66. My game is stuck - in Technical Support/Bugs [original thread]
DON RODIE II wrote: I can't move or play the game anymore. As soon as the game start. I'm just stuck in one stop and everyone just get free kills. Super lag or your controller is broken. If its lag, look online for fixes to improve PS3 onli...
- by Sohkar Adelis - at 2012.07.20 15:09:00
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67. Anyone Else Have This Problem? - in General Discussions [original thread]
Really comes down to when the leets aren't playing, keep rolling the dice brother.
- by Sohkar Adelis - at 2012.07.20 15:03:00
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68. a replacement for REMOTE EXPLOSIVES - in Feedback/Requests [original thread]
Kaeralli Sturmovos wrote: i am aware of the nerf comming but with that going into effect and most of us will see no purpose of fitting them anymore since they will have no purpose, is it quite possible we could get another form of explosives si...
- by Sohkar Adelis - at 2012.07.20 15:01:00
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69. There is no level cap right? - in Feedback/Requests [original thread]
For this Beta, there of course is a LVL CAP ceiling of sorts, full game will probably have a "Skill Decay" based on your game skill ( K/D, Wins/Loses, Territories Controlled, Overall Faction Strength, etc) So effectively there will be no such lv...
- by Sohkar Adelis - at 2012.07.20 14:59:00
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70. Market , Skills , and Equipment Purchasing - Partially Solved - in Technical Support/Bugs [original thread]
Trevor Gallado wrote: Just lost 6 Million ISK restocking 1 Sargaris during battle.... I hope i can ge it back again after fix. CCP won't be able to fix the 'Electronic Upgrades' without effectively patching the game. So August folks, mark i...
- by Sohkar Adelis - at 2012.07.20 14:56:00
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71. INVALID! - in Technical Support/Bugs [original thread]
it happens sometimes, try joining a game.if they are all still invalid then do a restart.
- by Sohkar Adelis - at 2012.07.16 08:47:00
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72. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
I know I already said it, but I want the damn nerf now...
- by Sohkar Adelis - at 2012.07.15 07:10:00
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73. bug] remote explosives won't explode when thrown. - in Technical Support/Bugs [original thread]
Im sleeping a bit easier now that your OP grenades dont work.
- by Sohkar Adelis - at 2012.07.15 07:08:00
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74. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
Abron Garr wrote: I'll admit I've become pretty lazy when it comes to fighting heavies. It's much easier/faster for me to just drop an RE and kill the heavy than it is to waste a clip in his head. They probably should make these things have a l...
- by Sohkar Adelis - at 2012.07.14 05:00:00
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75. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
crazy space wrote: however I would support a simple change. easy to throw down, BUT a 2 second charge time. You don't have the sit there, but you have to wait 2 seconds to use them would make sense. ' but seriously it's only one level, it's st...
- by Sohkar Adelis - at 2012.07.14 02:50:00
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76. Market , Skills , and Equipment Purchasing - Partially Solved - in Technical Support/Bugs [original thread]
Lorebot wrote: Sohkar Adelis wrote: If we were "Focus Beta Testing' this game than that would make sense. But since we are paying to play they could care less as long as the game plays half ass. Sucks, but its how most game developers op...
- by Sohkar Adelis - at 2012.07.13 21:07:00
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77. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
If they are goina remain so OP, Which they probably will since the physics of the idea makes sense. I suggest you should have to 'channel' a remote to throw it down. No instant throw as you run away from me. At least that way when I die from it ...
- by Sohkar Adelis - at 2012.07.13 02:49:00
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78. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
Rhadiem wrote: You'll probably die from a large railgun or prototype missile to the face also. Those make sense to me at least, the guy driving it has to spend over 1 mill in skill points to get it that good. The guy with the remotes needs ...
- by Sohkar Adelis - at 2012.07.13 02:43:00
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79. Market , Skills , and Equipment Purchasing - Partially Solved - in Technical Support/Bugs [original thread]
Lorebot wrote: Sohkar Adelis wrote: Lorebot wrote: I'm glad to see that this thread was stickied, but also dismayed at the prospect of this issue not being fixed immediately as would be suggested by the need to sticky a post about how to ...
- by Sohkar Adelis - at 2012.07.13 02:26:00
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80. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
Need I say more? rocking a full Assualt Prototype with all maxed out shields mod and armor mods. Every time is an instant kill, If everyone of these guyz has a maxed out remotes then perhaps this would make sense. Seems like they are way OP to m...
- by Sohkar Adelis - at 2012.07.13 02:23:00
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