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1881. Ultimate scout problem - in General Discussions [original thread]
Everything we do, a med frame can do the same: Our bonuses, a med frame can stack damage mod on himself which gives him magical yet deadly knives.
Scan radius thingy mod, a med frame can stack those.
Speed or agility, a med fram...
- by Smooth Assassin - at 2013.10.30 02:19:00
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1882. The like generator mk.IV - in General Discussions [original thread]
You gotta earn those likes man.
- by Smooth Assassin - at 2013.10.30 02:12:00
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1883. Hit detection FINALLY being fixed! REJOICE! - in General Discussions [original thread]
DeadlyAztec11 wrote: So CCP finally decided to pull a Smoove Move and fix the shotgun and Nova Knife hit detection. Plus, hit detection fixes to other things. I hope that the Scrambler Rifle is set to have it's hit detection fixed. That ha...
- by Smooth Assassin - at 2013.10.30 02:10:00
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1884. NOOO!!! - in General Discussions [original thread]
DUST Fiend wrote: So he rapes a militia tank with proto AV grenades and that's why they're ok? Because that tank driver was bad, and attacked him with his "blaster turret" (railgun) instead of trying to keep running, which wouldn't have helped ...
- by Smooth Assassin - at 2013.10.29 19:34:00
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1885. NOOO!!! - in General Discussions [original thread]
This is over
- by Smooth Assassin - at 2013.10.29 19:25:00
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1886. Scout radius - in General Discussions [original thread]
Django Quik wrote: The cloak gets mentioned a lot both positively (by scouts) and negatively (by scared non-scouts) but no one has any idea how it will work. Allow me to paint a possible picture that would benefit scouts, whilst not specificall...
- by Smooth Assassin - at 2013.10.29 19:10:00
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1887. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
YAY more reps for my scout!!!
- by Smooth Assassin - at 2013.10.29 19:04:00
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1888. Scout radius - in General Discussions [original thread]
Monty Mole Clone wrote: Smooth Assassin wrote: Monty Mole Clone wrote: it should go back 25m for all scouts and the active scanner needs fixing so you cant stand and spin for 360 degree coverage I want something special and only for sco...
- by Smooth Assassin - at 2013.10.29 19:03:00
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1889. Scouts the Active Module class (and without cloaks or second equipment slot) - in General Discussions [original thread]
YES YES YES!!!!!!! CCP better take a nice look at these i want these on every scout!!!! but hacking speed for minmatar seems copycat from logi minmatar... Come on CCP i know you can make these changes, make scouts fun again, make them part of the...
- by Smooth Assassin - at 2013.10.29 19:01:00
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1890. How you know you p*ssed off the other team - in General Discussions [original thread]
Anyone holding a sniper in redline should get that redline error and die when it reaches 20 to 0, you better switch to sidearm.
- by Smooth Assassin - at 2013.10.29 18:52:00
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1891. Scout radius - in General Discussions [original thread]
Monty Mole Clone wrote: it should go back 25m for all scouts and the active scanner needs fixing so you cant stand and spin for 360 degree coverage I want something special and only for scouts than no one can ever use unless they use scouts.
- by Smooth Assassin - at 2013.10.29 18:50:00
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1892. FG needs to be... - in General Discussions [original thread]
bear90211 wrote: only able to do sheild damage, or just armor, and a vary reduced range as its an electrical charge, (dissipates over a range) so give it drop off damage and make it so it cant OHK an enemy, or deal nearly 4k DMG for the breach,...
- by Smooth Assassin - at 2013.10.29 18:49:00
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1893. Destiny: Should we be worried? - in General Discussions [original thread]
If you're bored of dust go play something else for a 5 years and come back to PS3 after PS5 and check dust for PVE.
- by Smooth Assassin - at 2013.10.29 18:45:00
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1894. Scout radius - in General Discussions [original thread]
Melchiah ARANeAE wrote: It's a good start, but there's a lot more to change about scouts before we can be competitive outside of pub games. Somehow... every scout is expecting more but i have a feeling its not gonna happen... i hope it does ...
- by Smooth Assassin - at 2013.10.29 18:43:00
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1895. Dat scout buff? - in General Discussions [original thread]
Maken Tosch wrote: DJINN Marauder wrote: So 6m buff...? That's it? Thanks so much CCP Passive scanning is a tiny step in the right direction... But so tiny it's negligible. Why? Because the active scanner. The active scanner is OP and ha...
- by Smooth Assassin - at 2013.10.29 18:27:00
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1896. Scout radius - in General Discussions [original thread]
I really appreciate it but i think scouts need something no med frames can get, keep the 16 radius or maybe raise it up to 20 (not if i'm being greedy) and give us something special and like i said, i want something assault, logi or heavies can't ...
- by Smooth Assassin - at 2013.10.29 18:26:00
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1897. Hey I know you! - in General Discussions [original thread]
Roldrage wrote: I recognise Arkena as a member of Cannon Fever. I know you! you killed me a bunch of times but i got revenge
- by Smooth Assassin - at 2013.10.29 18:21:00
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1898. Forge gun nerf - in General Discussions [original thread]
Don't expect any more nerfs to forge gun They said it can be used to snipe and here's what it really said: "This will increase the skill required to GǣsnipeGǥ with forge guns, while still making it a very capable anti-vehicle weapon that w...
- by Smooth Assassin - at 2013.10.29 18:18:00
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1899. FG splash doesn't need a nerf - in General Discussions [original thread]
True but you have to be tactical about these situations, maybe get a fast dropship and crush em, besides it slows them down when charging.
- by Smooth Assassin - at 2013.10.29 16:51:00
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1900. I DEMAND a refund on the 'Foxfour' Gallente Suit! - in General Discussions [original thread]
No.
- by Smooth Assassin - at 2013.10.29 16:49:00
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