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341. DUST 514 - EU v Americas - who wins? - in General Discussions [original thread]
This has actually happened before, twice. Chronos and Orion Empire were largely European based Alliances that both went up against EoN Alliance (mostly North American) and they both ended up loosing. The EoN alliance actually went up the remai...
- by Sgt Kirk - at 2015.07.31 15:46:00
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342. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
Maximus Mobius wrote: Badgerr Rager wrote: I think you need to come over and explain this to me in ways I understand Let me help you understand in your room with some candles, massage oil and a bottle of wine Quafe Brand Wine
- by Sgt Kirk - at 2015.07.31 02:47:00
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343. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
Squagga wrote: Instead of gear restrictions. Maybe I didn't read this part. We should have gear bonuses. Using Min gear in Min Fac, Gets a bonus The Node Based system I have in mind is a Dom/Acquisition type mode or maybe both. That's what I...
- by Sgt Kirk - at 2015.07.30 23:11:00
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344. Rifle Parity - in General Discussions [original thread]
You know, lets say if DUST was ever ported I'd honestly love to have firing modes on weapons but not all things for all weapons. Example: The Two Gallente Rifles in the game are a combination of the four we have now. -The "Assault Rifle" lin...
- by Sgt Kirk - at 2015.07.30 22:33:00
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345. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
Lac Nokomis wrote: Squagga wrote: You just may have my vote, Gal scum If only he fought as hard has he politic'd. Good **** though. Seriously loving a bunch of these ideas. One day I'll drink milk...
- by Sgt Kirk - at 2015.07.30 22:05:00
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346. My Official CPM Platform - in General Discussions [original thread]
Leither Yiltron wrote: Alcina Nektaria wrote: I don't know why anyone would be shocked by anything Dust User says. He has never had a filter. Well y'know there was a time long, long ago... I loved the Kittenault Rifle.
- by Sgt Kirk - at 2015.07.30 21:58:00
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347. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
Moochie Cricket wrote: Sgt Kirk wrote: Moochie Cricket wrote: Sgt Kirk wrote: Squagga wrote: You just may have my vote, Gal scum I appreciate it Caldari pleb. You just lost my vote. *Throws Flux* How did you make it so far ...
- by Sgt Kirk - at 2015.07.30 21:19:00
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348. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
Moochie Cricket wrote: Sgt Kirk wrote: Squagga wrote: You just may have my vote, Gal scum I appreciate it Caldari pleb. You just lost my vote. *Throws Flux*
- by Sgt Kirk - at 2015.07.30 20:46:00
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349. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
True Adamance wrote: No FW gear restrictions *****!.... though as I say that it occurs to me that ship sizes do come into FW quite significantly in terms of complexing. Mmmhm, that's where I got the idea from. (As much as that may cause Ratta...
- by Sgt Kirk - at 2015.07.30 20:45:00
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350. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
Squagga wrote: You just may have my vote, Gal scum I appreciate it Caldari pleb.
- by Sgt Kirk - at 2015.07.30 20:21:00
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351. Uplink backpack - in Feedback/Requests [original thread]
This is precisely what Kain was talking about and got me onboard with it. With a bit of tuning this could get rid of the issue of uplink spam, an issue I really, really dispise.
- by Sgt Kirk - at 2015.07.30 18:46:00
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352. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
To me, DUST 514 is one of the last gleaming diamonds in the age of terribad Triple AAA games that are so cookie cutter and bland you can't tell one from the next annual money grab. This game is so unbelievably dynamic and so full of potential th...
- by Sgt Kirk - at 2015.07.30 18:07:00
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353. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
As you guys probably figured I am not one for leaving out a vehicle just because not a lot of people use it or is useful. I find these assets most valuable because a bowl is most useful when it's empty. These unwanted assets can be the answer to a...
- by Sgt Kirk - at 2015.07.30 17:39:00
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354. Sgt Kirk on CPM what I have I'd have in mind. - in General Discussions [original thread]
As I earlier promised I'd make a thread going along with my video: DUST 514: Getting to know Sgt Kirk, A CPM Candidate . IT sadly got delayed when an emergency at my store happened and I had to cover shifts. Alas, here's a list of things I feel...
- by Sgt Kirk - at 2015.07.30 17:39:00
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355. Black Eagle Scout - in General Discussions [original thread]
Black Eagle Tank! Comes with two forward facing small turrets in addition to the two you already get for infantry. WHY? FREEDOM THAT'S WHY
- by Sgt Kirk - at 2015.07.30 05:07:00
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356. New LAV Skills - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Sgt Kirk wrote: So you're proposing twisted metal In DUST with Rattari and the sociopathic, megalomanic, saddistic Calypso? Can True Adamance be the Preist ? And I... I will be Marcus Kane. I call Sweet Tooth! ...
- by Sgt Kirk - at 2015.07.30 05:05:00
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357. New LAV Skills - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Alena Ventrallis wrote: One problem I have with this game is there is no vehicle dedicated to fighting infantry. Tanks can, but according to Rattati they aren't supposed to. Tanks are supposed to be AV, but if there is no...
- by Sgt Kirk - at 2015.07.30 04:45:00
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358. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Sgt Kirk wrote: ... Let's start from giving DS and HAV pilots(**** LAV) to defend them self from Swarms with some kind of smokescreen or anything else that will disrupt auto-guide mechanic of swarmsjavascript:if...
- by Sgt Kirk - at 2015.07.30 01:45:00
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359. Im stoopid(scanners are scammers) - in General Discussions [original thread]
Active Scans need a falloff proficiency range. Similar to how weapons lose damage after x distance and trail off from there. I know a dynamic system like that would probably be a little hard so just to make it more conceivable have it act simila...
- by Sgt Kirk - at 2015.07.30 01:31:00
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360. Ok, NOW I can say that I finally got it. - in General Discussions [original thread]
My comment is a lie.
- by Sgt Kirk - at 2015.07.29 06:07:00
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