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501. I made a truce... - in Feedback/Requests [original thread]
DarthJT5 wrote: Shouldn't this be in GD? Yes but I'm a failure and accidentally posted in F&D
- by Sir Dukey - at 2015.03.24 22:23:00
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502. Armor Tanks are OP. - in Feedback/Requests [original thread]
DarthJT5 wrote: I concur with this. Tried out the fit yesterday, nothing could kill me. When you see a proto madrugar- what fit is it 90% of the time... 2 hardeners, 2 reps. Why? Because it literally is no risk.
- by Sir Dukey - at 2015.03.24 21:58:00
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503. Armor Tanks are OP. - in Feedback/Requests [original thread]
Double hardened Armor tanks with two armor reps are unkillable in a tank v tank fight. How to win a tank fight: Madrugar- 2 hardeners, 2 heavy reps, particle Cannon, Dmg mod, heat sink.
- by Sir Dukey - at 2015.03.24 21:55:00
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504. I made a truce... - in Feedback/Requests [original thread]
With an enemy tanker not to kill each other and we were both OP armor tanks, me went 33-0 and other guy went 24-0 and we murdered each others teams.
- by Sir Dukey - at 2015.03.24 21:39:00
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505. 2 ideas to discourage dual tanking slightly - in Feedback/Requests [original thread]
Cody Sietz wrote: Right now there is no real penalty to dropping a few extra shields or Armour on a suit, which I honestly don't think should be the case. On nearly all my Gallente suit, I run at least a enhanced shield extender. Why? Because...
- by Sir Dukey - at 2015.03.24 20:30:00
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506. PASSIVE SCANS NEED A BUFF... - in General Discussions [original thread]
Can't scan anything even in a scout suit.
- by Sir Dukey - at 2015.03.24 03:25:00
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507. QuickScope Montage (youtube vid) - in General Discussions [original thread]
saxonmish wrote: https://www.youtube.com/watch?v=sOGyPlACDFA&list=UU5fiMDQEZhpOZGR5wkCMYDw Try it i Dare Ya! You put a little circle in the middle of the screen.
- by Sir Dukey - at 2015.03.24 01:42:00
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508. Tank Main Gun? - in Feedback/Requests [original thread]
Cypher Nil wrote: True Adamance wrote: Cypher Nil wrote: Why can't you reload them??? not like the square button is being used? Reload is Square.... pretty sure....at this point the controls are so linked to muscle memory...... Tell m...
- by Sir Dukey - at 2015.03.24 01:37:00
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509. I don't get this - in General Discussions [original thread]
Golden Day wrote: Why do caldari assaults use Ars and Gallente assaults Rrs? They don't? They use CR's.
- by Sir Dukey - at 2015.03.22 23:30:00
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510. How to kill tanks. - in General Discussions [original thread]
Sgt Kirk wrote: As a prototype madrugar tanker I was damn near invincible when the vehicles dropped. Now people are actually coordinating strikes against me making me fearful of loosing my tank, and I've lost four million dollar tanks in the ...
- by Sir Dukey - at 2015.03.21 17:57:00
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511. Did CCP end JLAV??? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Did you ram and not blow up? If so, how fast were you going? full nitro.
- by Sir Dukey - at 2015.03.21 17:09:00
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512. Did CCP end JLAV??? - in Feedback/Requests [original thread]
Cuz I just failed...
- by Sir Dukey - at 2015.03.21 16:36:00
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513. The Stars Will Be Your Salvation. - in Feedback/Requests [original thread]
Shamarskii Simon wrote: sHP: low HP, high recharge. Recharge delay. aHP: high HP, low repair. No repair delay. Good shield tanking is abusing high recharge, by lowering the delay as much as possible whilst adding a small buffer to have accepta...
- by Sir Dukey - at 2015.03.21 13:54:00
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514. The Stars Will Be Your Salvation. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Armor is not exponentially better. most players adhere to the more HP>all theory of fitting. Shields are excellent skirmishers and long range combatants. The weapons racially matched to shields tend to have good range,...
- by Sir Dukey - at 2015.03.21 13:53:00
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515. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
Everything Dies wrote: A double-hardened armor tank is all but invincible while the hardeners are active; once down, however, it's going to be paper-thin. This is actually what Rattati was proposing way back with the wave of opportunity--a tank...
- by Sir Dukey - at 2015.03.21 13:42:00
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516. How to kill tanks. - in General Discussions [original thread]
Mejt0 wrote: Sir Dukey wrote: Gunnlogi- Any commando with two proto Plasma Cannon. TTK of about 3-5 secs. Madrugar- Myofib MinAssault with Proto AV nades and Proto PLC. Shoot PLC first and then spam nades while soaring over tank. You w...
- by Sir Dukey - at 2015.03.21 13:39:00
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517. How to kill tanks. - in General Discussions [original thread]
Gunnlogi- Any commando with two proto Plasma Cannon. TTK of about 3-5 secs. Madrugar- Myofib MinAssault with Proto AV nades and Proto PLC. Shoot PLC first and then spam nades while soaring over tank.
- by Sir Dukey - at 2015.03.21 02:02:00
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518. python got nerfed lol - in General Discussions [original thread]
Mad Syringe wrote: Don't know that, had a python yesterday hovering around the biomass mushroom with impunity, he tanked 2 clips of a maxed wiyrkomy from a lv5 minmando with 2 kplx damage mods. And I was not the only AV shooting at him... Don't...
- by Sir Dukey - at 2015.03.21 02:00:00
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519. python got nerfed lol - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: from my experience a python does not need health it just needs to be speedy Yeah, that would be the case if it wasn't for unavoidable swarms.
- by Sir Dukey - at 2015.03.21 01:57:00
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520. The scout nerf.. are you serious? - in General Discussions [original thread]
Smoky The Bear wrote: The scouts have taken nerf after nerf .. But making me wait 5 seconds before I can shoot or anything else after using cloak is unacceptable and unplayable.. If your goal was to kill this class, then congratulations.. I'v...
- by Sir Dukey - at 2015.03.21 01:55:00
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