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1781. a couple of questions about "your killer's info" - in General Discussions [original thread]
SIRAJKNIGHT wrote: just a few questions 1) Will we able to turn this feature off? I don't believe some really need it, also it could get in the way of seeing whats in front of you during battle. You're dead bro, you don't need to see anythi...
- by Sloth9230 - at 2013.04.29 23:12:00
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1782. Yellow Logistics - in General Discussions [original thread]
Cat Merc wrote: Yes Yellow colors all around. Because making a new model would be too much content and would give us sensory overload >_> Who said anything about "too much content"? They simply haven't made models for different roles ye...
- by Sloth9230 - at 2013.04.29 23:09:00
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1783. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: Sloth9230 wrote: Chances Ghost wrote: Kiro Justice wrote: Chances Ghost wrote: guys i realise that of course you dont have to skill into anything else, but doing so puts you at a disadvantage in quite literally ...
- by Sloth9230 - at 2013.04.29 23:05:00
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1784. Yellow Logistics - in General Discussions [original thread]
There will probably be certain parts that must stay a certain color, and the rest will be customizable. That's my guess.
- by Sloth9230 - at 2013.04.29 23:03:00
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1785. Punished for being aggressive. - in General Discussions [original thread]
Noc Tempre wrote: Reframe the question: Under what circumstances DOES it make sense to use protogear? When you're good enough to not die against other people in proto gear.
- by Sloth9230 - at 2013.04.29 22:58:00
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1786. Voice Chat?? - in General Discussions [original thread]
BA Guardian wrote: So my question is do I have to buy a UVT for voice chat or is there a way around this problem?? Squad and team chat is free, as will be corp and chat channel chat come the 6th.
- by Sloth9230 - at 2013.04.29 22:32:00
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1787. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: Kiro Justice wrote: Chances Ghost wrote: guys i realise that of course you dont have to skill into anything else, but doing so puts you at a disadvantage in quite literally the most important week of planetary conques...
- by Sloth9230 - at 2013.04.29 22:17:00
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1788. Where is the MCC Commander role? - in General Discussions [original thread]
It'll probably just have a regular heavy model with a different colors. All they have to do is work out the exact stats and it'll be ready to go.
- by Sloth9230 - at 2013.04.29 22:14:00
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1789. Why do people treat HMG's like they are supposed to be CQC? - in General Discussions [original thread]
Shijima Kuraimaru wrote: Increasing spread will make it more CQC than ever. I'm talking about longer distances, like a cone, that way it will at least be able to provide cover fire at a distance instead of the bullets just disappearing. And...
- by Sloth9230 - at 2013.04.29 21:55:00
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1790. One off change of race? - in General Discussions [original thread]
Delirium Inferno wrote: DeeJay One wrote: Delirium Inferno wrote: Rasatsu wrote: Not going to happen, didn't happen when the EVE character engine got changed, not going to happen now. Meh, I'm still holding hope. People say there is ...
- by Sloth9230 - at 2013.04.29 21:49:00
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1791. The may 15th problem - in General Discussions [original thread]
DeeJay One wrote: Chances Ghost wrote: Mossellia Delt wrote: If you cant use and do well in militia then my friend maybe FPS's aint your thing. but its not bringing your A game, and it will put you at a disadvantage no matter how good ...
- by Sloth9230 - at 2013.04.29 21:43:00
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1792. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: Mossellia Delt wrote: If you cant use and do well in militia then my friend maybe FPS's aint your thing. but its not bringing your A game, and it will put you at a disadvantage no matter how good you are Again, this...
- by Sloth9230 - at 2013.04.29 21:36:00
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1793. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: LXicon wrote: Chances Ghost wrote: guys i realise that of course you dont have to skill into anything else, but doing so puts you at a disadvantage in quite literally the most important week of planetary conquest i...
- by Sloth9230 - at 2013.04.29 21:24:00
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1794. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: you have only a certain number of choices now dont skill into a weapon your eventually not going to use and wait for the 15th, wich will mean you cant participate in PC in its most important first week skill into a weapon...
- by Sloth9230 - at 2013.04.29 21:20:00
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1795. The may 15th problem - in General Discussions [original thread]
It's not a problem, thanks to the 3X SP event, you will at the very least be able to re-creat the build you had before the event. You can then take the extra Sp and further improve that build in order to have a small advantage in PC, or you can wa...
- by Sloth9230 - at 2013.04.29 21:15:00
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1796. Why do people treat HMG's like they are supposed to be CQC? - in General Discussions [original thread]
trollsroyce wrote: All weapons could theoretically have ranges of current snipers, with accuracy as the limitation as well as damage optimals. It might be easier to balance too, as max range would be out of equation. This x 1000
- by Sloth9230 - at 2013.04.29 20:54:00
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1797. Why do people treat HMG's like they are supposed to be CQC? - in General Discussions [original thread]
You want to balance the HMG? Increase it's spread, increase it's heat build up, re adjust it's optimal range and damage drop-off, but making it a CQC only weapon is stupid as ****.
- by Sloth9230 - at 2013.04.29 20:49:00
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1798. Why do people treat HMG's like they are supposed to be CQC? - in General Discussions [original thread]
Vermaak Doe wrote: I'm pretty sure the op doesn't understand the concept of balance. This was never about balance, this was about butturt AR users. HMGs should be CQC weapons? What a load of crap. But I hear the Gallente AR got a range nerf ...
- by Sloth9230 - at 2013.04.29 20:40:00
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1799. there should be some type of special abilities for races - in General Discussions [original thread]
We do have special abilities, Amarr have a sense of fashion. Wishing I wasn't Gallente right about now
- by Sloth9230 - at 2013.04.29 20:24:00
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1800. Any else run into this booster bug? - in General Discussions [original thread]
To make myself clearer: The active cap is 190.4 K Belzebub then earns 90.4 K Sp. So now his current cap is 100 K If he were to turn on the booster at that point, then only the remaining 100 K would get boosted. So his total Sp for that week woul...
- by Sloth9230 - at 2013.04.29 20:20:00
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