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121. Can we get shield regulators to affect the shield inhibition value? - in Feedback/Requests [original thread]
I like the idea but what premise are you basing this off of? many weapons at range will not be able to deal enough if at all any damage to compete, a good thing for shield users but bothersome when it comes to balance and it will inevitably be see...
- by Sicerly Yaw - at 2015.07.31 00:41:00
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122. [Suggestion] Bolt pistol - in Feedback/Requests [original thread]
Talos Vagheitan wrote: What if I told you... That 'Bolt Pistol is OP' is a myth? Do you really see it that often on the killfeed that it's clearly the best weapon in the game? Or do you simply get annoyed that when it kills you, it tends to d...
- by Sicerly Yaw - at 2015.07.30 23:44:00
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123. BP/AR balance - in Feedback/Requests [original thread]
Echo 1991 wrote: I've been using the bolt Pistol for the past few days. I aim at someones leg and I get a head shot that does 800+ damage. I'm sick of people trying to tell me that the AR needs less dispersion. It barely has any dispersion to...
- by Sicerly Yaw - at 2015.07.29 14:42:00
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124. BP/AR balance - in Feedback/Requests [original thread]
Devadander wrote: If it was something that could be hotfixed, I would suggest removing AA from game for two weeks and gather the data from that span. My guess is, a LOT of things would change real quick. yes thank no one else seems to agre...
- by Sicerly Yaw - at 2015.07.29 14:00:00
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125. BP/AR balance - in Feedback/Requests [original thread]
Echo 1991 wrote: Stop suggesting lowering dispersion on the AR. It's a close range weapon and having some dispersion is nice. Bolt Pistol needs a damage reduction and less bullet magnetism you do realize it has a skill that lowers dispersio...
- by Sicerly Yaw - at 2015.07.29 13:44:00
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126. Allegiance feature. - in Feedback/Requests [original thread]
Fox Gaden wrote: Talos Vagheitan wrote: To switch allegiance, you would pay 10K LP of faction you want to switch to + 1,000,000 ISK. (or Aurum) I like using LP for the faction to purchase a change in citizenship. I think there should be...
- by Sicerly Yaw - at 2015.07.29 00:25:00
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127. [Idea] Radar Jamar - in Feedback/Requests [original thread]
JARREL THOMAS wrote: I like but the one thing I'm not sure about is 2 and 3 active at once 3 logistics could hide an entire city with that... that's the point, where as it only takes a single logi to give permascans withing 100-200m and no...
- by Sicerly Yaw - at 2015.07.29 00:09:00
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128. drop ship improvements - in Feedback/Requests [original thread]
Mikel Arias wrote: Imagine a standard dropship. You can fit 6 people there besides the pilot, right? 5 of those guys have swarms, the other guy, as you say, its a logi who is taking care that the dropship dont fall so easily to the poor souls w...
- by Sicerly Yaw - at 2015.07.28 23:49:00
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129. Player Viewable Match ID For Easier Bug/Issue Reporting - in Feedback/Requests [original thread]
I would love this to be implemented if anything else the Dev's could spend less time looking for bugs and more time fixing them I think its a very efficient way of doing things but my concern is that they may be flooded with reports of irrelevan...
- by Sicerly Yaw - at 2015.07.28 22:32:00
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130. drop ship improvements - in Feedback/Requests [original thread]
Georgia Xavier wrote: Dropship+logi+forge heavies! Nice! OP till I bring out a tripple damage mod heatsink gunnie and one shot them out of the sky lol
- by Sicerly Yaw - at 2015.07.28 22:28:00
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131. drop ship improvements - in Feedback/Requests [original thread]
Georgia Xavier wrote: this will be like bad company 2 again with the engineer+ UH64 Blackhawk combo yeah I guess you could put it like that but I think it'd be more diverse with all passengers being able to switch between weapons and equipm...
- by Sicerly Yaw - at 2015.07.28 22:09:00
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132. BP/AR balance - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: If you add about 15m to the AR optimal and drop the RR & ARR optimal by 5 to 10m (looking for all 4 rifles to be within 15m optimal range) you solve a ton of bitching. The massive disparity in rifle (and a few other...
- by Sicerly Yaw - at 2015.07.28 21:58:00
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133. drop ship improvements - in Feedback/Requests [original thread]
allow passengers to use weapons and equipment having a logi passenger ride along to insure the drop ship can be repped and to drop equipment in key positions while being able to defend themselves and drop straight into combat I believe this w...
- by Sicerly Yaw - at 2015.07.28 21:15:00
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134. BP/AR balance - in Feedback/Requests [original thread]
Mobius Kaethis wrote: When you say "make [the bolt pistol] work like the sniper rifle where it has none" are you trying to say remove the bolt pistol's reticule when not scoped? As far as you AR suggestion I have never believed the AR's proble...
- by Sicerly Yaw - at 2015.07.28 20:46:00
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135. [Idea] Radar Jamar - in Feedback/Requests [original thread]
one use only when scans are multi use? it should work as a beacon instead place it down so that area connote be traced reduces or completely profile of friendlies or completely jams enemy scans radius of 35 45 and 55 for each tier bw cost ...
- by Sicerly Yaw - at 2015.07.28 19:36:00
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136. BP/AR balance - in Feedback/Requests [original thread]
lower dispersion further for the AR and increase the hip fire dispersion for the BP or make it work like the sniper rifle where it has none so it can truly be a pocket sniper
- by Sicerly Yaw - at 2015.07.28 19:14:00
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137. Weekly mission (keys) - in Feedback/Requests [original thread]
I'd have so many keys maybe then I'd be able to get rid of all these boxes
- by Sicerly Yaw - at 2015.07.23 06:36:00
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138. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? so players should get to benefit from both damage and RoF? wouldn't that make certain weapons OP and how would that help weapons that are se...
- by Sicerly Yaw - at 2015.07.21 08:38:00
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139. Flux mass driver - in Feedback/Requests [original thread]
would it still deal direct damage or would it be shield only damage
- by Sicerly Yaw - at 2015.07.21 02:39:00
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140. pub payouts - in Feedback/Requests [original thread]
deezy dabest wrote: My proposed system is not perfect but seems far more balanced than the current system. There would be very little reward in stomping MLT suits and BPOs while it could be highly profitable to fight back against PRO stomps....
- by Sicerly Yaw - at 2015.07.21 00:48:00
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