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1521. IGN: Dust - Pay To Win! - in General Discussions [original thread]
Jason Pearson wrote: Dat Dropship fitting. This is why CCP Cmdr Wang is not allowed to balance vehicles ever, the guy is bad at fitting them.. An Armor rep on a Shield Dropship? *sighs* And all regenerators when the passive shield regen is low...
- by Sloth9230 - at 2013.05.17 18:52:00
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1522. Lack of ability to change up playstyles is leading to severe boredom - in General Discussions [original thread]
Malkai Inos wrote: a strong specialist. Clearly he has spec'ed into QQing enough, you would think he'd have enough SP to do something else by now
- by Sloth9230 - at 2013.05.17 18:49:00
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1523. Lack of ability to change up playstyles is leading to severe boredom - in General Discussions [original thread]
Delirium Inferno wrote: Level 1 in each skill is a very minimal SP investment, it's not hard to try out other playstyles without breaking the SP bank. Also several items have militia variants. Pidgey doesn't roll anything bellow proto
- by Sloth9230 - at 2013.05.17 18:44:00
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1524. Follow Up for Skill Respec - Help - in General Discussions [original thread]
You don't have to follow it up.
- by Sloth9230 - at 2013.05.17 18:07:00
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1525. Is proto gear too cheap (relatively), and therefore too common? - in General Discussions [original thread]
Nightbird Aeon wrote: We need bigger ISK sinks And we want our ISK to go to NPCs and not other players why exactly?
- by Sloth9230 - at 2013.05.17 17:56:00
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1526. Is proto gear too cheap (relatively), and therefore too common? - in General Discussions [original thread]
Iron Wolf Saber wrote: Poor players will blow though all that isk quickly enough. I just blew through 4 mill last night ...
- by Sloth9230 - at 2013.05.17 17:37:00
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1527. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
RedBleach LeSanglant wrote: Not allowing this to die. There are fewer more relevant threads. Let it die bro, the assaults will just move on to nerfing something else.
- by Sloth9230 - at 2013.05.17 17:31:00
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1528. Forge Guns - in General Discussions [original thread]
CPL Bloodstone wrote: Forge guns..... Perhaps if they slow down the round of the FG it might be more balanced. They're too slow as is oh right, balance>reality
- by Sloth9230 - at 2013.05.17 17:07:00
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1529. Forge Guns - in General Discussions [original thread]
Full Metal Kitten wrote: Why is the weapon not shown on the kill screen? This is just a guess, but isn't it because dropships always die from crashing and not the weapon itself? I know the guy still got the kill, since it happens with my swa...
- by Sloth9230 - at 2013.05.17 17:05:00
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1530. Question on Race Specific Heavy Dropsuits and SP already invested in Amarr suits - in General Discussions [original thread]
Lance 2ballzStrong wrote: If CCP follows EVE as their example of doing things, I won't expect a respec everytime a new suit comes out. Tbh, I'm not sure if I want it either. This game is about investing your SP wisely, and living with your de...
- by Sloth9230 - at 2013.05.17 16:49:00
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1531. Buff the plasma cannon!!!! - in General Discussions [original thread]
EnglishSnake wrote: Why does it need a buff? It's and the flaylock's damage is still set to the old damage standard. If it was considered "balanced before", then it's underpowered now.
- by Sloth9230 - at 2013.05.17 16:31:00
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1532. Question on Race Specific Heavy Dropsuits and SP already invested in Amarr suits - in General Discussions [original thread]
Needless Sacermendor wrote: As for DS 10s idea that someone wanted to play a particular racial heavy, without knowing it's bonuses or slot configuration, but as that suit wasn't available yet, so they train for a completely different role. Lol...
- by Sloth9230 - at 2013.05.17 16:19:00
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1533. Amarr assault bonus and scrambler rifle? - in General Discussions [original thread]
In case anyone else is curious CCP Remnant wrote: Hybrid (plasma) - assault rifle, plasma cannon, ion pistol (not yet released), shotgun Hybrid (railgun) - forge gun, sniper rifle, magsec SMG (not yet released), rail rifle (not yet released), b...
- by Sloth9230 - at 2013.05.17 04:25:00
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1534. Amarr assault bonus and scrambler rifle? - in General Discussions [original thread]
Yes, yes it does. Scramblers are laser weapons.
- by Sloth9230 - at 2013.05.17 04:17:00
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1535. Question on Race Specific Heavy Dropsuits and SP already invested in Amarr suits - in General Discussions [original thread]
DS 10 wrote: I don't know if this has been addressed, but I know all of us heavies are wondering how it is going to work. I think anytime there is a new dropsuit released, you should be able to transfer any SP you have in another suit to the ne...
- by Sloth9230 - at 2013.05.17 04:08:00
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1536. Buff the plasma cannon!!!! - in General Discussions [original thread]
Maybe give it a little more splash range as well, but not more splash damage.
- by Sloth9230 - at 2013.05.17 04:05:00
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1537. Buff the plasma cannon!!!! - in General Discussions [original thread]
Sloth9230 wrote: Increase it's damage by 10%
- by Sloth9230 - at 2013.05.17 04:04:00
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1538. Best Turbo Controller to buy for this game? - in General Discussions [original thread]
2-Ton Twenty-One wrote: NeoWraith Acedia wrote: http://th04.deviantart.net/fs70/PRE/i/2012/343/9/8/hand_painted_fluttershy_controller_by_midnightfox1-d5nhf0f.jpg I hear this is the one the imps use. GOD no!!! We only use Rainbow Dash!!...
- by Sloth9230 - at 2013.05.17 04:03:00
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1539. Buff the plasma cannon!!!! - in General Discussions [original thread]
Increase it's damage by 10%
- by Sloth9230 - at 2013.05.17 04:01:00
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1540. Buff the plasma cannon!!!! - in General Discussions [original thread]
CCP Remnant wrote: The scrambler rifle received the buff to keep its DPS inline with the gallente assault rifle. The flaylock and plasma cannon did not receive the buff because they were not in Chromosome and were balanced after the weaponry sk...
- by Sloth9230 - at 2013.05.17 03:47:00
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