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141. Blacklist of Losers - in General Discussions [original thread]
Sgt Kirk - Ion Pistol abuser.
- by Sgt Kirk - at 2015.09.21 23:37:00
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142. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Adipem Nothi 2.0
- by Sgt Kirk - at 2015.09.21 23:35:00
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143. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
zzZaXxx wrote: You bickering trolls have derailed this discussion with your petty personal grievances. Cease and desist. Best post in this thread.
- by Sgt Kirk - at 2015.09.21 17:55:00
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144. How to: Caldari - in General Discussions [original thread]
Shields aren't the greatest right now but they certainly aren't terrible either. When we buff them they'll be on par. Shields are like the Gallente AR. It's alright, but there are better options but you still have people running the AR like its ...
- by Sgt Kirk - at 2015.09.20 13:58:00
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145. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Yep. I'm all for buffing other modules but realistically, ps3 is too much of a hassle and not enough resources/man power to go towards the carrot approach. It's either carrot breakin way which I strongly prefer, or my ghetto stick approach, which...
- by Sgt Kirk - at 2015.09.19 18:36:00
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146. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Varoth Drac wrote: Dual tanking can be reduced by making non-tank related mods more relatively effective compared to tanking mods, either by buffing other mods or nerfing tanking mods. This is effectively the carrot approach Aeon describes. Ot...
- by Sgt Kirk - at 2015.09.19 17:22:00
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147. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Aeon Amadi wrote: Sgt Kirk wrote: *steps into thread* There's a lot of instigating in here. You can't effect one attribute of the game without affecting the other. Everything is related. Even if say I changed a stat that primarily benefi...
- by Sgt Kirk - at 2015.09.19 16:57:00
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148. Questions about Gal sentinel - in General Discussions [original thread]
Bradric Banewolf wrote: Summa Militum wrote: I have a question for those of you who have experience with the Sentinel Suits for the different factions. How noticeable is the GalSent suit bonus compared to other Sentinel Suits? Not 100% su...
- by Sgt Kirk - at 2015.09.19 16:25:00
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149. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
*steps into thread* There's a lot of instigating in here. You can't effect one attribute of the game without affecting the other. Everything is related. Even if say I changed a stat that primarily benefits x race it will still trickle down to ...
- by Sgt Kirk - at 2015.09.19 16:20:00
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150. Caldari Commando Fits - in General Discussions [original thread]
"Calmando have a lot of drawbacks, big hitboxes, no grenades, and crappy crappy ewar" That's literally every other Commandos drawback as well.
- by Sgt Kirk - at 2015.09.19 05:26:00
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151. Questions about Gal sentinel - in General Discussions [original thread]
It'll be better if it gets its regen back like it's freakin supposed to. Want speed, Min Want shield Regen, Cal Want armor hp, Amarr Want armor regen, Gal just put a reapir module on Amarr.
- by Sgt Kirk - at 2015.09.19 04:56:00
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152. Could There Be a Bounty Hunting Mechanic in FW? - in General Discussions [original thread]
I proposed something like this a while ago and planned to implement this into FW when I got onboard. Sadly, this is something that I don't think we can do right now. When the chance arises in the future to do this I'll gladly jump on that the s...
- by Sgt Kirk - at 2015.09.19 04:25:00
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153. Arkena Wrynspire, Sgt. Kirk, and the federation.... - in General Discussions [original thread]
Bradric Banewolf wrote: Sgt Kirk wrote: ARs will be looked at "Soon" whether or not that be soon to the common man is a mystery even to me but rest assured we are looking at making the AR good at the range its supposed to be best at as well...
- by Sgt Kirk - at 2015.09.18 01:54:00
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154. Arkena Wrynspire, Sgt. Kirk, and the federation.... - in General Discussions [original thread]
ARs will be looked at "Soon" whether or not that be soon to the common man is a mystery even to me but rest assured we are looking at making the AR good at the range its supposed to be best at as well as breach shotgun.
- by Sgt Kirk - at 2015.09.18 01:21:00
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155. the third state of active scans - in General Discussions [original thread]
Yes there is a high margin of error. I've only seen it once in my life but it was freighting.
- by Sgt Kirk - at 2015.09.17 18:18:00
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156. I say yes to the Nerf on Scanners! - in General Discussions [original thread]
Give Scanners Falloff Make Scanners to where you have to hold down to scan Readjust variants for Scanners Done.
- by Sgt Kirk - at 2015.09.15 04:15:00
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157. CRUs exist - in General Discussions [original thread]
deezy dabest wrote: Sgt Kirk wrote: The Biomass from that CRU would be the first to be expended before taking clone reserves from the employer's stock itself. This sounds like its just arbitrarily inflating clone values with a complex m...
- by Sgt Kirk - at 2015.09.12 06:32:00
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158. CRUs exist - in General Discussions [original thread]
The CRU in my opinion is something that was poorly thought out. First off a MCRU is not a Mobile version of a CRU. The MCRU is more like an uplink for vehicles. The CRU has a massive amount of Biomass that allows you to create more clones. The...
- by Sgt Kirk - at 2015.09.12 05:40:00
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159. Factions and Lav,Hav,dropships - in Feedback/Requests [original thread]
3 years ago, all I wanted was to blow up an Amarrian tank with a Gallente AV-Drone/Sentry Turret. That's all I wanted...
- by Sgt Kirk - at 2015.09.12 05:24:00
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160. When will vehicles return to Blam!'s model? - in Feedback/Requests [original thread]
Blam is literally Voldemort.
- by Sgt Kirk - at 2015.09.09 15:49:00
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