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6341. how many people deleted dust today - in General Discussions [original thread]
BursegSardaukar wrote: [ Hell yes, dude. This game is getting better and better, and once we can destroy PI or board stations , or otherwise affect the EVE universe as a larger piece, the real potential of Dust will be realized. Coming to...
- by Sgt Kirk - at 2013.10.08 14:36:00
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6342. Who else is excited to be able to see their character from the front? - in General Discussions [original thread]
I'm really excited for the Combat rifle...oh wait. Damn, at least newberries have a better chance to earn more points. Although I'm not sure about the tutorials, we will have to see.
- by Sgt Kirk - at 2013.10.08 14:34:00
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6343. Pre made AUR fits from actual veteran players instead of the current BS... - in General Discussions [original thread]
Terribad post.
- by Sgt Kirk - at 2013.10.08 14:31:00
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6344. HAV large turrets having issues - in General Discussions [original thread]
I think Delta has issues...
- by Sgt Kirk - at 2013.10.08 07:23:00
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6345. Light Weapon Damage Modules - in General Discussions [original thread]
I AM TacoBueno wrote: Just assume that I have a charge sniper, with sniper proficiency at level 5, and that I wont equip anything but the charge sniper and as many damage mods as I can. I don't know what suit yet haha, I'm still trying to figur...
- by Sgt Kirk - at 2013.10.08 07:07:00
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6346. Light Weapon Damage Modules - in General Discussions [original thread]
I AM TacoBueno wrote: Ok so if I wanted to get the most damage possible what would be the best combination of the mods? I want to do as much damage as I can with my charge sniper. I was also wondering if with the right damage mods and a thale...
- by Sgt Kirk - at 2013.10.08 06:55:00
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6347. Light Weapon Damage Modules - in General Discussions [original thread]
yes. (Base Damage*skill level prof.)*(1 + (%of highest mod*1))*(1+(% of next highest mod*0.869119981))*(1+(% of next highest mod*0.570583143))*(1+(% of next highest mod+0.282955153))*(1+(% of next highest mod*0.105992649))
- by Sgt Kirk - at 2013.10.08 05:52:00
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6348. Am i the only one that find OBs slightly illogical? - in General Discussions [original thread]
Stop thinking and trying to make sense of this game. That's a futile battle
- by Sgt Kirk - at 2013.10.08 05:50:00
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6349. When will they come? - in General Discussions [original thread]
lol "80% of the community armor tanks" gtf outta here with that blatant lie.
- by Sgt Kirk - at 2013.10.08 05:48:00
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6350. for the heavies theirs hope - in General Discussions [original thread]
Delta 749 wrote: So basically play with your brain like all the scouts and medium suits and not just stand in the open like a dumb fat kid crying that you should be able to take more shots ^This
- by Sgt Kirk - at 2013.10.08 05:29:00
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6351. will i ever be able to fully armor tank - in General Discussions [original thread]
If I have a proto Main weapon idk why I'd want to have a proto sidearm as well but that's just me. Getting my skills up for my sidearm is enough for me. No point in wasting a ton of money on something I use as a rare backup but I guess. But tha...
- by Sgt Kirk - at 2013.10.08 05:14:00
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6352. Combat & Rail Rifle - in General Discussions [original thread]
I imagine the Combat rifle firing and handling like a Mk 16/17 (SCAR).
- by Sgt Kirk - at 2013.10.08 05:01:00
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6353. So whats your favourite Officer weapon? - in General Discussions [original thread]
Kirk's Assault Rifle (KAR-89) Fire rate of a Balac's GAR-21 with the firepower slightly lower than a Duvolle with the Minmatar smg sight equipped. Also comes with an under-mount plasma cannon for AoD.
- by Sgt Kirk - at 2013.10.08 04:55:00
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6354. Combat & Rail Rifle - in General Discussions [original thread]
IgniteableAura wrote: Sgt Kirk wrote: IgniteableAura wrote: I am just hoping one of them will do more armor damage than shield damage. No weapons actually chew into armor at distance. Gallente Hybrid Weapons do +10% against shields -10%...
- by Sgt Kirk - at 2013.10.08 04:48:00
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6355. Combat & Rail Rifle - in General Discussions [original thread]
IgniteableAura wrote: I am just hoping one of them will do more armor damage than shield damage. No weapons actually chew into armor at distance. Gallente Hybrid Weapons do +10% against shields -10% against armor. Caldari Hybrid weapons do -...
- by Sgt Kirk - at 2013.10.08 04:44:00
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6356. keep the servers down for 24 hrs 10/8/13... - in General Discussions [original thread]
Thurak1 wrote: Iron Wolf Saber wrote: ADS won't be removed until the vehicle pass is done. If we are lucky it might actually stay in... who knows what 2 months of development can do. From CCP? not much. Gold
- by Sgt Kirk - at 2013.10.08 04:31:00
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6357. Combat & Rail Rifle - in General Discussions [original thread]
Delta 749 wrote: Im calling it now that people will QQ about the rail rifle since it was be a breach that doesnt suck and have more range than a wet cough Where there is bloodshed there is QQ.
- by Sgt Kirk - at 2013.10.08 04:26:00
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6358. Repeat after me: AR is not overpowered - in General Discussions [original thread]
Michael Arck wrote: This week on "The Last Words of a Dying Merc", we examine why the mercenary feels a need to utter "AR-514" before going to the white light and spawning back on the CRU. Are they recklessly dying? Or is the user just damn g...
- by Sgt Kirk - at 2013.10.08 03:51:00
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6359. Repeat after me: AR is not overpowered - in General Discussions [original thread]
Can't wait to see the combat rifle QQ when it comes out.
- by Sgt Kirk - at 2013.10.08 03:38:00
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6360. CCP's Universal "Equalizer" - The Weekly SP Cap - in General Discussions [original thread]
CCP's greatest equalizers was making 80% of veteran players bored enough to leave DUST to allow nooberries to play the game with only minimal protoplayers.
- by Sgt Kirk - at 2013.10.07 23:26:00
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