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1. Gallente Assault? - in General Discussions [original thread]
Still kinda miffed there's no Minmatar or Gallente heavy suit. My Minmatar character is tired of wearing the armor of slavers.
- by Silas Krisolo - at 2013.03.31 04:55:00
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2. The Top Dust Corporations will soon be heavily monitored. - in General Discussions [original thread]
I wonder how many of those "extremely dangerous" personnel are tankers.
- by Silas Krisolo - at 2013.03.30 02:31:00
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3. Terminating characters with unique suits - in General Discussions [original thread]
Namely the Skinweave suit. If you delete a character with a Skinweave suit, is the suit lost forever?
- by Silas Krisolo - at 2013.03.27 17:24:00
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4. Regarding racial suits - in General Discussions [original thread]
Thanks for the replies guys. I was just curious since I'm bottlenecking myself--I haven't spent any SP on suits because I don't want to stick with the Caldari Assault and my Minmatar character is tired of wearing slaver scum heavy armor.
- by Silas Krisolo - at 2013.03.20 04:56:00
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5. Regarding racial suits - in General Discussions [original thread]
Once racial suits come out, does that mean we're going to have to spend even more SP to level up the skill for that specific race? I.E., if we have level X Caldari Assault suit right now, and racial suits come out, we're going to have to acquire l...
- by Silas Krisolo - at 2013.03.19 23:37:00
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6. The New Skinweave Suits Are Here! - in General Discussions [original thread]
Hm, got my Skinweave suits but I lost my special Caldari Assault dropsuit.
- by Silas Krisolo - at 2012.08.31 23:00:00
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7. So, is anyone actually ENJOYING the beta? - in General Discussions [original thread]
Not in particular. Fixed spawns are still a massive ******* no-no and tanks still rule, even with 2 or 3 swarm launchers dedicated to trying to take them down. But then again, swarm launchers still have pathfinding issues and forge guns got a ner...
- by Silas Krisolo - at 2012.08.31 20:49:00
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8. Corp Battle Results. - in General Discussions [original thread]
Crux lost their last match. On full release, avoid Crux like the plague. I was apparently the only one even attempting to do the objectives, while the rest of my team kill-farmed to their hearts' content. The final scoreboard showed it, too. Crux ...
- by Silas Krisolo - at 2012.08.31 20:44:00
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9. [Request] Other counters or indicators besides K/D - in Feedback/Requests [original thread]
Gilbatron wrote: warpoints alone will still favor k/d whores in most cases. either lower WPs gained by killing people or increase WPs gained doing other stuff, or find a different measurement also please add (extra) WPs for rehacking something...
- by Silas Krisolo - at 2012.08.23 16:47:00
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10. [Request] Other counters or indicators besides K/D - in Feedback/Requests [original thread]
Sari Galana wrote: Since we already have the concept of warpoints in the game, why not just them? As they are now, war points seem too vague to indicate anything, and they are not indicated at the end of a game. The only thing anyone sees at...
- by Silas Krisolo - at 2012.08.22 14:01:00
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11. [Request] Other counters or indicators besides K/D - in Feedback/Requests [original thread]
There needs to be more than just a single indicator of a person's "skill" in a game like this. Relying only upon K/D ratios breeds elitism and turns communities into nothing but cesspools crawling with the worst humanity has to offer. Vehicles de...
- by Silas Krisolo - at 2012.08.22 13:54:00
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12. DUST should have Kill Streaks - in General Discussions [original thread]
Killstreaks are a bad mechanic, through and through. They are most definitely cool; there's no doubt about that. They make Call of Duty very enjoyable and fun - for the team that is already winning. For the losing team, it's absolute hell. You'r...
- by Silas Krisolo - at 2012.07.30 22:41:00
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13. Dropping Tanks from Towers - in General Discussions [original thread]
Environmental damage to vehicles needs a huge increase. When tanks can fall great distances and dropships can bump into obstacles willy-nilly with little or no damage, there's something wrong. Dropships in particular need this change. Hard landin...
- by Silas Krisolo - at 2012.07.30 22:29:00
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14. [Request] Screenshot Function for the Star Map. - in Feedback/Requests [original thread]
Just learned that only certain games support the XMB Screenshot function. If it is supported, it would pop-up under photo, like you said. As it stands, no such option is available, it would seem. Allow this function, CCP!
- by Silas Krisolo - at 2012.07.01 14:35:00
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15. [Request] Screenshot Function for the Star Map. - in Feedback/Requests [original thread]
TotalBreakage wrote: Do you know how to take pictures with the Playstation screenshot function? Press the PS button, go to photos, then there will be an option to take screenshot. Enjoy DUDE WHAT. I'VE OWNED A PS3 FOR FOUR YEARS AND I NEV...
- by Silas Krisolo - at 2012.07.01 02:44:00
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16. HEALING - in Feedback/Requests [original thread]
How to fix this: Create a 5-second window after death where the player cannot suicide, allowing Logistics players to have a chance at reviving them. Decrease the spawn timer by 5 seconds. Boom; something gained, nothing lost.
- by Silas Krisolo - at 2012.07.01 02:39:00
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17. [Request] Screenshot Function for the Star Map. - in Feedback/Requests [original thread]
I'd like to say the Star Map is the most distracting feature I've ever come across in a video game. I've probably spent 3 or 4 hours just moving from system to system and looking at the individual planets. That said, would it be possible to add a...
- by Silas Krisolo - at 2012.07.01 02:31:00
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