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981. Scouts are done. - in General Discussions [original thread]
True Adamance wrote: Sir Dukey wrote: True Adamance wrote: Sir Dukey wrote: Heavy-Assault 514 it is. BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. You don't like having solid EWAR values, running ...
- by Sir Dukey - at 2014.12.10 00:48:00
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982. Scouts are done. - in General Discussions [original thread]
Bahirae Serugiusu wrote: You would die before you hit the punk with a forgegun in CQC and in Long range you will miss about 80% of your shots. I think you just suck then. I've killed dozens of heavies with a Militia Forge Gun in CQC, sure ...
- by Sir Dukey - at 2014.12.10 00:44:00
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983. Scouts are done. - in General Discussions [original thread]
Bradric Banewolf wrote: Watch all the real scouts return to the game. The ones that know what a scout is supposed to do. Not those 1.8 FOTM scouts, but the real deal scouts. Can't wait to log on! What do you mean "real" scouts. Scout have no...
- by Sir Dukey - at 2014.12.10 00:43:00
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984. Scouts are done. - in General Discussions [original thread]
Mejt0 wrote: No thay are not. SG/NK scouts still terrorize in towns and outside points. Ps. Why are people constantly telling that : gal,is ez mode, cal is done, minja is hardcore, amarr is [something]? Minmatar scout only looses little por...
- by Sir Dukey - at 2014.12.10 00:39:00
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985. Scouts are done. - in General Discussions [original thread]
Bahirae Serugiusu wrote: Blah blah blah ADS are done for because they lowered the bonus for Pythons (I actually believe it to an extent with swarms) Tankers are done for because they buffed installations Logis are done for because no more e...
- by Sir Dukey - at 2014.12.10 00:36:00
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986. Scouts are done. - in General Discussions [original thread]
Bahirae Serugiusu wrote: KING CHECKMATE wrote: Lloyd Orfay wrote: Sir Dukey wrote: Heavy-Assault 514 it is. BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. *Meanwhile, people are still stabbing and ...
- by Sir Dukey - at 2014.12.10 00:35:00
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987. Scouts are done. - in General Discussions [original thread]
True Adamance wrote: Sir Dukey wrote: Heavy-Assault 514 it is. BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. You don't like having solid EWAR values, running at between 9-11 m/s, good biotics values, ha...
- by Sir Dukey - at 2014.12.10 00:34:00
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988. Scouts are done. - in General Discussions [original thread]
Valor Goat wrote: Cal scout is the only one that is pretty done now. You can still use it as combat scout and put high scores but it's just not worth it when you have assaults, which are better and way funnier to use. Min scout will still be f...
- by Sir Dukey - at 2014.12.09 23:01:00
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989. Scouts are done. - in General Discussions [original thread]
Francois Sanchez wrote: I tried my scout and it was OK, but I tried it during only one game so I can't really tell yet. I've warned though that the ridiculous short range precision would become a problem at a competitive level they are ass.
- by Sir Dukey - at 2014.12.09 22:53:00
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990. Scouts are done. - in General Discussions [original thread]
One Eyed King wrote: Robocop Junior wrote: Done, cause they killed the game months ago. FotM chasers killed the game. Whether it was Scouts or Slayer Logis. Don't get yourself confused that it was the problem with a dedicated role. Heav...
- by Sir Dukey - at 2014.12.09 22:50:00
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991. Scouts are done. - in General Discussions [original thread]
Vitantur Nothus wrote: Too early to tell anything with certainty, though I suspect you're incorrect. I haven't seen over 2 scouts in game for like 3 matches.
- by Sir Dukey - at 2014.12.09 22:50:00
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992. Scouts are done. - in General Discussions [original thread]
Ghost Kaisar wrote: Sir Dukey wrote: Bad Scouts are done FTFY You just gotta DAMP DAMP DAMP like crazy. Cal Scout is pretty boned though. Even on the Min, I'm having real trouble making it with 2x Damps and cloak. I use my 3x damp shot...
- by Sir Dukey - at 2014.12.09 22:48:00
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993. Scouts are done. - in General Discussions [original thread]
Lloyd Orfay wrote: Sir Dukey wrote: Heavy-Assault 514 it is. BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. *Meanwhile, people are still stabbing and shotgunning as ever with their scout pigsuits in the ...
- by Sir Dukey - at 2014.12.09 22:47:00
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994. Scouts are done. - in General Discussions [original thread]
Heavy-Assault 514 it is. BTW CCP-- thanks for handing over the scout role to the logistics. Great buff.
- by Sir Dukey - at 2014.12.09 22:30:00
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995. Gosh, the OCD is killing me. - in General Discussions [original thread]
The rewards thing is a huge box in the middle of the screen. I propose you move it next to instant battle.
- by Sir Dukey - at 2014.12.09 20:59:00
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996. lol active scanners still give direction markers - in General Discussions [original thread]
Ghost Kaisar wrote: CCP Rattati wrote: Pretty sure we never said active. Since, you know, the active scanner requires you to do something and is not a 360 degree wall hack. So the best recon tool in the game is now the Gal Logi? ...
- by Sir Dukey - at 2014.12.09 20:45:00
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997. CCP why do you promote boosting/impossible challanges? - in General Discussions [original thread]
Ghosts Chance wrote: how does this have a bllue tag? One of the people on this thread is a secret Mr.Rattati.
- by Sir Dukey - at 2014.12.09 12:55:00
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998. Enemy Orientation from scans is being removed? - in General Discussions [original thread]
Zindorak wrote: I really dont see why this is a problem and should be taken away. It's like removing the scope on the Rail Rifle; theres no reason to remove it. At least they could make it so only heavies can be seen on tac net with arrows. ...
- by Sir Dukey - at 2014.12.09 12:37:00
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999. Enemy Orientation from scans is being removed? - in General Discussions [original thread]
Mad Syringe wrote: Arrows are still there btw... Thank god but CCP should really reconsider scouts. It isn't fair that scouts have to put damps on top of damps to get under a assault suit with like 3 precision. P.S. Assault suits have 2 extr...
- by Sir Dukey - at 2014.12.09 12:35:00
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1000. Enemy Orientation from scans is being removed? - in General Discussions [original thread]
Breakin Stuff wrote: Nocturnal Soul wrote: For the love of god RP aside stop with the "Oh my suit is so weak becuze iz a murtar" you got so many inherent bonuses shoved up your ass it should be a crime to ***** about it. The only matar suit ...
- by Sir Dukey - at 2014.12.09 12:31:00
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