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441. If i fly a dropship into space... - in General Discussions [original thread]
Make sure to use the assault variants, the breach will require your ship to be immobilized while it charges.
- by Slag Emberforge - at 2013.10.17 17:28:00
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442. Buffs for Current dropsuits - in General Discussions [original thread]
+1! Would definitely help the great balancing act! Also it's good to see heavies and commandos getting some love. No doubt commandos need it the most.
- by Slag Emberforge - at 2013.10.17 16:56:00
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443. If i fly a dropship into space... - in General Discussions [original thread]
Derpships can't fly into space, maybe retardedly drift into space, but fly is just the wrong word. Lol
- by Slag Emberforge - at 2013.10.17 16:44:00
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444. Why are you all complaining? - in General Discussions [original thread]
Fizzer94 wrote: Platinum is really dense and strong. Stronger than iron, and as resistant as gold, it is also the best conductive metal, making it quite resistant to electricity. Makes sense to that the Amarr would make armor out of it, especia...
- by Slag Emberforge - at 2013.10.17 15:33:00
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445. Vehicle Changes and Beyond - Part 3 - in General Discussions [original thread]
KenKaniff69 wrote: The Attorney General wrote: I am slowly coming to terms with the fact that any balance pass they cobble together will be completely undermined by the game engines lack of ability to draw or render AV troops at range. Inv...
- by Slag Emberforge - at 2013.10.17 15:10:00
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446. (DEV/CPM) Cloak/Deployable shield - in General Discussions [original thread]
Needs to be some counter other than active scanner if implemented, or heavies without an equipment slot would be free WP (as if they aren't already)
- by Slag Emberforge - at 2013.10.16 18:40:00
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447. CCP, Give my Merc a Soul - in General Discussions [original thread]
+1 would absolutely help cooperative play as well.
- by Slag Emberforge - at 2013.10.16 17:10:00
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448. Heavies, where's the love? (Weapons) - in General Discussions [original thread]
Arkena Wyrnspire wrote: Fox Gaden wrote: Caldari: Forge Gun Minmatar: HMG Amarr: Laser Cannon Gallente: Heavy Plasma Cannon (Like the Light Plasma Cannon, but with a 3 shot clip for militia, and 5 shot clip for Proto.) Plasma flamethro...
- by Slag Emberforge - at 2013.10.16 16:55:00
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449. Ammo for vehicles idea -- let's put it to a vote. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: It makes zero sense. Infantry carries nanohives for a few PG/CPU that restock everything from bullets to explosives. But a tank with 3000 PG can't support the same technology to replicate its own ammunition? It's ...
- by Slag Emberforge - at 2013.10.16 16:34:00
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450. Heavies, where's the love? (Weapons) - in General Discussions [original thread]
Global Agenda (admittedly with weapons for every class) had sledgehammers for heavies, great feeling smashing people and installations to bits, would that involve a heavy sidearm slot? Lol
- by Slag Emberforge - at 2013.10.16 16:19:00
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451. Heavies, where's the love? (Weapons) - in General Discussions [original thread]
With as much joy I get toasting people from afar with the laser rifle, I sincerely hope it follows that model. That said I'd hope they crank up the heat up ratio and damage to compensate. Edit: Feedback Damage would also need to be increased con...
- by Slag Emberforge - at 2013.10.16 15:50:00
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452. Heavies, where's the love? (Weapons) - in General Discussions [original thread]
Now I know what you are all thinking, "Oh, god, not another heavies need buffs thread, we get it already." Yes they need buffs, no that is not what this is about. What I am interested in beyond rebalance and new suits is seeing what we are going t...
- by Slag Emberforge - at 2013.10.16 15:29:00
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453. Skill Point Reallocating With New Racial Content - in General Discussions [original thread]
ITT; Bads - NO CAN HAS RESPEC!!11!1oneoneeleven Everyone else - I want at least a partial respec because I couldn't specialize into what I actually wanted/made sense because it simply didn't exist, and really until the patch, still doesn't
- by Slag Emberforge - at 2013.10.16 14:41:00
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454. Assets and Wealth - in General Discussions [original thread]
10 million for a one use rifle huh, I wonder how mad snipers get when I counter snipe with the forge gun? Oh it brings me some sick satisfaction blasting them off the top of a building. As for salvage hoarding, I have to agree with OP, even though...
- by Slag Emberforge - at 2013.10.16 13:27:00
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455. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
I wish REs had a place on my heavy, but even so, there is a little bit of sadistic joy in a well placed explosive going off in someone's face and seeing the unaware assault go flying.
- by Slag Emberforge - at 2013.10.15 18:08:00
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456. Hey Heavies, want to know why you're garbage in PC? Numbers and conspiracy t... - in General Discussions [original thread]
Himiko Kuronaga wrote: Toby Flenderson wrote: Fair enough, I concede that. I don't ever run PC so the closest I have is being proto stomped. I'll take your word for it that it puts it over the top. So are you interested in changes to the ...
- by Slag Emberforge - at 2013.10.15 13:18:00
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457. Hey Heavies, want to know why you're garbage in PC? Numbers and conspiracy t... - in General Discussions [original thread]
Scaling is the issue absolutely, perhaps a different change is in order; changing the way plates and repairers work for suit sizes. Options: 1.Make armor plates/shields/ repairers based on the frame size; Scouts get a ratio of .75hp/module, mediu...
- by Slag Emberforge - at 2013.10.15 13:01:00
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458. Halloween incoming - in General Discussions [original thread]
It would be interesting to see a dark/dead world to play on, buildings and ground covered In soot, trees blackened and dead, maybe some environmental hazards.
- by Slag Emberforge - at 2013.10.15 12:45:00
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459. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
Sounds like everyone has been OOO, I am guessing there isn't anything to be posted yet. Not defending CCP, but i know how hard it can be to get stuff done when coworkers you rely on are out. However they aren't exactly at a breakneck pace to get ...
- by Slag Emberforge - at 2013.10.14 14:37:00
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460. SP/ISK Adjustments - in General Discussions [original thread]
Tupni wrote: Oh, here's another thought though, instead of a nerf, the exact inverse of this, a mild buff to SP for low SP characters? It seems like a better idea in that instead of pushing people down from a certain point onward, just giving a...
- by Slag Emberforge - at 2013.10.13 21:11:00
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