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881. (REQUEST) LEVEL 4 WEAPONS - in Feedback/Requests [original thread]
The Polish Hammer wrote: So an intermediate weapon level between advanced and proto? Or make advanced the "4th level" weapon and then make a new class (read: level)? correct my friend and thank you for the post and your ideas
- by Sinboto Simmons - at 2012.10.31 03:55:00
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882. (FEEDBACK) LR - in Feedback/Requests [original thread]
Valkyrie 1 wrote: In general Amarr Tec tends to be quite good vrs shields as one of the damage types it does is EM the other is terminal which tends to be better against Armour i wonder are we using EM crystals exclusively or something, but the...
- by Sinboto Simmons - at 2012.10.31 01:22:00
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883. (REQUEST) LEVEL 4 WEAPONS - in Feedback/Requests [original thread]
bump
- by Sinboto Simmons - at 2012.10.31 01:12:00
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884. (FEEDBACK) LR - in Feedback/Requests [original thread]
Figured everyone would know what I was talking about anyway
- by Sinboto Simmons - at 2012.10.30 21:49:00
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885. (FEEDBACK) LR - in Feedback/Requests [original thread]
The LR is perhaps one of the , if not the most, unique weapon I've seen in the game so far I specked into it slightly so I thought I'd make a feedback thread. pros: 1:good support weapon and quickly eats shields 2: large mag size 3: sights are...
- by Sinboto Simmons - at 2012.10.30 21:42:00
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886. [Request] Anti Infantry Proximity Mines - in Feedback/Requests [original thread]
Noc Tempre wrote: Sinboto Simmons wrote: honestly think it should do more than 300 damage at prototype I mean think about it the prototype mines are suposed to take out guys in prototype DS guys who at that point have advanced shields and/or...
- by Sinboto Simmons - at 2012.10.30 17:33:00
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887. Friendly fire - in Feedback/Requests [original thread]
heard null sec is supposed to have ff
- by Sinboto Simmons - at 2012.10.30 17:25:00
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888. [Request] Anti Infantry Proximity Mines - in Feedback/Requests [original thread]
honestly think it should do more than 300 damage at prototype I mean think about it the prototype mines are suposed to take out guys in prototype DS guys who at that point have advanced shields and/or armor
- by Sinboto Simmons - at 2012.10.30 17:24:00
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889. (REQUEST) LEVEL 4 WEAPONS - in Feedback/Requests [original thread]
ok so I recently upgraided my sniping to level four and ran into a problem there is no level 4 sniper , not sure why I didn't notice this before , so I went and asked my corp members if there are any level four weapons and got a no ,one again not ...
- by Sinboto Simmons - at 2012.10.30 17:16:00
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890. Suggestion to enhance dropship pilots SP income - in Feedback/Requests [original thread]
I have an idea how about for every guy that gets/spawns in then gets out you get 50sp? would make being a dropship worthwhile sp wise
- by Sinboto Simmons - at 2012.10.15 12:39:00
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891. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Crimson MoonV wrote: Sinboto Simmons wrote: Crimson MoonV wrote: Sinboto Simmons wrote: Crimson MoonV wrote: The AR isn't OP. Anyone who has played in a prototype only match know that the prototype HMG and SMG are just as good as th...
- by Sinboto Simmons - at 2012.10.15 11:24:00
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892. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Sinboto Simmons wrote: I know I'm gonna get hate but someone needs to say it the AR is an OP gun big problem is the range on some of them the damage on them I can understand (although some of them are strait up stupi...
- by Sinboto Simmons - at 2012.10.15 11:09:00
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893. [Request] More Detailed Statistics. - in Feedback/Requests [original thread]
+1 yes sir I agree to tired now to make a detailed post though come back tomorrow (or rather later today)
- by Sinboto Simmons - at 2012.10.15 04:19:00
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894. Request- Squad orders - in Feedback/Requests [original thread]
that may be a bug because when myself or another squad leader dies it stays until it is either changed or the target dies I may be misunderstanding the comment if that is so please correct me
- by Sinboto Simmons - at 2012.10.15 03:57:00
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895. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I don't really understand the complaints about ARs when I'm pretty sure the general idea behind them is to be good at as many things as possible, but not as good in each one as a specialized weapon would be. I mean, the Tac...
- by Sinboto Simmons - at 2012.10.15 03:54:00
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896. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Crimson MoonV wrote: Sinboto Simmons wrote: Crimson MoonV wrote: The AR isn't OP. Anyone who has played in a prototype only match know that the prototype HMG and SMG are just as good as the AR. Stop crying because someone killed you and...
- by Sinboto Simmons - at 2012.10.15 03:25:00
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897. Request- Squad orders - in Feedback/Requests [original thread]
they do.........
- by Sinboto Simmons - at 2012.10.15 02:06:00
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898. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Crimson MoonV wrote: The AR isn't OP. Anyone who has played in a prototype only match know that the prototype HMG and SMG are just as good as the AR. Stop crying because someone killed you and get good. qq thread. Seriously the prototype SM...
- by Sinboto Simmons - at 2012.10.14 22:41:00
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899. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
bump
- by Sinboto Simmons - at 2012.10.14 22:04:00
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900. Bigger corp battles, like 12v12 - in Feedback/Requests [original thread]
the size is good forces you to pay attention,follow orders, and not die as much because a single death can mean defeat I enjoy the small battle sizes
- by Sinboto Simmons - at 2012.10.10 11:16:00
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