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381. What do you guys make of this? - in General Discussions [original thread]
Browsing for a recent video of a pub, I came across this short 6ish minute fraps: https://www.youtube.com/watch?v=_LPoxRXjyYI It's a pretty cool video of some pretty decent ARR handling, but ignore that for now and concentrate on the killfeed. ...
- by Shaun Iwairo - at 2015.10.14 08:40:00
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382. separating early game content from late game content plus more - in General Discussions [original thread]
Constructive isn't limited to what you think is correct. You've made some pretty big statements. Your claim of 'it worked in one game so it must work for all games' is flawed. I think it's pretty safe to assume that Dust is already using most, if...
- by Shaun Iwairo - at 2015.10.14 07:51:00
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383. separating early game content from late game content plus more - in General Discussions [original thread]
I like how you know that doubling the number of players in a battle is more than feasible using certain measures . Care to enlighten us?
- by Shaun Iwairo - at 2015.10.14 07:09:00
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384. Battle Academy II - in General Discussions [original thread]
THUNDERGROOVE wrote: You're completely overlooking the issues. Separating new players from vets would mean matchmaking times would double and matches might not even happen outside of prime time. The problem isn't new players being pitted again...
- by Shaun Iwairo - at 2015.10.14 07:04:00
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385. Battle Academy II - in General Discussions [original thread]
We'd need some numbers on how many new players from each category are actually logging in and playing on a given day, but assuming those numbers are high enough I can see this doing great things for new player retention. FWIW, the 'newborn player...
- by Shaun Iwairo - at 2015.10.14 06:59:00
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386. Can someone with knowledge of servers and networks tell me... - in General Discussions [original thread]
Jack Boost wrote: As can you see here http://content.eveonline.com/www/newssystem/media/68643/1/8.png this is about 'EDGE ROUTING' and "LOAD BALANCING' thing. If we be moved to bigger and closer to core proxy that can means two things: - le...
- by Shaun Iwairo - at 2015.10.14 06:51:00
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387. Can someone with knowledge of servers and networks tell me... - in General Discussions [original thread]
Sicerly Yaw wrote: it doesn't mean much of anything, the proxy is already shared it's all on one server the general consensus is that we will have more space to run dust on server side but since there isn't much else we know about how dust ...
- by Shaun Iwairo - at 2015.10.14 06:01:00
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388. Can someone with knowledge of servers and networks tell me... - in General Discussions [original thread]
What it means for Dust to have it's proxy node moved from it's own "4 x IBM HS22 - Intel X5687 @ 3.60GHz with 24GB RAM (1333MHz)" over to sharing "6x IBM x240 - Intel E5-2667 v3 CPU @ 3.2GHz with 128GB (2133MHz)" with Eve? from here: http://...
- by Shaun Iwairo - at 2015.10.14 05:39:00
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389. The forum trend. - in General Discussions [original thread]
maybe deadcatz wrote: You can't whine about the gear. Its being solo vs an entire 2 or 3 fire teams. I mean teamwork in MILITA GEAR can beat an entire enemy team of proto if they were just solo players. My advice is: Join a corp,squad up,and...
- by Shaun Iwairo - at 2015.10.14 04:48:00
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390. separating early game content from late game content plus more - in General Discussions [original thread]
Sicerly Yaw wrote: I might add that I did comment of it possibly requiring a hardware upgrade (server side not ps3) and one is on the horizon possibly so in fact dust may just have the ability to handle such feats The PS3 has 512MB of RAM t...
- by Shaun Iwairo - at 2015.10.14 04:39:00
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391. Newbs vs Prototype - in General Discussions [original thread]
CUSE TOWN333 wrote: Stop with all the Fu Fu carebear post every day about banning proto or no squads. Git gud or go play a different game. You new generation of dust players cry way to much. We had to fight against full proto q syncs of real mo...
- by Shaun Iwairo - at 2015.10.14 04:34:00
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392. Let's be honest about stomps... - in General Discussions [original thread]
Void Echo wrote: Public Matches- High Security Space, meta level locked at 20-25. Factional Matches- Low Security Space, meta level locked at 60 Special Contracts- Null Security Space, Meta level unlocked. PC Contracts- Mix of Null & Low...
- by Shaun Iwairo - at 2015.10.14 03:24:00
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393. Let's be honest about stomps... - in General Discussions [original thread]
Summa Militum wrote: ...Squads play to benefit the squad and rarely give a crap about the team as a whole. This is one of the main reasons I hate squads. If squads played as a team they would make just as much sacrifice to assist a blueberry ...
- by Shaun Iwairo - at 2015.10.14 03:22:00
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394. A bit of a complaint - in General Discussions [original thread]
Thor - Ah OK I see where you're coming from now. Not a new player as in not new to Dust. I effed up. Can't prove that either way without devhax. And I agree that the timing is suspicious. It's not me but if it's someone else then I'm with you - ...
- by Shaun Iwairo - at 2015.10.14 01:45:00
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395. A bit of a complaint - in General Discussions [original thread]
Check my edit
- by Shaun Iwairo - at 2015.10.14 01:34:00
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396. A bit of a complaint - in General Discussions [original thread]
Thor Odinson42 wrote: Daemonn Adima wrote: Krixus Flux wrote: Lol obvious alt. Says he downloaded game yesterday, implying that he's new blood. Then says he spent months acquiring SP Yet, here comes the tissue brigade saying, "add me ...
- by Shaun Iwairo - at 2015.10.14 01:21:00
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397. Let's be honest about stomps... - in General Discussions [original thread]
To everyone saying that squads are the main contributor to pubstomping: Every other FPS has a squad mechanic of some sort or another, what makes the mechanic so broken in Dust that it's able to cause such frequent and severe stomps?
- by Shaun Iwairo - at 2015.10.13 22:36:00
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398. If matches had meta limits! - in General Discussions [original thread]
A total meta limit system is too open to abuse, and will still allow vets to run proto. https://forums.dust514.com/default.aspx?g=posts&m=2981906#post2981906
- by Shaun Iwairo - at 2015.10.13 22:15:00
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399. This Is What Proto Squads Do To Noobs In Pubs - in General Discussions [original thread]
Summa Militum wrote: As for future matches, I can take pictures of the EOM screens. What website should I use to store the pictures to so I can post the links to the pics on the forums? Also, what is the website to check the age of a character...
- by Shaun Iwairo - at 2015.10.13 08:35:00
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400. This Is What Proto Squads Do To Noobs In Pubs - in General Discussions [original thread]
Heh I guess I misunderstood you. I thought you meant that after 3 weeks a new player could be in a proto loadout.
- by Shaun Iwairo - at 2015.10.13 03:44:00
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