Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2641. 1.8 the real patch notes - in General Discussions [original thread]
Aikuchi Tomaru wrote: RuckingFetard wrote: Lol at CCP loves Gallente. For a long, dark period, armor was **** Sometimes CCP loves Gallente, then they love Caldari and I know they currently hate Amarr. But just wait when the Laser Rifle ge...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 12:59:00
|
2642. 1.8 the real patch notes - in General Discussions [original thread]
RemingtonBeaver wrote: Is it just me or does everyone tune out anything a rail tanker says? I mean you guys heard the complaints....still sitting in the red line. Watched RDVs and countless vehicles destroyed as they were being delivered....sti...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.04.01 12:56:00
|
2643. Dropship mCRUs are now the safest places to spawn - in General Discussions [original thread]
Melchiah ARANeAE wrote: Dauth Jenkins wrote: Why don't pilots get spawn WPs for mCRUs? I believe it's because it would be really easy to farm it. Just get a squad to jump to their death from your DS, spawn back in DS, jump out, rinse and ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 20:05:00
|
2644. My Issue with Snipers - in General Discussions [original thread]
P14GU3 wrote: GeneralButtNaked wrote: Cut Sniper Rifle range to 300m. There is no logical reason for a sniper to have more range than a large railgun. More than that, CCP should not reward redline play at all. Making Snipers come out int...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 19:52:00
|
2645. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Maken Tosch wrote: Just so you know, here on earth, we now have cloaking technology that enables objects to bend radio waves around them rather than absorb or deflect them away from their source. This is not like traditional stealth you know al...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 19:46:00
|
2646. My Issue with Snipers - in General Discussions [original thread]
SPACE SYPHILIS wrote: All sniper rifles should have a scope similar to a Thale and then the damage should be raised by at least 20% all rifles that should make them relevant again. Or make magnification a skill set where it increases with e...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 19:25:00
|
2647. Vehicle users ONLY - in General Discussions [original thread]
BAD FURRY wrote: Shinobi MumyoSakanagare ZaShigurui wrote: BAD FURRY wrote: [quote=Judge Rhadamanthus] there just no way around it ! making tanking to simple in game has by far been the biggest thing Holding this game back ! this way d...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 16:44:00
|
2648. Vehicle users ONLY - in General Discussions [original thread]
BAD FURRY wrote: [quote=MarasdF Loron][quote=Garrett Blacknova][quote=MarasdF Loron][quote=Judge Rhadamanthus] there just no way around it ! making tanking to simple in game has by far been the biggest thing Holding this game back ! this way...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 16:15:00
|
2649. Vehicle users ONLY - in General Discussions [original thread]
MarasdF Loron wrote: [quote=Garrett Blacknova][quote=MarasdF Loron] I'm tired of arguing about the same stuff over and over again, just gimme back my 1.6 AV and Vehicles. Like naow. CCP, right, fcking, naow! 1.6 had more of a variety but the...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 16:10:00
|
2650. Vehicle users ONLY - in General Discussions [original thread]
Judge Rhadamanthus wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Judge Rhadamanthus wrote: I actually meant I was going to try kill his tanks with my swarms, Forge or ADS. The resulting misunderstanding was interesting however. I cou...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 15:19:00
|
2651. Vehicle users ONLY - in General Discussions [original thread]
Spkr4theDead wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Harpyja wrote: It's only gotten more unbalanced with the hardener nerfs. Well, vehicles vs AV is in a slightly better spot now, but vehicles vs vehicles is ****** up right now...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 15:02:00
|
2652. Vehicle users ONLY - in General Discussions [original thread]
Judge Rhadamanthus wrote: I actually meant I was going to try kill his tanks with my swarms, Forge or ADS. The resulting misunderstanding was interesting however. I could understand that but people need to use that inner voice . Tanks get t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 15:01:00
|
2653. Vehicle users ONLY - in General Discussions [original thread]
Harpyja wrote: It's only gotten more unbalanced with the hardener nerfs. Well, vehicles vs AV is in a slightly better spot now, but vehicles vs vehicles is ****** up right now, and that's what I care about. A 0 SP Sica with a MLT hardener and ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 14:57:00
|
2654. Vehicle users ONLY - in General Discussions [original thread]
Judge Rhadamanthus wrote: Judge is coming after your rep stacking. Clarity I know right . People should stop posting what their fits are because everyone will call out OP and when you get nerf'd , you have NO ONE to blame but yourself unles...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 14:45:00
|
2655. how to repare cloak field - in General Discussions [original thread]
Alena Ventrallis wrote: Decloaking from damage is bad. Decloaking from fluxes is good. How is de-cloaking from damage bad ??? When you take on enemy fire you loose HP's in other words one's effectiveness and if someone who is wearing a cloak...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 07:20:00
|
2656. how to repare cloak field - in General Discussions [original thread]
Joel II X wrote: Cloaks are fine. Only thing that would make it better is that if getting hurt from weapon damage would make you decloak. If you get hurt from fall damage, you would shimmer violently for like a second and then go back to norma...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 07:00:00
|
2657. RE need to be fixed - in General Discussions [original thread]
Henchmen21 wrote: [quote=Gaurdian Satyr][quote=Henchmen21][quote=Gaurdian Satyr][quote=SPACE SYPHILIS] So giving tankers a pass on having to actually pay attention to anything other then what their barrel is pointing at is making them play sma...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 04:47:00
|
2658. RE need to be fixed - in General Discussions [original thread]
Canari Elphus wrote: I would be fine with the placement mechanic being changed to having to physically put them on the objective. Im sure the DEV team could make a quick action that allows for placement at different heights. There are definite...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.31 04:35:00
|
2659. Nerf the Caldari Heavies - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: At least he's tanky. That's just an illusion .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.30 14:19:00
|
2660. The Problem with Assault Dropships - in General Discussions [original thread]
RemingtonBeaver wrote: The only problem with Assault Dropships is that they explode when you touch them together. Like penises. True of most drop ships but .... .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.03.30 14:17:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |