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41. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
bamboo x wrote: 1st Lieutenant Tiberius wrote: bamboo x wrote: Alright guys, I can tell I've been dealt a bad hand. I AGREE WITH YOU GUYS. Slightly. Just... The accuracy or power needs to be slightly nerfed, or maybe the charge c...
- by ShinyJay - at 2013.10.10 22:01:00
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42. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
bamboo x wrote: Alright guys, I can tell I've been dealt a bad hand. I AGREE WITH YOU GUYS. Slightly. Just... The accuracy or power needs to be slightly nerfed, or maybe the charge could just be a little weaker. I was playing with it ...
- by ShinyJay - at 2013.10.10 20:45:00
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43. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: and that^ every1 is how to draw out a stupid troll.. thanks for your help by wasting your own time!. now i laugh at your stupidity for trying so hard to go against my posts on here which i dont really find important at all.. ...
- by ShinyJay - at 2013.10.09 22:23:00
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44. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: entering any part of the battle in the first place is a death wish. when i pick up some nova knives do i expect to die? yes. when i pick up an assault rifle do i expect to die? yes. when i enter a vehicle do i expect to die?...
- by ShinyJay - at 2013.10.09 21:57:00
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45. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: i use all classes... but only when the situation calls for them... the caldari sniper rifle is a form of a rail gun. but it still makes a loud whistle/screeching noise when fired. so its easily heard. that guy with the ar ju...
- by ShinyJay - at 2013.10.09 21:30:00
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46. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
Fire of Prometheus wrote: 1. The snipers are a rail gun. Last time I checked a magnet makes no noise when it's in use. The only noise that would come from a sniper being fired is the noise from the initial charge up. 2. If someone is camping, ...
- by ShinyJay - at 2013.10.09 21:06:00
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47. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: now that ive drawn out most of the ppl who obviously rnt good at the game itself and must desperately try to shoot down my idea so they can sleep at night. im going to state what normally happens in most of the games i have pl...
- by ShinyJay - at 2013.10.09 21:05:00
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48. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: a combat sniper role means that sniper should always be on the move. moving from spot to spot. thats what the big red arrow idea forces the sniper to do. to move around more on the battle field. that same sniper will also ha...
- by ShinyJay - at 2013.10.09 15:33:00
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49. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
did you account for what the head shot multiplier is? if damage mods were used? prof skill lvl? plus the x2 damage (or whatever the charge multiplier is) a charge shot does? take all that into consideration before spouting nonsense.
- by ShinyJay - at 2013.10.09 04:23:00
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50. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
idk about anyone else, but i never heard of a skill that reduces dispersion like that. you can mod and change parts of a gun for that, but not a skill. and a skill like that shouldn't be made exclusively for 2 guns, but each weapon should get a sk...
- by ShinyJay - at 2013.10.08 23:57:00
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51. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: the sniper role will not be gone. many games i play it ends up like this... one player starts sniping... gets several kills. then suddenly some1 on the other team decides to grab an sr and start trying to find the sniper.. ...
- by ShinyJay - at 2013.10.08 19:44:00
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52. Another PATHETIC event. - in General Discussions [original thread]
it's one thing to work for your hard earned rewards, it's another thing when you know you don't stand any chance of winning any of the matches you were placed in. the rewards are ok, but kinda lacking to me. not much appeal in my eyes. but to earn...
- by ShinyJay - at 2013.10.08 18:28:00
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53. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: ud think that would work but it doesnt alot of the time. and what ur saying is basically what my idea makes easier... that field of vision from the redzone may not cover certain specific areas. but those chosen camp spots ...
- by ShinyJay - at 2013.10.08 16:20:00
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54. breaking news: Alien life discovered on new Planet! - in Feedback/Requests [original thread]
i actually like that idea as a pve content. or a pvpve content. it will add something exciting to the mix
- by ShinyJay - at 2013.10.08 00:36:00
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55. Pubstomping - in Feedback/Requests [original thread]
Draco Cerberus wrote: Pubstomping is not a big deal and balances matches nicely. Those willing to lose protos lose lots of isk and those killing in militia or BPO fits make a small amount of isk, how could that be in any way unbalanced? you ...
- by ShinyJay - at 2013.10.07 23:49:00
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56. Looking for a fun corp to join - in Corporation Recruitment [original thread]
sure, playing a FW atm
- by ShinyJay - at 2013.10.07 22:56:00
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57. Looking for a fun corp to join - in Corporation Recruitment [original thread]
EST and almost all the time. can be on at any time, but mostly on in the afternoon and evenings
- by ShinyJay - at 2013.10.07 22:53:00
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58. Looking for a fun corp to join - in Corporation Recruitment [original thread]
I'm an ADV scout/ STD heavy with 8.3 mil SP. weapons include forge gun, scrambler rifle, sniper, HMG. KDR is 1.42
- by ShinyJay - at 2013.10.07 22:25:00
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59. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: without the ar? not that hard... i use several weapons on dust 514. snipers included. and while counter sniping. this is how it goes the sniper u r trying to snipe normally have a height advantage. meaning that sniper over...
- by ShinyJay - at 2013.10.07 19:06:00
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60. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: the giant red arrow would be more effective...at certain ranges.that little sniper trail doesnt exist. because of render distances. the many times ive been hit by a sniper and looked to where they hit me from i took a derpshi...
- by ShinyJay - at 2013.10.07 18:32:00
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