Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. Rules of Engagement? - in The War Room [original thread]
While I agree that this isn't exactly a sewing circle, the war between EoN and LOI showed that at least the attempt could be made. If you have to resort to a crutch, then you shouldn't be in PC to begin with. Even worse if you still lose while r...
- by Skyhound Solbrave - at 2013.07.19 19:32:00
|
102. Rules of Engagement? - in The War Room [original thread]
PC is supposed to be the true competitive circuit of Dust right? Well most competitive scenes have some sort of conditions set so it's fair and fun for everyone. All card games have banned/restricted lists, Pokemon has the Uber tier of pokemon, an...
- by Skyhound Solbrave - at 2013.07.19 17:21:00
|
103. CalLogi Scrubs - in General Discussions [original thread]
The CalLogi received a similar balancing that AmarLogi has. Though instead of PG starved, the Cal is CPU starved. Tbh, that's how it should be. On my Amarr logi, I can equip all of my best equipment to do my job as a medic and then throw on down...
- by Skyhound Solbrave - at 2013.07.19 16:09:00
|
104. Why Dust SHOULD stay on PS3 (at least temporarily) - in General Discussions [original thread]
Cosgar wrote: I'm too lazy to look it up, but there was a topic during E3 talking about Dust being on the PS4 where IWS seemed to be trying to say something without outright saying it, most likely due to NDA restrictions. One thing that stuck o...
- by Skyhound Solbrave - at 2013.07.18 14:01:00
|
105. Hey New Guy?! Here's your shortcut.... - in General Discussions [original thread]
Sr is fine, just because something kills you a lot doesn't mean it should be nerfed. Make it the Duvolle AR then maybe you would have a point.
- by Skyhound Solbrave - at 2013.07.18 07:44:00
|
106. thnx ccp - in General Discussions [original thread]
A company has a right to remove anything from a sale as it sees fit. Tbh, putting contact grenades on sale was an idiotic idea. I'm sure some of the game devs must have called up marketing and told them to stop being idiots because contact grenade...
- by Skyhound Solbrave - at 2013.07.17 22:58:00
|
107. Could LAVs be working as intended? - in General Discussions [original thread]
If you remove LLAVs and buff the scout ones somehow, I would say yes. Some people may just want to be the best driver in new esen, drifting over the bodies of their enemies. I never understood why logi vehicles were so hard to kill, but the infa...
- by Skyhound Solbrave - at 2013.07.15 15:54:00
|
108. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
I feel like people completely ignore the other side of the pro-respec crowd. The people who only want to use their respecs for the current Flavor of the Month. I highly doubt they are as few as people say they are and I'm convinces that's the majo...
- by Skyhound Solbrave - at 2013.07.13 21:08:00
|
109. Matchmaking, why not? - in General Discussions [original thread]
Gear based matchmaking is the best way to do it. At the very least at least it sets some equality on the battlefield. I honestly don't believe the buffs from skills are that much of a huge advantage compared to proto level gear. It also allows p...
- by Skyhound Solbrave - at 2013.07.10 05:11:00
|
110. Scrambler Rifle Spread - in General Discussions [original thread]
I'm not sure about the spread, but the muzzle flash has gotten brighter. Just burst fire the assault and slow down that trigger finger on the normal one. Works like a charm.
- by Skyhound Solbrave - at 2013.07.06 19:18:00
|
111. So what has Dust done RIGHT that you hope does not change? - in General Discussions [original thread]
Scrambler Rifle and the Amarr Logi. The two most balanced parts of this game. Any change to them would make them either OP or UP. Right now, they are just right. If only they could make every weapon/dropsuit like those. >:
- by Skyhound Solbrave - at 2013.07.06 19:16:00
|
112. Is CCP working on balancing the AV vs. Vehicles yet? - in General Discussions [original thread]
On that unofficial roadmap post, a dev said that they are working on vehicles and AV, theyre balancing the two together to even out their cost and damage. That being said, maybe you should learn how to fit your tank. Even with proto gear, a prop...
- by Skyhound Solbrave - at 2013.07.06 17:35:00
|
113. A Grand War Is upon us - in Intergalactic Summit [original thread]
I personally foresee bigger conflicts on the horizon. Molden Heath is too small and is barely suitable to be called a home. We will have to expand to other systems, something I doubt the capsuleheads would appreciate. For the time being they bel...
- by Skyhound Solbrave - at 2013.07.06 14:23:00
|
114. Why? - in General Discussions [original thread]
Balancing. The fact that one person can use a tank to destroy an entire team was a problem. Why should one person have to be taken out by a team of 6? Them taking out the tanks was a good thing and the commando class is a step in the right direc...
- by Skyhound Solbrave - at 2013.07.04 16:16:00
|
115. Any proto Amarr Logi's out there? - in General Discussions [original thread]
Currently ADV, but I bought a bunch of the AUR proto suits for my corps first PC match. XD I honestly believe its the most balanced suit in the game. Though it is outclassed by the opness, much like its friend the Scrambler Rifle (which I also us...
- by Skyhound Solbrave - at 2013.07.04 15:55:00
|
116. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Why are Logis a design flaw when the Caldari logi is the problem?
- by Skyhound Solbrave - at 2013.07.04 15:21:00
|
117. Placeholders (yes again) - in General Discussions [original thread]
DUST Fiend wrote: They better swap out this Amarr Heavy crap I've been forced into for the Gallente Heavy I should have had at release Otherwise, I'm done Can i has your stuff? CCP already said that there would be absolutely no more re...
- by Skyhound Solbrave - at 2013.07.03 14:46:00
|
118. Post the commando stats here! - in General Discussions [original thread]
Oxskull Duncarino wrote: Skyhound Solbrave wrote: So you're saying I can equip a forge gun AND a swarm launcher on it AND smack on damage modifiers? Are you guys trolling or just stupid? Maybe CCP should have called it Demolitions or AV to ...
- by Skyhound Solbrave - at 2013.07.02 15:46:00
|
119. Commando proto-suit cost 94,425 ISK..... oh lol - in General Discussions [original thread]
Shrapnels wrote: Zatara Rought wrote: situationally. is not worth the 2.8 million SP or ISK cost for Proto. oh well Any pilot would disagree with you. A commando suit with a forge gun and swarm launcher would be capable of takin...
- by Skyhound Solbrave - at 2013.07.02 15:10:00
|
120. Post the commando stats here! - in General Discussions [original thread]
So you're saying I can equip a forge gun AND a swarm launcher on it AND smack on damage modifiers? Are you guys trolling or just stupid? Maybe CCP should have called it Demolitions or AV to get their point across. The high cost of the proto suit ...
- by Skyhound Solbrave - at 2013.07.02 14:55:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |