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901. Have the logis given up yet? - in Feedback/Requests [original thread]
Boot Booter wrote: Logis don't need a buff and echo affects nothing in terms of logi survivability. That's right and it's a shame , logi's get zero love but subtle nerfs because people complain about the easiest to kill role but I guess BW a...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.14 03:38:00
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902. Have the logis given up yet? - in Feedback/Requests [original thread]
Imp Smash wrote: My question is -- why are there always a healthy supply of logis if logis suck? WP's , it's all people that play logi ( not all of them ) talk about when they talk about playing logistics , not what to do or how to do it or s...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.14 03:33:00
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903. Have the logis given up yet? - in Feedback/Requests [original thread]
Don't loose the faith , it will all even it's self out sooner then you might believe . Something's are just too obvious , as far as the direction of the game and the faithful will not loose out in the end . Play your part OP and we will get it b...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.13 20:51:00
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904. Echo tank feedback - in Feedback/Requests [original thread]
I actually agree with everything except missiles , they were the biggest instagank turret of them all , gave zero response time as far as maddies and would eat on in one clip ... well a clip and a half but that one clip would leave enough to hop o...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.13 17:27:00
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905. Peoples thoughts on the removal of health and damage buffs? - in General Discussions [original thread]
Indianna Pwns wrote: It seems pretty basic now, stack as much HP and win. If anything it would increase peoples options and creativity. I fail to see how the inability to stack HP would make the game suddenly generic. Some of the best killer...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.13 16:58:00
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906. R.I.P Missile Turret - in General Discussions [original thread]
Missiles were by far a instagank turret anyway , able to take out a maddy in one and a half clips , hell most of the tank would be devastated in one clip even with hardeners . Most people that tanked knew this and I'm glad they changed it and yo...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.13 13:15:00
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907. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Sir Dukey wrote: I don't know if you noticed but during that reload for missiles- it gives the enemy tank more than enough time to kill you. I don't know about that , they changed it where you can fire mid reload but it's only for missiles...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.13 01:39:00
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908. Large rail turret - in Feedback/Requests [original thread]
shaman oga wrote: No splash? It has been nerfed with heat build up, we should get something to defend ourselves against infantry. The smaller one's still have the same ROF and should be changed accordingly as for the rest of the small turrets...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.13 00:10:00
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909. Dropshipping Just Got Even Harder - in General Discussions [original thread]
I haven't been having problems in pubs but that's because more people have and use AV and it seems like they were waiting for this patch , I've even been seeing more players walking around with FG's . I took out a HAV in a ADS earlier and have be...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.12 19:41:00
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910. New Tanks - in General Discussions [original thread]
Squagga wrote: Operating features of each racial tank . I wish we had racial tanks and not knock offs but whatever ... it is what it is and it's cool , I'm just glad there's a selection again and now they need to make them have a color disti...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.12 17:45:00
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911. Proto tank - in General Discussions [original thread]
I agree , it should be a color difference as you progress the levels , that adds spice to the mix and also help ground troops identify the vehicle better . Just makes sense and highlight a role that needs to spice after being so bland for sometim...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.12 13:37:00
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912. Do Protostompers Fear An Increase In ISK Payout? - in General Discussions [original thread]
Pokey you bring up some valid points and one of two things will happen , either A : The payouts are increased and now not only do you have the rich get richer ... hence more proto at their whim & more often , reaction : more proto stomping bec...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.12 01:55:00
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913. Respecs? - in General Discussions [original thread]
Joseph Ridgeson wrote: I will say this: I would love to have Iron Wolf Saber or any of the CPM or DUST devs talk to themselves from like 18 months ago when it was "We will never have respecs in the game; we are all against it" to what it is n...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.11 20:53:00
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914. scanners need reworking - in General Discussions [original thread]
JARREL THOMAS wrote: Shinobi MumyoSakanagare ZaShigurui wrote: GLOBAL RAGE wrote: WALL HACKS in any game are game breakers, no different in DUST. In RL it's easier to hide than seek. While scouts can and do both better then any role...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 23:12:00
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915. scanners need reworking - in General Discussions [original thread]
John Psi wrote: Shinobi MumyoSakanagare ZaShigurui wrote: they will always guarantee victory , scouts win matches , scouts are bridges to pubstomping , scouts can control the field better then anything in this game , even vehicles . facepa...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 22:04:00
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916. scanners need reworking - in General Discussions [original thread]
GLOBAL RAGE wrote: WALL HACKS in any game are game breakers, no different in DUST. In RL it's easier to hide than seek. While scouts can and do both better then any role in-game . Why do you whine .?. is it because you have a DEFINED cou...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 22:02:00
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917. scanners need reworking - in General Discussions [original thread]
JUDASisMYhomeboy wrote: Scanning is the cornerstone of pubstomping. I believe that scouts are the cornerstones of pubstomping and anyone knows that . You can have three scouts that are scouts and not these posers who whine in the forums , t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 21:53:00
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918. Heavy Madness (youtube vid) - in General Discussions [original thread]
See you had a tasty dose of lag in that one , good work and looked like a fun match . Wish I was there using my scanner , links / reps & needles to support and help . I live for matches like that .
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 21:09:00
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919. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
Stop exaggerating , current HAV's can nowhere near fit almost all PRO mods , even if you want to talk about Cal HAV's like most try to bash because their use to roaming around in their Gal HAV's and smashing like pre 1.7 . #STOPTHECALHAVHATE I t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 16:02:00
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920. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
This is the BEST thing , could you imagine everyone who put level 5 into this rolling out in PRO fits .?. the rage would be enormous and people make up things to complain about now , it's too easy and coming from 1.6 .. it's only right in asking i...
- by Shinobi MumyoSakanagare ZaShigurui - at 2015.03.10 15:50:00
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