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3181. The Joke That Heavies Have Become... - in General Discussions [original thread]
This was ignored so I'll re-post it. Sloth9230 wrote: H'mm lets see(and this is just off the top of my head) Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4-3 equipment Scouts get 6 slots and 2-3 equipments slots...
- by Sloth9230 - at 2013.03.16 22:24:00
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3182. The Joke That Heavies Have Become... - in General Discussions [original thread]
Panther Alpha wrote: I said this before.. but what the hell, i say it again ; This is what happens when you spoil people with easy kills. Most heavies can't understand, that the Kill feast was only an illusion... now that other classes have ca...
- by Sloth9230 - at 2013.03.16 22:14:00
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3183. The Joke That Heavies Have Become... - in General Discussions [original thread]
Knight SoIaire wrote: This thread could've been useful to CCP. Then the Assault noobs arrived and ruined it with their bias. In the words of JC Denton. "What a shame" Crimson moon is out to sabotage heavies. Luckily I switched over to assa...
- by Sloth9230 - at 2013.03.16 22:07:00
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3184. The Joke That Heavies Have Become... - in General Discussions [original thread]
The real problem is that heavies and all other suits had their HP flattened at higher tiers, when the only real advantage to using a higher tier heavy in the first place was the HP gain. Now that's gone and well... 1 more complex shield extender d...
- by Sloth9230 - at 2013.03.16 22:01:00
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3185. The Joke That Heavies Have Become... - in General Discussions [original thread]
"heavies are fine", yeah, from STD to Proto they gain a whole 2 slots, 1 high and 1 low, and somehow that's okay? H'mm lets see(and this is just off the top of my head) Assault suits get 7 slots and 2 equipment slots Logistics gets 8 slots and 4...
- by Sloth9230 - at 2013.03.16 21:54:00
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3186. The afterburner nerf was uncalled for - in General Discussions [original thread]
One Nip wrote: lul TBH the ab was a bit too fast the way it was couldnt hit it with swarms if it ran to the red line no one seems to know what a ab is play eve and figure it out b4 seeing a dropship out run my swarms to get back to its safe red...
- by Sloth9230 - at 2013.03.16 20:59:00
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3187. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
Gunner Nightingale wrote: and compensate for weapon kick/dispersion buy bursting or riding the kicking by aiming at the torso allowing it to go to the head. Isn't that what I said? -_-
- by Sloth9230 - at 2013.03.16 20:51:00
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3188. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
Gunner Nightingale wrote: Sloth9230 wrote: ALM1GHTY STATIUS wrote: The assault rifle has the most variation, not the easiest to get kills with, have you tried a shotgun? I don't care about the scrubbies I'm talking bout the elites her...
- by Sloth9230 - at 2013.03.16 20:46:00
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3189. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Aim should be the determining factor in any FPS. So a guy should be able to run guns blazing into the middle of Manus Peak and take out 16 guys just because he has better aim? That's funny, I've never seen an Imp do t...
- by Sloth9230 - at 2013.03.16 20:37:00
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3190. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Sloth9230 wrote: ALM1GHTY STATIUS wrote: Sloth9230 wrote: Because burst firing, that's why. This might be the best argument, but I'm still highly against kick, I have my own strategies to almost completely eli...
- by Sloth9230 - at 2013.03.16 20:21:00
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3191. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Sloth9230 wrote: Because burst firing, that's why. This might be the best argument, but I'm still highly against kick, I have my own strategies to almost completely eliminate kick but still not everyone is as... obs...
- by Sloth9230 - at 2013.03.16 20:02:00
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3192. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: The assault rifle has the most variation, not the easiest to get kills with, have you tried a shotgun? I don't care about the scrubbies I'm talking bout the elites here like a game should be designed around, from wha...
- by Sloth9230 - at 2013.03.16 20:01:00
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3193. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
Because burst firing, that's why.
- by Sloth9230 - at 2013.03.16 19:49:00
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3194. Leaving the game and K/D - in General Discussions [original thread]
I think they just don't want to risk another death, but I think they might be able to keep their stuff, not sure. Most just get "DCed" cause they don't want to ruin their KDR though.
- by Sloth9230 - at 2013.03.16 18:46:00
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3195. How much of a douche am i? - in General Discussions [original thread]
Ehh, they would have died anyway.
- by Sloth9230 - at 2013.03.16 08:40:00
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3196. my time spent with the vizium laser...... - in General Discussions [original thread]
I hate it
- by Sloth9230 - at 2013.03.16 05:00:00
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3197. So I did some physics on the railguns.... - in General Discussions [original thread]
VicBoss wrote: So CCP are they really 80GJ railguns? Is my HMG really a HMG?
- by Sloth9230 - at 2013.03.16 01:40:00
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3198. New update (Friday 15th) Today - in General Discussions [original thread]
Black Screen Of Derp
- by Sloth9230 - at 2013.03.16 01:04:00
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3199. ive been killing a lot of tanks solo today. - in General Discussions [original thread]
Cool story bro? You should right a book, "How to kill tanks for dummies".
- by Sloth9230 - at 2013.03.16 00:54:00
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3200. Did we get anything on a update? - in General Discussions [original thread]
iLLMaTiC619 wrote: Andius Fidelitas wrote: iLLMaTiC619 wrote: ok cool maybe you guys before you log into game can tell us what is being added.. for those who don't come on here Do you also need someone to hold the controller for you ...
- by Sloth9230 - at 2013.03.16 00:44:00
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