Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1121. Did you mess up matchmaking?? - in Feedback/Requests [original thread]
SirManBoy wrote: Sir Dukey wrote: They can improve matchmaking by making it so only a squad of 4 can enter a domination, a squad of 6 can enter a Skirmish and squad of 2 can enter an ambush. Removing squads of 6 from domination? Oh, hee...
- by Sir Dukey - at 2015.01.03 21:35:00
|
1122. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Zindorak wrote: Nooooooo i see smoking has struck another poor player. No this is a bad idea i like squads the way they are. Coming from a Nyian Chan.
- by Sir Dukey - at 2015.01.03 21:33:00
|
1123. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Dust User wrote: Sir Dukey wrote: Dust User wrote: People that support small squads must not remember the days of no squads and q-syncing while crossing your fingers your on the same team as your friends. If anything they need to increas...
- by Sir Dukey - at 2015.01.03 21:32:00
|
1124. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Atiim wrote: I'd rather increase the team size to 18, then make seperate ques for people who are solo or have 2 squad members. Then you could use the 18 player cap to fill the other battles with full squads. That way, people who want to conver...
- by Sir Dukey - at 2015.01.03 21:07:00
|
1125. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Dust User wrote: People that support small squads must not remember the days of no squads and q-syncing while crossing your fingers your on the same team as your friends. If anything they need to increase the squad size to 8. So 8 proto sto...
- by Sir Dukey - at 2015.01.03 21:06:00
|
1126. CCP please... - in General Discussions [original thread]
Fix the dam hit detection with the sniper rifle. Literally, 50% of the time, all I see is shields flare but no damage.
- by Sir Dukey - at 2015.01.03 18:41:00
|
1127. Vehicle Specialists!? - in Feedback/Requests [original thread]
Atiim wrote: The Swarm Launcher's maximum damage ouput was not buffed, in fact it was slightly nefed in HF Charlie when the missiles per tier was normalized to 4 (1320 down to 1248). Bringing Hardeners back to where they used to be will never ...
- by Sir Dukey - at 2015.01.03 17:54:00
|
1128. Commando Channel - in General Discussions [original thread]
Atiim wrote: I think we should revive the "Commando Squadron" channel. "command" might be up.
- by Sir Dukey - at 2015.01.03 17:21:00
|
1129. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Currently, the #1 reason stomping happens is due to the fact that unorganized players on one side fight a full squad of 6 on comms working together. Proto might be the second reason but lets try to fix the first one. Back in Chromosome, stomps w...
- by Sir Dukey - at 2015.01.03 17:08:00
|
1130. Did you mess up matchmaking?? - in Feedback/Requests [original thread]
Gyn Wallace wrote: I'll sympathize with the OP. It has seemed like I've been in more stomps lately. I used to get into close matches about a third of the time, get stomped about a third of the time, and do the stomping about a third of the time...
- by Sir Dukey - at 2015.01.03 17:00:00
|
1131. (-WOW-)! ________ DUST IS DEAD! - in General Discussions [original thread]
Golden Day wrote: james selim brownstein wrote: I DONT CARE WHAT ANYBODY SAYS ABOUT THIS, ALL I KNOW IS THAT DUST IS GOING DOWN! PS. Devs, feel free to prove me wrong! Dust is still going to be on for about atlest another year....I know...
- by Sir Dukey - at 2015.01.03 08:07:00
|
1132. Memorable stories. - in General Discussions [original thread]
Leovarian L Lavitz wrote: Sir Dukey wrote: Dam, all i have to say is commando is powerful AF. Agree 100%! They are the competitive suit. They are good at killing but are a bit too slow, lack some CPU and PG, and quite easily killed.
- by Sir Dukey - at 2015.01.03 08:06:00
|
1133. How to fix commandos.. - in Feedback/Requests [original thread]
Give them one extra high and one extra low. Simply put, give them their scout counterpart layouts. Right now, a prototype commando has less slots than a militia scout suit.
- by Sir Dukey - at 2015.01.03 08:05:00
|
1134. The Commando - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Is underperforming, which is somewhat understandable considering it has the ability to be an AV and infantry slayer at the same time. What if we gave it the same H/L slot layout as their scout counterparts? I feel like...
- by Sir Dukey - at 2015.01.03 08:03:00
|
1135. Did you mess up matchmaking?? - in Feedback/Requests [original thread]
I haven't won a match for the 9th time in a row. It has been a stomp every single time.
- by Sir Dukey - at 2015.01.03 07:52:00
|
1136. Memorable stories. - in General Discussions [original thread]
Here is mine; Today, I was sniping on the bridge map on top of the towers on the mushroom part. Along came a redberry, he tried to fly up there with dropships and kill me. He jumps out with proto gal heavy, I immediately drop my Triage hives and p...
- by Sir Dukey - at 2015.01.03 07:15:00
|
1137. What are the sniper rifle ranges? - in General Discussions [original thread]
Joel II X wrote: Search Function, bro. 350m Tactical 400m Vanilla 450m Charge Dammit.. Why can't charge have same as vanilla
- by Sir Dukey - at 2015.01.03 06:48:00
|
1138. What are the sniper rifle ranges? - in General Discussions [original thread]
For the Variants. Gåæ
- by Sir Dukey - at 2015.01.03 06:45:00
|
1139. nerf it - in General Discussions [original thread]
Jacques Cayton II wrote: I just went 21/2 with 4278 wp in my cal logi its to op nerf nerf nerf......... Just wen't 15-1 in and ADS- K/D is too high, nerf-CCP logic.
- by Sir Dukey - at 2015.01.03 04:42:00
|
1140. Dam dude... - in General Discussions [original thread]
Moochie Cricket wrote: Neither. Buff yourself. Lol, stupid heavy.
- by Sir Dukey - at 2015.01.02 22:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |