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61. Six Kin burst scrambler rifle - in Feedback/Requests [original thread]
ARF 1049 wrote: So this is a burst variant of the scrambler rifle with lower damage than semi auto, but higher than full auto. Maybe about 48HP a round with a 6 round burst that is not as fast a burst as the AR's burst fire but also heats up th...
- by Skilfer - at 2013.05.29 18:44:00
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62. A suggestion for a future where skill respecs are possible...yet at a price - in Feedback/Requests [original thread]
Cosgar's Alt wrote: Stop trying to ask for respecs. The only reason why we needed the one in Uprising was because of the changes to the skill tree, and the optional one was for people that got ripped off by bugged or misleading skills. Outside ...
- by Skilfer - at 2013.05.29 05:50:00
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63. [BUG] Freezing in Merc Quarters After Match - in Technical Support/Bugs [original thread]
About every other match or so I experience a hard freeze a few seconds after returning to my merc quarters. This has been experienced at least once after each game mode with it happening on average 3+ times a day.
- by Skilfer - at 2013.05.29 05:49:00
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64. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are...
- by Skilfer - at 2013.05.28 23:50:00
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65. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Skilfer - at 2013.05.28 19:04:00
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66. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types wi...
- by Skilfer - at 2013.05.28 17:26:00
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67. Where's the Sandbox? - in Feedback/Requests [original thread]
After reading all of the arguments and counter-arguments present in this thread, I believe the central problem here to be that CCP has succeeded in their fundamental goal. They have created a persistent free-to-play mmofps. We want to keep com...
- by Skilfer - at 2013.05.28 17:23:00
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68. [Request] Story section in neocom: New Eden timeline & story events - in Feedback/Requests [original thread]
How about simply implementing an in-game web browser so we can make use of all of the various internet resources already available?
- by Skilfer - at 2013.05.25 00:24:00
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69. [Game mode] Deathrace - in Feedback/Requests [original thread]
+1 This would be awesome for Gladiator. Futuristic chariot races
- by Skilfer - at 2013.05.24 23:25:00
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70. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Arx Ardashir wrote: Unfortunately if we were to be closer to EVE in terms of weapon mechanics, all rapid-fire blasters (like the AR) would have to be SMGs. You could get more range by putting in a different ammo type, but we don't have those o...
- by Skilfer - at 2013.05.24 23:05:00
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71. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
iceyburnz wrote: I think the TAR is fine. Its deadly at medium range. Laser rifles out range it. Its pretty bad up close unless you get a lucky hit in. This statement is false, the TAR out-ranges the LR as is seen in the stats post-Uprisin...
- by Skilfer - at 2013.05.24 22:50:00
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72. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Nikea Nei wrote: Zeylon Rho wrote: I mentioned this in another thread, but when last I checked, Pulse Lasers had better range than Blasters by about a 4:1 ratio. So, not even in the same class. I think a range increasing skill would bother ...
- by Skilfer - at 2013.05.24 22:45:00
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73. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Cybus Trama'dol wrote: Synthetic Surrogate wrote: I thought recoil was the biggest drawback to this gun? Reading through the forums people were saying the recoil was sever and because of that it takes skill to use it. Am I missing somet...
- by Skilfer - at 2013.05.24 22:35:00
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74. [FEEDBACK] Large Railgun Installations - in Feedback/Requests [original thread]
Just wanted to say that they are looking and feeling great this build. Keep up the good work o7
- by Skilfer - at 2013.05.24 08:46:00
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75. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
It is my current understanding that racial weapon variants, as with the various AR's to be in DUST (i.e. blaster, projectile, laser, rail), relate to each other in the following way: Damage (From Least to Greatest) : Rail --> Laser --> P...
- by Skilfer - at 2013.05.24 00:48:00
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76. PC Defenders should have the advantage? - in General Discussions [original thread]
This request makes A LOT of sense and therefore I am bumping to hopefully for importance. Perhaps even add am extended campaign version where the there are many more checkpoints between the attacker and the facility(determined by a reinforcement l...
- by Skilfer - at 2013.05.23 16:51:00
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77. Now How Could This Happen? - in General Discussions [original thread]
Django Quik wrote: GLiMPSE X wrote: Django Quik wrote: GLiMPSE X wrote: What he's not telling you is that he payed 0 attention to them and didnt notice the totals until after the match. Where he and his 5 buddies in squad chat started ...
- by Skilfer - at 2013.05.23 10:59:00
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78. Now How Could This Happen? - in General Discussions [original thread]
SGT Garrisson wrote: did u take in to account kill assists ? 25 wp each and u said it was a missile tank if they got and assist on all ur team members as i can see u have some losses might be woth adding those up ive had 46 assists in one ma...
- by Skilfer - at 2013.05.23 10:55:00
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79. Now How Could This Happen? - in General Discussions [original thread]
GLiMPSE X wrote: Skilfer wrote: GLiMPSE X wrote: Skilfer wrote: GLiMPSE X wrote: What he's not telling you is that he payed 0 attention to them and didnt notice the totals until after the match. Where he and his 5 buddies in squad c...
- by Skilfer - at 2013.05.23 10:52:00
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80. Now How Could This Happen? - in General Discussions [original thread]
GLiMPSE X wrote: Skilfer wrote: GLiMPSE X wrote: What he's not telling you is that he payed 0 attention to them and didnt notice the totals until after the match. Where he and his 5 buddies in squad chat started to have convenient, absolu...
- by Skilfer - at 2013.05.23 10:38:00
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