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2401. How to fix Assaults. You will agree. - in General Discussions [original thread]
Darken-Soul wrote: Sir Dukey wrote: Bojo The Mighty wrote: So the minmatar get a bonus that does not need a module to apply? minmitar are already sh*t to start with. but they make damn fine slaves. It's quite fun to kill amarr s...
- by Sir Dukey - at 2014.03.28 19:55:00
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2402. How to fix Assaults. You will agree. - in General Discussions [original thread]
Zahle Undt wrote: As someone who uses a couple assault suits I would be more than happy to have those extra bonuses. I like the 3 hi/3 low slot set up on the Ak. 0 though I think it's pointless not because the shield recharge delay is huge a...
- by Sir Dukey - at 2014.03.28 19:51:00
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2403. How to fix Assaults. You will agree. - in General Discussions [original thread]
bear90211 wrote: I disagree. oh yeah, You and your chumps want to keep the assaults in the dirt since you specced into scouts and heavies. justice will be served.
- by Sir Dukey - at 2014.03.28 19:48:00
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2404. How to fix Assaults. You will agree. - in General Discussions [original thread]
Bojo The Mighty wrote: So the minmatar get a bonus that does not need a module to apply? minmitar are already sh*t to start with.
- by Sir Dukey - at 2014.03.28 19:47:00
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2405. How to fix Assaults. You will agree. - in General Discussions [original thread]
What made logis so good in 1.7? The armor repair. Well, how bout we do that to the assault suits except the caldari and minmitar get shield extender bonuses. Amarr and gallante get armor bonuses. They keep all the bonuses they have now... (relo...
- by Sir Dukey - at 2014.03.28 19:44:00
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2406. Gallante commando fit funny. - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/549/2514
- by Sir Dukey - at 2014.03.28 03:37:00
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2407. If cloaked scouts and resistant heavies are fine... - in General Discussions [original thread]
The Duck approves.
- by Sir Dukey - at 2014.03.28 02:52:00
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2408. Why the bolt pistol needs a buff - in General Discussions [original thread]
Sinboto Simmons wrote: Cinder Integ wrote: It's a side arm, it's more effect to armor, and its 148.5 base damage (891 base damage / clip)... stop using it like a heavy/ hmg combo, running into a firestorm thinking a side arm is going to sta...
- by Sir Dukey - at 2014.03.28 02:46:00
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2409. Public Service Announcement: Negative SP - in General Discussions [original thread]
DUST Fiend wrote: If you're one of the people who either accidentally or intentionally skilled into Amarr Scouts and now find yourself with negative SP, there is hope! If you don't wish to keep the suit, you can attempt to send in a support tic...
- by Sir Dukey - at 2014.03.28 02:42:00
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2410. Cloak is great because.. - in General Discussions [original thread]
Eskimorris wrote: I can now smoke a cigarette without getting mowed down by some one halfway across the map. That's the only reason its on half of a real scouts fitting. Otherwise were used to flanking you're ass anyways. I find it useful fo...
- by Sir Dukey - at 2014.03.28 02:41:00
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2411. What is the best heavy... - in General Discussions [original thread]
I need to kill other heavies. What does the job best. Consider resistances and shields/armor resistances.
- by Sir Dukey - at 2014.03.28 02:41:00
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2412. Bolt Pistol... MY NEW SIDEARM! - in General Discussions [original thread]
DJINN Marauder wrote: http://imgur.com/KZhhpbw I love the bolt pistol. Even though the hit detection is kinda buggy sometimes with it, when it works fine, it's a beast! Sorry scrambler pistol.. :( but bolt is my new baby ITS A 10j parti...
- by Sir Dukey - at 2014.03.28 02:39:00
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2413. This game isn't fun. - in General Discussions [original thread]
DUST Fiend wrote: BrownEye1129 wrote: LOL he blames his inability to aim on KB/M users! This is lmao funny. How do you know they are using a KB/M bc they can strafe and don't stand still? I get hate mail from scrubs like you everyday. The th...
- by Sir Dukey - at 2014.03.28 02:34:00
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2414. This game isn't fun. - in General Discussions [original thread]
SPACE SYPHILIS wrote: Sir Dukey wrote: I dropship- gets shutdown by railgun that can apparently aim straight up 90 degrees I tank, then the team spams tanks at me and tanking isn't fun anymore in general I proto gallante heavy, only to get...
- by Sir Dukey - at 2014.03.28 02:25:00
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2415. This game isn't fun. - in General Discussions [original thread]
Nicholas Tekotch wrote: Scrub? yes, I would scrub this game on my ass...
- by Sir Dukey - at 2014.03.28 02:07:00
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2416. This game isn't fun. - in General Discussions [original thread]
I dropship- gets shutdown by railgun that can apparently aim straight up 90 degrees I tank, then the team spams tanks at me and tanking isn't fun anymore in general I proto gallante heavy, only to get butt fked by every other heavy except the mi...
- by Sir Dukey - at 2014.03.27 23:21:00
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2417. Nerf Railgun Damage - in General Discussions [original thread]
Harpyja wrote: With the nerf to hardeners, railguns will only become more OP. Good job CCP, now you're forcing them into CQC where they will tear up everything. The ONLY reason my missile Gunnlogi can beat rail Sicas at CQC is because my 60% ...
- by Sir Dukey - at 2014.03.27 22:05:00
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2418. HMG operation. - in General Discussions [original thread]
Sir Dukey wrote: The bonus needs to be changed. I literally regret getting proto HMG just because the little circle gets so small. I get taken advantage of in CQC. I agree with myself.
- by Sir Dukey - at 2014.03.27 20:37:00
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2419. HMG operation. - in General Discussions [original thread]
The bonus needs to be changed. I literally regret getting proto HMG just because the little circle gets so small. I get taken advantage of in CQC.
- by Sir Dukey - at 2014.03.27 20:02:00
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2420. CCP.. - in General Discussions [original thread]
BL4CKST4R wrote: Sir Dukey wrote: This keyboard god strafing sh*t has to go. It's fking ruining the games of all controller players. They strafe so fast to a point where you cant even hit them. I hate it so this is what I do. Grenade. C...
- by Sir Dukey - at 2014.03.27 18:13:00
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