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641. Assault dropship= useless - in General Discussions [original thread]
Jojo Lion wrote: hooc roht wrote: Takahiro Kashuken wrote: To shoot you have to point down You mean like in every helicopter in the real world and in every video game? Yet a tank pilot can drive and control the turret. No one sh...
- by Shouper of BHD - at 2013.04.26 18:10:00
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642. Assault dropship= useless - in General Discussions [original thread]
Skihids wrote: It had better cost about 15k ISK fully fitted if it can't get much over 2k eHP because its going down to OHKs from a variety of AV weapons. well it should be cheap since how useless vehicles are... but if you added 0s so its 1...
- by Shouper of BHD - at 2013.04.26 18:07:00
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643. Assault dropship= useless - in General Discussions [original thread]
Lower flying? ... And they didn't even raise ceiling in general? [/quote] The drop ships in the vid are generally flying rather low, however that doesn't tell us anything about the flight ceiling. I'd imagine they're sticking that low down to imp...
- by Shouper of BHD - at 2013.04.26 17:56:00
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644. Assault dropship= useless - in General Discussions [original thread]
gbghg wrote: Skihids wrote: gbghg wrote: Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type Questions: B...
- by Shouper of BHD - at 2013.04.26 17:44:00
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645. Assault dropship= useless - in General Discussions [original thread]
gbghg wrote: Well from the look of the current uprising gameplay the caldari assault dropship seems to have 1334 shield and 962, looks like it has 1 passive shield mod too, can't tell the type they probly had all their skills speced into, t...
- by Shouper of BHD - at 2013.04.26 17:23:00
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646. Assault dropship= useless - in General Discussions [original thread]
tribal wyvern wrote: The dark cloud wrote: Oh look pilot controlled turret, really nice now that would be usefull if you wouldnt need to put the nose of the dropship into the ground to hit some 1 below you. Cause you can only shot something ...
- by Shouper of BHD - at 2013.04.26 17:20:00
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647. Why did the shotgun do no damage - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: He was standing just a few feets away, my aim was on target all the time (he was simply backing up and I was walking towards him in a straight line), and I put several rounds in his face AND NONE DID ANY DAMAGE a...
- by Shouper of BHD - at 2013.04.24 14:37:00
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648. If Dust514 is not P2W , then why you buy AURUM stuff? - in General Discussions [original thread]
BlG MAMA wrote: Just curious well a clanmate did the math on the current SP gain on the current build so here ya go and you`ll geniraly see, also CCP sees AUR items as timesavers wich is yes, still pay to win but not as bad as other http...
- by Shouper of BHD - at 2013.04.24 14:33:00
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649. Pilots getting a better reason to fly? - in General Discussions [original thread]
Nguruthos IX wrote: Orin the Freak wrote: TBH, flying vehicles ruin infantry gameplay, since most of the maps in dust lack any serious cover from aerial fire. The fact that most lettered objectives in the game are out in the open and prone t...
- by Shouper of BHD - at 2013.04.24 00:41:00
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650. Pilots getting a better reason to fly? - in General Discussions [original thread]
Brush Master wrote: My question got answered Proto DS here I come hey can you repost what you heard? sorry thoose kids were so distracting I know I missed soemhting I wanted to hear.
- by Shouper of BHD - at 2013.04.24 00:06:00
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651. How To Improve Missile Tanks - in General Discussions [original thread]
no worries, in 2 weeks they will be chanmged in a way that buffs them, either a stat buff or it locks onto other vehicles like swarmers, small missle turrets are being changed but I doubt for the same reason.... small railguns are getting buffed, ...
- by Shouper of BHD - at 2013.04.23 23:56:00
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652. Does anyone else actually use Prometheus/Eryx? - in General Discussions [original thread]
hooc roht wrote: All ccp needs to do is put guns on the front for the pilot to fire. Problem solved. you miss (who am I kidding, a scout female suit has a 95% chance of being a guy so, you sir) are HIGHLY miss infurmed, I`ll give you a exam...
- by Shouper of BHD - at 2013.04.23 22:15:00
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653. Pilots getting a better reason to fly? - in General Discussions [original thread]
Orin the Freak wrote: TBH, flying vehicles ruin infantry gameplay, since most of the maps in dust lack any serious cover from aerial fire. The fact that most lettered objectives in the game are out in the open and prone to being covered from th...
- by Shouper of BHD - at 2013.04.23 22:07:00
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654. Pilots getting a better reason to fly? - in General Discussions [original thread]
[/quote]I'd like to see a Deploy Kill bonus like they have in Planetside 2. Whenever I drop people from my Galaxy in that game, I get 5 XP for each kill they get for the first minute or so after they hit the dirt.[/quote]I'd like to get a full ass...
- by Shouper of BHD - at 2013.04.23 06:17:00
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655. Unused Control On Dropship and Dropship Idea. - in General Discussions [original thread]
if there was a type of DS that allowed troop weapons to be fired from DS to target thats ok, like take away the turrets and have a wide open part there, easy targets and only 1 infrantry per side can use at a time to balance it out but not on the ...
- by Shouper of BHD - at 2013.04.23 06:14:00
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656. Scanning modules? - in General Discussions [original thread]
thereal herbzula wrote: Is there any info out there showing they work. Because using them ingame produces no results lol CCP sayed they didn`t work and that they have fixed them in the Uprising update.
- by Shouper of BHD - at 2013.04.23 06:09:00
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657. Does anyone else actually use Prometheus/Eryx? - in General Discussions [original thread]
Nguruthos IX wrote: What kinda rig? since everyone even myself will be posteing a negitive, i`ll psot 1 possitive, you can slap on 1 proto missle accelorator, scattered ION blaster, light clarity sheild transporter, 3 Azotopics, and 2 Local ...
- by Shouper of BHD - at 2013.04.23 06:08:00
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658. Will dropships get some love in Uprising? - in General Discussions [original thread]
Galrick M'kron wrote: Since the DS is supposed to be a transport, why not give the pilot 20% of all WP gained by dropped mercs for 1 minute after they land? It'd encourage them to be useful. Plus, WP for CRU spawning is great, but it should hav...
- by Shouper of BHD - at 2013.04.23 06:02:00
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659. Pilots getting a better reason to fly? - in General Discussions [original thread]
N1ck Comeau wrote: http://www.reddit.com/r/dust514/comments/1ckz34/dust_514_developer_ama/c9immag Quote: We going to make things very nice for people who want to specialize in being a Pilot. Please watch FanFest next week. I want fig...
- by Shouper of BHD - at 2013.04.22 05:22:00
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660. Will dropships get some love in Uprising? - in General Discussions [original thread]
DigiOps wrote: They don't need the Devs' love. They need your love. They're quite effective when put to the purpose they were designed for: troop transport and covering fire while the mercs you unloaded recover from their landing. They are no...
- by Shouper of BHD - at 2013.04.22 05:17:00
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