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1. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
DDx77 wrote: BUG: All bonus SP is depleted This seems to happen when you delete and RE-download the game Many players are having this problem I don't know where you heard about the reinstalling part. It's happening to everyone it seems....
- by Skylight Atoma - at 2015.02.05 21:45:00
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2. BUG !! sp BONUS disappeared - in Technical Support/Bugs [original thread]
Same here, I was at 600k+ SP left in the pool last night. I played 1 match today and got a regular payout, the next one I got 0, and 1 after that said my SP pool was at 0 but I got SP based on war points. Obviously this is a bug, but please just ...
- by Skylight Atoma - at 2015.02.05 21:24:00
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3. Returning player: what should I train? - in General Discussions [original thread]
Thanks for the replies. Not goint to respec since I already have a solid setup and can flesh out my support skills and then some with 5.3mil. That's sad that amarr scouts still aren't up to par. I guess i'll keep mulling over it and at least get f...
- by Skylight Atoma - at 2015.02.03 00:25:00
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4. Returning player: what should I train? - in General Discussions [original thread]
My intention isn't to blindly follow the fotm, I just want to gauge what is popular and make a decision based on that and what I know about the game :)
- by Skylight Atoma - at 2015.02.02 23:47:00
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5. Returning player: what should I train? - in General Discussions [original thread]
Hey all, I'm just coming back from an extended break from DUST and I see a decent bit has changed from when I last played (about a month after scouts came along.) I'm sitting on 5.3 mil SP (28mil total) and i'm not sure what to train into, aside f...
- by Skylight Atoma - at 2015.02.02 23:34:00
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6. Legion subscription model - in General Discussions [original thread]
No, no monthly subscription on an FPS please. I get that it is going to be partially/mainly an MMO, but free to play models are doing very well now. The playerbase in DUST is shrinking because of how fanfest was handled and that DUST has a ways t...
- by Skylight Atoma - at 2014.07.27 18:08:00
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7. An fps that has had eve type mechanics since 2004 - in General Discussions [original thread]
As far as EVE attributes go, each skill has a primary and secondary attribute. The rate of SP for the trained skill is primary attribute+1/2*secondary attribute=SP/minute So if you have more perception and willpower you train those skills faster ...
- by Skylight Atoma - at 2014.07.22 07:21:00
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8. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: Instead of the Commandos getting the bonuses they have Those should have went to the assault suit Pretty much this, the bonuses should be swapped. IIRC commandos were intended to be the "ultimate suppression suit", n...
- by Skylight Atoma - at 2014.07.22 06:58:00
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9. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
I smell troll bait all over this thread, but w/e That's fine if you want to think assaults are jacks of all trades, or even the go to slayer suit, but in the current meta assaults are vastly outclassed by heavy/light frames and offer even less ut...
- by Skylight Atoma - at 2014.07.22 06:50:00
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10. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: The variable slot count per tier for the logis specifically. I don't see a reason why we don't equalize slot count per tier this round. Any objections? :) Thanks for the detailed feedback, it verifies my thoughts. I would ...
- by Skylight Atoma - at 2014.07.20 23:22:00
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11. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Doc DDD wrote: logis wouldn't need more pg/cpu than assaults if the equipment fitting efficiency bonus was as high as the scouts bonus to using the cloak. I agree with you in principle and that's probably a thing that should be done, but if ...
- by Skylight Atoma - at 2014.07.20 18:05:00
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12. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Logi suits HAVE to have more pg/cpu because equipment fittings are so high and you're fitting more things than an assault. Comparing the spare fitting on racial medium suits really doesn't mean much because of the bonuses on each suit. You also h...
- by Skylight Atoma - at 2014.07.20 17:27:00
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13. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
I'm only experienced in a few suits (amarr logi/assault), but I am pretty well versed in PCs so that's mainly where my viewpoint is from. I am for Amarr and Caldari both having sidearms, and I wouldn't be too upset if they were taken away in the ...
- by Skylight Atoma - at 2014.07.20 13:00:00
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14. [Discussion] Statistics In Legion - in General Discussions [original thread]
There was another thread where lots of people brought this up (might be one of the stickied ones?) and a dev mentioned that they are looking at adding more stats, especially on the fitting window
- by Skylight Atoma - at 2014.07.20 11:25:00
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15. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
CCP Z wrote: Quick answers: - Of course the weapons were just put there for the purpose of the screenshot - We want to make it even easier to restock your fittings, so no back and forth between fitting and Market - Regarding the skill missing:...
- by Skylight Atoma - at 2014.06.24 22:00:00
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16. For Rust's sake, buff the Flaylock - in Feedback/Requests [original thread]
I still find nice uses for the flaylock from time to time with prof. 4. Then again I mainly use the scram rifle which has a lot of damage already, so when I pull out the flaylock they are fairly low on hp. I like it better for hitting scouts than ...
- by Skylight Atoma - at 2014.06.23 09:04:00
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17. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
I agree that trolling should be limited as much as possible in high sec, but I don't know how effective a tagging system is going to be compared to just having FF off. There are pros to each side, though I feel like having FF off will end up what ...
- by Skylight Atoma - at 2014.06.22 09:35:00
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18. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
There is also the fact that drones will be harder in null compared to low, so the difficulty difference may change how pirating actually plays out on the field. The only real difference in EVE with low and null is low has faction guns in some pla...
- by Skylight Atoma - at 2014.06.22 05:19:00
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19. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
Ah, I thought this was going to apply to all game modes, not just salvaging. Even still I don't think it's necessary to "re-invent the wheel" so to speak. I do agree that FF off can lead to non-optimal habits and lazy gameplay, but it's not a bad...
- by Skylight Atoma - at 2014.06.21 18:49:00
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20. @ Heavies: Rattati might not know - in General Discussions [original thread]
Don't add a rotation penalty to plates. It's already enough (perhaps too much) with the movement speed and the lack of ability to jump over rails with 4 plates (maybe it's 3, can't remember).
- by Skylight Atoma - at 2014.06.21 10:52:00
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